---
title: Thinkers have found three big ways to ask what is right: rules think… — Three ways of thinking: rules, consequences, cha… · tree and pragmatics
description: Thinkers have found three big ways to ask what is right: rules thinking asks "what is my duty?", consequences thinking asks "what will happen to everyone?", and character thinking asks "what would a good person do?" Who acts: Thinkers, rules thinking, consequences thinking, character thinking. A sen
---

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# Three ways of thinking: rules, consequences, character, sentence 0

<!-- .ven lang=en -->
Thinkers have found three big ways to ask what is right: rules thinking asks "what is my duty?", consequences thinking asks "what will happen to everyone?", and character thinking asks "what would a good person do?"

<!-- .vintro -->
**Who acts:** Thinkers, rules thinking, consequences thinking, character thinking, good person · **What happens:** find, ask, be, happen, do · **To what, where:** three big ways, duty · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Three ways of thinking: rules, consequences, character» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Thinkers, rules thinking, consequences thinking, character thinking), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:religion-ethics:037-rules-consequences-character.lesson:0
# text = Thinkers have found three big ways to ask what is right: rules thinking asks "what is my duty?", consequences thinking asks "what will happen to everyone?", and character thinking asks "what would a good person do?"
# source = school lesson (ours)
# course = religion-ethics
# lesson = 037-rules-consequences-character.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×3
1	Thinkers	thinker	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	have	have	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	found	find	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
4	three	three	NUM	CD	NumForm=Word|NumType=Card	6	nummod	_	_
5	big	big	ADJ	JJ	Degree=Pos	6	amod	_	_
6	ways	way	NOUN	NNS	Number=Plur	3	obj	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	ask	ask	VERB	VB	VerbForm=Inf	6	acl	_	_
9	what	what	PRON	WP	PronType=Int	11	nsubj	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
11	right	right	ADJ	JJ	Degree=Pos	8	ccomp	_	_
12	:	:	PUNCT	:	_	13	punct	_	_
13	rules	rule	NOUN	NNS	Number=Plur	14	compound	_	_
14	thinking	think	NOUN	NN	Number=Sing	15	nsubj	_	_
15	asks	ask	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
16	"	"	PUNCT	``	_	20	punct	_	_
17	what	what	PRON	WP	PronType=Int	20	nsubj	_	_
18	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	cop	_	_
19	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	20	nmod:poss	_	_
20	duty	duty	NOUN	NN	Number=Sing	15	ccomp	_	_
21	?	?	PUNCT	.	_	20	punct	_	_
22	"	"	PUNCT	''	_	20	punct	_	_
23	,	,	PUNCT	,	_	26	punct	_	_
24	consequences	consequence	NOUN	NNS	Number=Plur	25	compound	_	_
25	thinking	think	NOUN	NN	Number=Sing	26	nsubj	_	_
26	asks	ask	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	conj	_	_
27	"	"	PUNCT	``	_	30	punct	_	_
28	what	what	PRON	WP	PronType=Int	30	nsubj	_	Agree=R7-rel-agree|Haiku=30:obj
29	will	will	AUX	MD	VerbForm=Fin	30	aux	_	_
30	happen	happen	VERB	VB	VerbForm=Inf	26	ccomp	_	Agree=R7-rel-agree|Haiku=26:conj
31	to	to	ADP	IN	_	32	case	_	_
32	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	30	obl	_	_
33	?	?	PUNCT	.	_	32	punct	_	_
34	"	"	PUNCT	''	_	30	punct	_	Agree=R6-punct-agree|Haiku=32:punct
35	,	,	PUNCT	,	_	39	punct	_	_
36	and	and	CCONJ	CC	_	39	cc	_	_
37	character	character	NOUN	NN	Number=Sing	38	compound	_	_
38	thinking	think	NOUN	NN	Number=Sing	39	nsubj	_	_
39	asks	ask	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	conj	_	_
40	"	"	PUNCT	``	_	46	punct	_	_
41	what	what	PRON	WP	PronType=Int	46	obj	_	_
42	would	would	AUX	MD	VerbForm=Fin	46	aux	_	_
43	a	a	DET	DT	Definite=Ind|PronType=Art	45	det	_	_
44	good	good	ADJ	JJ	Degree=Pos	45	amod	_	_
45	person	person	NOUN	NN	Number=Sing	46	nsubj	_	_
46	do	do	VERB	VB	VerbForm=Inf	39	ccomp	_	Agree=R7-rel-agree|Haiku=39:conj
47	?	?	PUNCT	.	_	3	punct	_	_
48	"	"	PUNCT	''	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **find** | present · perfect | Thinkers | three big ways |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent way=Topic |
| 2 | **ask** *speech: ask* | to-infinitive | Thinkers *not said here* | three big ways *not said here* |  |  |  |  | vn inquire-37.1.2 «NP V»: agent=Agent |
| 3 | **is** | present |  |  |  |  |  | right *property* | tree rules |
| 4 | **ask** *speech: ask* | present | rules thinking |  |  |  |  |  | vn inquire-37.1.2 «NP V»: agent=Agent |
| 5 | **is a** *in a quote* | present |  | my duty |  |  |  |  | tree rules |
| 6 | **ask** *speech: ask* | present | consequences thinking |  |  |  |  |  | vn inquire-37.1.2 «NP V how S»: agent=Agent clause=Topic |
| 7 | **happen** *in a quote* | future |  |  |  |  |  | to everyone | vn occur-48.3-1 «NP V»: agent=Theme |
| 8 | **ask** *speech: ask* | present | character thinking |  |  |  |  |  | vn inquire-37.1.2 «NP V how S»: agent=Agent clause=Topic |
| 9 | **do** *in a quote* | would | a good person |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:religion-ethics:037-rules-consequences-character.lesson:0`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×3. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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