---
title: Real death is not like a game: in a game you respawn, but in real li… — Accidents, wars and deaths on the news · tree and pragmatics
description: Real death is not like a game: in a game you respawn, but in real life a person who dies does not come back, and the people who loved them are left grieving. Who acts: Real death, you, person, people. A sentence of the lesson «Accidents, wars and deaths on the news» of the religion ethics course of 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Religion ethics](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/) / [Accidents, wars and deaths on the news](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/) / 2

# Accidents, wars and deaths on the news, sentence 2

<!-- .ven lang=en -->
Real death is not like a game: in a game you respawn, but in real life a person who dies does not come back, and the people who loved them are left grieving.

<!-- .vintro -->
**Who acts:** Real death, you, person, people · **What happens:** not be, respawn, die, not come back, love, leave · **To what, where:** game, real life, people

<!-- .vabout -->
This is a sentence of the lesson «Accidents, wars and deaths on the news» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Real death, you, person, people), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:religion-ethics:060-accidents-wars-and-deaths-on-the-news.lesson:2
# text = Real death is not like a game: in a game you respawn, but in real life a person who dies does not come back, and the people who loved them are left grieving.
# source = school lesson (ours)
# course = religion-ethics
# lesson = 060-accidents-wars-and-deaths-on-the-news.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	death	death	NOUN	NN	Number=Sing	7	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
4	not	not	PART	RB	Polarity=Neg	7	advmod	_	_
5	like	like	ADP	IN	_	7	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	game	game	NOUN	NN	Number=Sing	0	root	_	_
8	:	:	PUNCT	:	_	13	punct	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	game	game	NOUN	NN	Number=Sing	13	obl	_	_
12	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	13	nsubj	_	_
13	respawn	respawn	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	parataxis	_	Agree=R7-rel-agree|Haiku=7:acl:relcl|HaikuPos=VERB:VB:VerbForm=Inf
14	,	,	PUNCT	,	_	25	punct	_	_
15	but	but	CCONJ	CC	_	25	cc	_	_
16	in	in	ADP	IN	_	18	case	_	_
17	real	real	ADJ	JJ	Degree=Pos	18	amod	_	_
18	life	life	NOUN	NN	Number=Sing	25	obl	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	person	person	NOUN	NN	Number=Sing	25	nsubj	_	_
21	who	who	PRON	WP	PronType=Rel	22	nsubj	_	_
22	dies	die	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	20	acl:relcl	_	_
23	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	25	aux	_	_
24	not	not	PART	RB	Polarity=Neg	25	advmod	_	_
25	come	come	VERB	VB	VerbForm=Inf	13	conj	_	_
26	back	back	ADV	RB	_	25	advmod	_	_
27	,	,	PUNCT	,	_	35	punct	_	_
28	and	and	CCONJ	CC	_	35	cc	_	_
29	the	the	DET	DT	Definite=Def|PronType=Art	30	det	_	_
30	people	people	NOUN	NNS	Number=Plur	35	nsubj	_	_
31	who	who	PRON	WP	PronType=Rel	32	nsubj	_	_
32	loved	love	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	30	acl:relcl	_	_
33	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	32	obj	_	_
34	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	35	aux:pass	_	_
35	left	leave	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	25	conj	_	Agree=R5-strong|Haiku=7:parataxis
36	grieving	grieve	VERB	VBG	VerbForm=Ger	35	xcomp	_	_
37	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **is** | present | Real death |  |  |  |  | like a game | tree rules |
| 2 | **respawn** | present | you |  |  | a game |  |  | tree rules |
| 3 | **die** | present | a person |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |
| 4 | **not** **come back** | present · do-support | a person |  |  | real life |  |  | vn appear-48.1.1 «NP V PP.location»: agent=Theme in life=Location |
| 5 | **love** | past | the people | people |  |  |  |  | vn admire-31.2-1 «NP V NP»: agent=Experiencer they=Stimulus |
| 6 | **leave** | present · passive |  | the people |  |  |  |  | tree rules |
| 7 | **grieve** | gerund | the people *not said here* |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:religion-ethics:060-accidents-wars-and-deaths-on-the-news.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

<!-- /div -->

<!-- pn -->
- ← previous: [Accidents, wars and deaths on the news, 1](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/1/)
- next →: [Accidents, wars and deaths on the news, 3](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/3/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/60-accidents-wars-and-deaths-on-the-news/)

