---
title: Scary films, games, hospitals and what helps — a lesson of Mova's school · trees and pragmatics
description: «Scary films, games, hospitals and what helps», a lesson of the religion ethics course of Mova's primary school, sentence by sentence with dependency trees and pragmatics. It begins: Many fears about death come from things we watch, play or hear rather than from real life: Jack sees a film at his co
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [school](https://md.mova.elamur.ai/free/en/corpora/school/) / [Religion ethics](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/) / Scary films, games, hospitals and what…

# Scary films, games, hospitals and what helps

<!-- .vabout -->
Lesson 71 of the religion ethics course of Mova's primary school: 16 sentences, each with its syntax tree and pragmatics. The lessons are written for Mova, and their agreed trees are part of Mova corpus 0.4 (CC BY-SA 4.0). How Mova does on its tests: [the lesson at school](https://md.mova.elamur.ai/free/en/school-run/religion-ethics/71-scary-films-games-hospitals-and-what-helps/).

<!-- list vl: b t -->
- [0](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/0/) — Many fears about death come from things we watch, play or hear rather than from real life: Jack sees a film at his cousin's where a ghost kills people and cannot sleep for days, yet the ghost was made by actors and special effects and cannot hurt anyone.
- [1](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/1/) — In games your character «dies» over and over and you just restart, but real death is different: it is permanent, which is exactly why real life is precious.
- [2](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/2/) — Some fears grow from one sad story: Mia is scared of the hospital because her grandad died there, but hospitals help and heal far more people than they lose; Ella won't swim after hearing about a child drowning, but swimming lessons and lifeguards make swimming safer.
- [5](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/5/) — Being scared of dying is not babyish: many grown-ups feel it, and Christians remember that even Jesus was afraid in the garden of Gethsemane the night before he died.
- [6](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/6/) — Films are made by actors and special effects; film ghosts are not real and cannot hurt anyone.
- [7](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/7/) — Age ratings on films and games help families choose what is right for a child's age.
- [8](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/8/) — In games, death is pretend and you can restart; real death is permanent.
- [9](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/9/) — Most people who go to hospital get better; hospitals are mainly places of help and healing.
- [10](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/10/) — Many hospitals have chaplains from different faiths who comfort patients and families.
- [11](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/11/) — Many scary internet stories, such as «killer clown» rumours, are made up to frighten people.
- [12](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/12/) — Big earthquakes happen mostly in certain parts of the world and are very rare in Britain.
- [13](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/13/) — Swimming lessons and lifeguards keep people safer in the water.
- [14](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/14/) — Houses creak as they cool down at night or when the wind blows; creaks are not ghosts.
- [15](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/15/) — Halloween's name comes from All Hallows' Eve, the night before All Saints' Day; it may also have roots in an old Celtic festival called Samhain.
- [16](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/16/) — Some Christians enjoy Halloween, while some churches hold «light parties» instead.
- [17](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/71-scary-films-games-hospitals-and-what-helps/17/) — Many grown-ups are scared of dying too; Christians say Jesus himself was afraid in the garden of Gethsemane.

<!-- pn -->
- ← previous: [Bedtime fears: «Will you die, Mum?» and «Will I die?»](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/70-bedtime-fears-will-you-die-mum-and-will-i-die/)
- next →: [What happens after we die? What our church teaches](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/72-what-happens-after-we-die-what-our-church-teaches/)
- ↑ back to [Religion ethics](https://md.mova.elamur.ai/free/en/corpora/school/religion-ethics/)

