---
title: In cricket "walking" means a batter who knows he's out leaves withou… — Cheating at games and sport · tree and pragmatics
description: In cricket "walking" means a batter who knows he's out leaves without waiting for the umpire; not every player walks, and people argue about it. Who acts: batter, cheating, player, people. A sentence of the lesson «Cheating at games and sport» of the religion ethics course of Mova's primary school w
---

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# Cheating at games and sport, sentence 13

<!-- .ven lang=en -->
In cricket "walking" means a batter who knows he's out leaves without waiting for the umpire; not every player walks, and people argue about it.

<!-- .vintro -->
**Who acts:** batter, cheating, player, people · **What happens:** mean, know, be, leave, wait, not walk · **To what, where:** cricket · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Cheating at games and sport» of the religion ethics course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (batter, cheating, player, people), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:religion-ethics:093-cheating-at-games-and-sport.lesson:13
# text = In cricket "walking" means a batter who knows he's out leaves without waiting for the umpire; not every player walks, and people argue about it.
# source = school lesson (ours)
# course = religion-ethics
# lesson = 093-cheating-at-games-and-sport.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1
1	In	in	ADP	IN	_	2	case	_	_
2	cricket	cricket	NOUN	NN	Number=Sing	6	obl	_	_
3	"	"	PUNCT	``	_	4	punct	_	_
4	walking	walking	NOUN	NN	Number=Sing	2	conj	_	_
5	"	"	PUNCT	''	_	4	punct	_	Agree=R6-punct-agree|Haiku=2:punct
6	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	batter	batter	NOUN	NN	Number=Sing	14	nsubj	_	_
9	who	who	PRON	WP	PronType=Rel	10	nsubj	_	_
10	knows	know	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	acl:relcl	_	_
11	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	13	nsubj	_	_
12	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	cop	_	_
13	out	out	ADV	RB	_	10	ccomp	_	_
14	leaves	leave	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	ccomp	_	_
15	without	without	SCONJ	IN	_	16	mark	_	_
16	waiting	wait	VERB	VBG	Tense=Pres|VerbForm=Part	14	advcl	_	_
17	for	for	ADP	IN	_	19	case	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	umpire	umpire	NOUN	NN	Number=Sing	16	obl	_	_
20	;	;	PUNCT	,	_	24	punct	_	_
21	not	not	PART	RB	Polarity=Neg	24	advmod	_	_
22	every	every	DET	DT	PronType=Tot	23	det	_	_
23	player	player	NOUN	NN	Number=Sing	24	nsubj	_	_
24	walks	walk	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	parataxis	_	Agree=R7-rel-agree|Haiku=6:conj
25	,	,	PUNCT	,	_	28	punct	_	_
26	and	and	CCONJ	CC	_	28	cc	_	_
27	people	people	NOUN	NNS	Number=Plur	28	nsubj	_	_
28	argue	argue	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	24	conj	_	_
29	about	about	ADP	IN	_	30	case	_	_
30	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	28	obl	_	_
31	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present |  |  |  | cricket and walking |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **know** | present | a batter |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |
| 3 | **is** | present | cheating |  |  |  |  | out *property* | tree rules |
| 4 | **leave** | present | a batter |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 5 | **wait** | gerund | a batter *not said here* |  |  |  |  | for the umpire | vn exist-47.1 «NP V»: agent=Theme |
| 6 | **not** **walk** | present | every player |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 7 | **argue** *speech: disagree* | present | people |  |  |  |  | about batter | vn correspond-36.1-1 «NP V PP.theme S»: agent=Agent about it=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:religion-ethics:093-cheating-at-games-and-sport.lesson:13`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×1, R7-rel-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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