---
title: Machines are strong and fast and cannot see you, so factories are fu… — How a factory works: belts, robots, checks and p… · tree and pragmatics
description: Machines are strong and fast and cannot see you, so factories are full of fences, guards and big red stop buttons, and visitors keep to the marked walkways. Who acts: Machines, factories, visitors. A sentence of the lesson «How a factory works: belts, robots, checks and people» of the technology cou
---

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# How a factory works: belts, robots, checks and people, sentence 4

<!-- .ven lang=en -->
Machines are strong and fast and cannot see you, so factories are full of fences, guards and big red stop buttons, and visitors keep to the marked walkways.

<!-- .vintro -->
**Who acts:** Machines, factories, visitors · **What happens:** be, not see, keep, mark · **To what, where:** you

<!-- .vabout -->
This is a sentence of the lesson «How a factory works: belts, robots, checks and people» of the technology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Machines, factories, visitors), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:technology:001-how-a-factory-works.lesson:4
# text = Machines are strong and fast and cannot see you, so factories are full of fences, guards and big red stop buttons, and visitors keep to the marked walkways.
# source = school lesson (ours)
# course = technology
# lesson = 001-how-a-factory-works.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1
1	Machines	machine	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	strong	strong	ADJ	JJ	Degree=Pos	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	fast	fast	ADJ	JJ	Degree=Pos	3	conj	_	_
6	and	and	CCONJ	CC	_	9	cc	_	_
7	can	can	AUX	MD	VerbForm=Fin	9	aux	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	see	see	VERB	VB	VerbForm=Inf	3	conj	_	Agree=R3-conj-first|Haiku=5:conj
10	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	9	obj	_	_
11	,	,	PUNCT	,	_	15	punct	_	_
12	so	so	ADV	RB	_	15	advmod	_	_
13	factories	factory	NOUN	NNS	Number=Plur	15	nsubj	_	_
14	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	15	cop	_	_
15	full	full	ADJ	JJ	Degree=Pos	3	parataxis	_	_
16	of	of	ADP	IN	_	17	case	_	_
17	fences	fence	NOUN	NNS	Number=Plur	15	obl	_	_
18	,	,	PUNCT	,	_	19	punct	_	_
19	guards	guard	NOUN	NNS	Number=Plur	17	conj	_	_
20	and	and	CCONJ	CC	_	24	cc	_	_
21	big	big	ADJ	JJ	Degree=Pos	24	amod	_	_
22	red	red	ADJ	JJ	Degree=Pos	24	amod	_	_
23	stop	stop	NOUN	NN	Number=Sing	24	compound	_	_
24	buttons	button	NOUN	NNS	Number=Plur	17	conj	_	_
25	,	,	PUNCT	,	_	28	punct	_	_
26	and	and	CCONJ	CC	_	28	cc	_	_
27	visitors	visitor	NOUN	NNS	Number=Plur	28	nsubj	_	_
28	keep	keep	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	15	conj	_	_
29	to	to	ADP	IN	_	32	case	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	32	det	_	_
31	marked	mark	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	32	amod	_	_
32	walkways	walkway	NOUN	NNS	Number=Plur	28	obl	_	_
33	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- sa -->
- form: statement
- act: assert
- voice: narrator
- polarity: none
- teacher: kept the draft

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Machines |  |  |  |  | strong *property* | tree rules |
| 2 | **be** |  | Machines *not said here* |  |  |  |  |  | tree rules |
| 3 | **not** **see** | can | Machines *not said here* | you |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer you=Stimulus |
| 4 | **is** | present | factories |  |  |  |  | of fences and guards and big red stop buttons; full *property* | tree rules |
| 5 | **keep** | present | visitors |  |  |  |  | to the marked walkways | vn keep-15.2 «NP V NP»: agent=Agent |
| 6 | **mark** | participle |  |  |  |  |  |  | vn image\_impression-25.1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:technology:001-how-a-factory-works.lesson:4`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [How a factory works: belts, robots, ch…, 3](https://md.mova.elamur.ai/free/en/corpora/school/technology/1-how-a-factory-works/3/)
- next →: [How a factory works: belts, robots, ch…, 5](https://md.mova.elamur.ai/free/en/corpora/school/technology/1-how-a-factory-works/5/)
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