---
title: Inside, everything is stored as ones and zeros, like millions of tin… — Computers and screens · tree and pragmatics
description: Inside, everything is stored as ones and zeros, like millions of tiny switches that are either on or off. A sentence of the lesson «Computers and screens» of the technology course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Computers and screens, sentence 2

<!-- .ven lang=en -->
Inside, everything is stored as ones and zeros, like millions of tiny switches that are either on or off.

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**What happens:** store · **To what, where:** everything

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This is a sentence of the lesson «Computers and screens» of the technology course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:technology:036-computers-and-screens.lesson:2
# text = Inside, everything is stored as ones and zeros, like millions of tiny switches that are either on or off.
# source = school lesson (ours)
# course = technology
# lesson = 036-computers-and-screens.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R8-pos-agree ×1
1	Inside	inside	ADV	RB	_	5	advmod	_	_
2	,	,	PUNCT	,	_	1	punct	_	_
3	everything	everything	PRON	NN	Number=Sing|PronType=Tot	5	nsubj:pass	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	stored	store	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
6	as	as	ADP	IN	_	7	case	_	_
7	ones	one	NOUN	NNS	Number=Plur	5	obl	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	zeros	zero	NOUN	NNS	Number=Plur	7	conj	_	_
10	,	,	PUNCT	,	_	12	punct	_	_
11	like	like	ADP	IN	_	12	case	_	_
12	millions	million	NOUN	NNS	Number=Plur	5	obl	_	_
13	of	of	ADP	IN	_	15	case	_	_
14	tiny	tiny	ADJ	JJ	Degree=Pos	15	amod	_	_
15	switches	switch	NOUN	NNS	Number=Plur	12	nmod	_	_
16	that	that	PRON	WDT	PronType=Rel	17	nsubj	_	_
17	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	15	acl:relcl	_	_
18	either	either	CCONJ	CC	_	19	cc:preconj	_	_
19	on	on	ADP	IN	_	17	obl	_	_
20	or	or	CCONJ	CC	_	21	cc	_	Agree=R1-cc-next|Haiku=19:cc
21	off	off	ADV	RB	_	19	conj	_	Agree=R8-pos-agree|Haiku=19:conj|HaikuPos=ADP:RP:_
22	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **store** | present · passive |  | everything |  |  |  | as ones and zeros; like millions of tiny switches; inside *property* | vn keep-15.2 «NP V NP»: subject=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:technology:036-computers-and-screens.lesson:2`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R1-cc-next ×1, R8-pos-agree ×1. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Computers and screens, 1](https://md.mova.elamur.ai/free/en/corpora/school/technology/36-computers-and-screens/1/)
- next →: [Computers and screens, 3](https://md.mova.elamur.ai/free/en/corpora/school/technology/36-computers-and-screens/3/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/technology/36-computers-and-screens/)

