---
title: The gambler's fallacy is thinking a result is "due" because it hasn'… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: The gambler's fallacy is thinking a result is "due" because it hasn't happened for a while. Who acts: fallacy, result, it. A sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# "I'm due a win": the gambler's fallacy, sentence 14

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The gambler's fallacy is thinking a result is "due" because it hasn't happened for a while.

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**Who acts:** fallacy, result, it · **What happens:** think, be, not happen · **Speech:** someone speaks here

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This is a sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (fallacy, result, it), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:14
# text = The gambler's fallacy is thinking a result is "due" because it hasn't happened for a while.
# source = school lesson (ours)
# course = world
# lesson = 171-im-due-a-win-the-gamblers-fallacy.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	gambler	gambler	NOUN	NN	Number=Sing	4	nmod:poss	_	_
3	's	's	PART	POS	_	2	case	_	_
4	fallacy	fallacy	NOUN	NN	Number=Sing	6	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	aux	_	_
6	thinking	think	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	result	result	NOUN	NN	Number=Sing	11	nsubj	_	_
9	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
10	"	"	PUNCT	``	_	11	punct	_	_
11	due	due	ADJ	JJ	Degree=Pos|ExtPos=ADP	6	ccomp	_	_
12	"	"	PUNCT	''	_	11	punct	_	_
13	because	because	SCONJ	IN	_	17	mark	_	_
14	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	17	nsubj	_	_
15	has	have	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	17	aux	_	_
16	n't	not	PART	RB	Polarity=Neg	17	advmod	_	_
17	happened	happen	VERB	VBN	Tense=Past|VerbForm=Part	6	advcl	_	_
18	for	for	ADP	IN	_	20	case	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	while	while	NOUN	NN	Number=Sing	17	obl	_	_
21	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | present · progressive | the gambler's fallacy |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **is** *in a quote* | present | a result |  |  |  |  | due *property* | tree rules |
| 3 | **not** **happen** | present · perfect | it |  |  |  | while |  | vn occur-48.3-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:14`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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