---
title: Fairground games and many claw machines are made so that most player… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: Fairground games and many claw machines are made so that most players lose; claw machines can be set by the owner to grip weakly most of the time. Who acts: most players, owner. A sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school with its de
---

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# "I'm due a win": the gambler's fallacy, sentence 21

<!-- .ven lang=en -->
Fairground games and many claw machines are made so that most players lose; claw machines can be set by the owner to grip weakly most of the time.

<!-- .vintro -->
**Who acts:** most players, owner · **What happens:** make, lose, set, grip · **To what, where:** Fairground games, claw machines, most

<!-- .vabout -->
This is a sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (most players, owner), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:21
# text = Fairground games and many claw machines are made so that most players lose; claw machines can be set by the owner to grip weakly most of the time.
# source = school lesson (ours)
# course = world
# lesson = 171-im-due-a-win-the-gamblers-fallacy.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3
1	Fairground	fairground	NOUN	NN	Number=Sing	2	compound	_	_
2	games	game	NOUN	NNS	Number=Plur	8	nsubj:pass	_	_
3	and	and	CCONJ	CC	_	6	cc	_	_
4	many	many	ADJ	JJ	Degree=Pos	6	amod	_	_
5	claw	claw	NOUN	NN	Number=Sing	6	compound	_	_
6	machines	machine	NOUN	NNS	Number=Plur	2	conj	_	_
7	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	aux:pass	_	_
8	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
9	so	so	SCONJ	IN	_	13	mark	_	Agree=R7-rel-agree|Haiku=13:advmod|HaikuPos=ADV:RB:_
10	that	that	SCONJ	IN	_	13	mark	_	_
11	most	most	ADJ	JJS	Degree=Sup	12	amod	_	_
12	players	player	NOUN	NNS	Number=Plur	13	nsubj	_	_
13	lose	lose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	advcl	_	_
14	;	;	PUNCT	,	_	13	punct	_	_
15	claw	claw	NOUN	NN	Number=Sing	16	compound	_	_
16	machines	machine	NOUN	NNS	Number=Plur	19	nsubj:pass	_	_
17	can	can	AUX	MD	VerbForm=Fin	19	aux	_	_
18	be	be	AUX	VB	VerbForm=Inf	19	aux:pass	_	_
19	set	set	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	8	parataxis	_	Agree=R7-rel-agree|Haiku=8:conj
20	by	by	ADP	IN	_	22	case	_	_
21	the	the	DET	DT	Definite=Def|PronType=Art	22	det	_	_
22	owner	owner	NOUN	NN	Number=Sing	19	obl	_	_
23	to	to	PART	TO	_	24	mark	_	_
24	grip	grip	VERB	VB	VerbForm=Inf	19	advcl	_	_
25	weakly	weakly	ADV	RB	Degree=Pos	24	advmod	_	_
26	most	most	ADJ	JJS	Degree=Sup	24	obl	_	Agree=R7-rel-agree|Haiku=24:obj
27	of	of	ADP	IN	_	29	case	_	_
28	the	the	DET	DT	Definite=Def|PronType=Art	29	det	_	_
29	time	time	NOUN	NN	Number=Sing	26	nmod	_	_
30	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present · passive |  | Fairground games and many claw machines |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: subject=Product |
| 2 | **lose** | present | most players |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 3 | **set** | can · passive | the owner | claw machines |  |  |  |  | vn other\_cos-45.4-1 «NP V NP ADJ»: agent=Patient subject=Result |
| 4 | **grip** | to-infinitive | the owner *not said here* | most of the time |  |  |  | weakly *property* | vn touch-20-1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:21`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- next →: ["I'm due a win": the gambler's fallacy, 22](https://md.mova.elamur.ai/free/en/corpora/school/world/171-im-due-a-win-the-gamblers-fallacy/22/)
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