---
title: Before playing any game that costs money, decide your limit and stop… — "I'm due a win": the gambler's fallacy · tree and pragmatics
description: Before playing any game that costs money, decide your limit and stop when you reach it. Who acts: you, game. A sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# "I'm due a win": the gambler's fallacy, sentence 24

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Before playing any game that costs money, decide your limit and stop when you reach it.

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**Who acts:** you, game · **What happens:** play, cost, decide, stop, reach · **To what, where:** game, money, limit

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This is a sentence of the lesson «"I'm due a win": the gambler's fallacy» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, game), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:24
# text = Before playing any game that costs money, decide your limit and stop when you reach it.
# source = school lesson (ours)
# course = world
# lesson = 171-im-due-a-win-the-gamblers-fallacy.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Before	before	SCONJ	IN	_	2	mark	_	_
2	playing	play	VERB	VBG	VerbForm=Ger	9	advcl	_	_
3	any	any	DET	DT	PronType=Ind	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	that	that	PRON	WDT	PronType=Rel	6	nsubj	_	_
6	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	acl:relcl	_	_
7	money	money	NOUN	NN	Number=Sing	6	obj	_	_
8	,	,	PUNCT	,	_	9	punct	_	_
9	decide	decide	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
10	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	limit	limit	NOUN	NN	Number=Sing	9	obj	_	_
12	and	and	CCONJ	CC	_	13	cc	_	_
13	stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	9	conj	_	_
14	when	when	ADV	WRB	PronType=Int	16	advmod	_	_
15	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	16	nsubj	_	_
16	reach	reach	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	13	advcl	_	_
17	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	16	obj	_	_
18	.	.	PUNCT	.	_	9	punct	_	_
```

## Pragmatics {#pragmatics}

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- form: command
- act: request
- voice: narrator
- polarity: none
- teacher: changed form=imp

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund | you *not said here* | any game |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 2 | **cost** | present | any game | money |  |  |  |  | vn cost-54.2 «NP V NP.value»: agent=Theme money=Value |
| 3 | **decide** | imperative | you *not said here* | your limit |  |  |  |  | vn correspond-36.1-1 «NP V S»: agent=Agent limit=Topic |
| 4 | **stop** | infinitive | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 5 | **reach** | present | you | money |  |  |  |  | vn body\_motion-49.2-1-1 «NP V NP ADV»: agent=Agent it=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:171-im-due-a-win-the-gamblers-fallacy.lesson:24`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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