---
title: Some games publish their drop chances, so you can look them up inste… — Loot boxes, streaks and the sunk cost · tree and pragmatics
description: Some games publish their drop chances, so you can look them up instead of guessing. Who acts: games, you, items. A sentence of the lesson «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school with its dependency tree and the pragmatics of every clause.
---

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# Loot boxes, streaks and the sunk cost, sentence 22

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Some games publish their drop chances, so you can look them up instead of guessing.

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**Who acts:** games, you, items · **What happens:** publish, look up, guess, chance · **To what, where:** drop chances, items

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This is a sentence of the lesson «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (games, you, items), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:172-loot-boxes-streaks-and-the-sunk-cost.lesson:22
# text = Some games publish their drop chances, so you can look them up instead of guessing.
# source = school lesson (ours)
# course = world
# lesson = 172-loot-boxes-streaks-and-the-sunk-cost.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change
1	Some	some	DET	DT	PronType=Ind	2	det	_	_
2	games	game	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	publish	publish	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
5	drop	drop	NOUN	NN	Number=Sing	6	compound	_	_
6	chances	chance	NOUN	NNS	Number=Plur	3	obj	_	_
7	,	,	PUNCT	,	_	11	punct	_	_
8	so	so	ADV	RB	_	11	advmod	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	11	nsubj	_	_
10	can	can	AUX	MD	VerbForm=Fin	11	aux	_	_
11	look	look	VERB	VB	VerbForm=Inf	3	parataxis	_	_
12	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	11	obj	_	_
13	up	up	ADP	RP	_	11	compound:prt	_	_
14	instead	instead	ADV	RB	ExtPos=SCONJ	16	mark	_	_
15	of	of	ADP	IN	_	14	fixed	_	_
16	guessing	guess	VERB	VBG	Tense=Pres|VerbForm=Part	11	advcl	_	_
17	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

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No stored speech act for this sentence.

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **publish** | present | some games | items's drop chances |  |  |  |  | vn create-26.4 «NP V NP»: agent=Agent chance=Result |
| 2 | **look up** | can | you | items *= item* |  |  |  |  | vn seem-109-1-1 «NP V NP»: agent=Theme they=Attribute |
| 3 | **guess** | gerund | you *not said here* |  |  |  |  |  | vn conjecture-29.5-1 «NP V that S»: agent=Agent |
| 4 | **chance** |  | items *= item* |  |  |  |  |  | nom chance «state intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:172-loot-boxes-streaks-and-the-sunk-cost.lesson:22`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [Loot boxes, streaks and the sunk cost, 21](https://md.mova.elamur.ai/free/en/corpora/school/world/172-loot-boxes-streaks-and-the-sunk-cost/21/)
- next →: [Loot boxes, streaks and the sunk cost, 23](https://md.mova.elamur.ai/free/en/corpora/school/world/172-loot-boxes-streaks-and-the-sunk-cost/23/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/world/172-loot-boxes-streaks-and-the-sunk-cost/)

