---
title: Words people use: "drops" are the items a game gives you, "a skin" i… — Loot boxes, streaks and the sunk cost · tree and pragmatics
description: Words people use: "drops" are the items a game gives you, "a skin" is a new look for a character, "quid" means pounds (UK money), "galaxy brain" is sarcastic for a silly idea, "a vibe" is a feeling, and "bestie" means best friend. Who acts: people, drops, game, skin. A sentence of the lesson «Loot b
---

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# Loot boxes, streaks and the sunk cost, sentence 23

<!-- .ven lang=en -->
Words people use: "drops" are the items a game gives you, "a skin" is a new look for a character, "quid" means pounds (UK money), "galaxy brain" is sarcastic for a silly idea, "a vibe" is a feeling, and "bestie" means best friend.

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**Who acts:** people, drops, game, skin, new look, galaxy brain · **What happens:** use, be, give, mean · **To what, where:** Words, items, you, new look, pounds, feeling · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «Loot boxes, streaks and the sunk cost» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (people, drops, game, skin), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:172-loot-boxes-streaks-and-the-sunk-cost.lesson:23
# text = Words people use: "drops" are the items a game gives you, "a skin" is a new look for a character, "quid" means pounds (UK money), "galaxy brain" is sarcastic for a silly idea, "a vibe" is a feeling, and "bestie" means best friend.
# source = school lesson (ours)
# course = world
# lesson = 172-loot-boxes-streaks-and-the-sunk-cost.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×3
1	Words	word	NOUN	NNS	Number=Plur	3	obj	_	_
2	people	people	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	use	use	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	31	advcl	_	_
4	:	:	PUNCT	:	_	10	punct	_	_
5	"	"	PUNCT	``	_	6	punct	_	_
6	drops	drop	NOUN	NNS	Number=Plur	10	nsubj	_	_
7	"	"	PUNCT	''	_	6	punct	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	items	item	NOUN	NNS	Number=Plur	3	obl	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	13	nsubj	_	_
13	gives	give	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	acl:relcl	_	_
14	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	13	iobj	_	_
15	,	,	PUNCT	,	_	3	punct	_	_
16	"	"	PUNCT	``	_	3	punct	_	Agree=R8-pos-agree|Haiku=3:punct|HaikuPos=PUNCT:'':_
17	a	a	DET	DT	Definite=Ind|PronType=Art	18	det	_	_
18	skin	skin	NOUN	NN	Number=Sing	23	nsubj	_	_
19	"	"	PUNCT	''	_	18	punct	_	_
20	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	cop	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art	23	det	_	_
22	new	new	ADJ	JJ	Degree=Pos	23	amod	_	_
23	look	look	NOUN	NN	Number=Sing	31	nsubj	_	_
24	for	for	ADP	IN	_	26	case	_	_
25	a	a	DET	DT	Definite=Ind|PronType=Art	26	det	_	_
26	character	character	NOUN	NN	Number=Sing	23	nmod	_	_
27	,	,	PUNCT	,	_	29	punct	_	_
28	"	"	PUNCT	``	_	29	punct	_	_
29	quid	quid	NOUN	NN	Number=Sing	31	nsubj	_	Agree=R5-strong|Haiku=23:appos
30	"	"	PUNCT	''	_	29	punct	_	_
31	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
32	pounds	pound	NOUN	NNS	Number=Plur	31	obj	_	_
33	(	(	PUNCT	-LRB-	_	35	punct	_	_
34	UK	UK	PROPN	NNP	Number=Sing	35	compound	_	_
35	money	money	NOUN	NN	Number=Sing	32	appos	_	_
36	)	)	PUNCT	-RRB-	_	35	punct	_	_
37	,	,	PUNCT	,	_	43	punct	_	_
38	"	"	PUNCT	``	_	40	punct	_	Agree=R8-pos-agree|Haiku=40:punct|HaikuPos=PUNCT:'':_
39	galaxy	galaxy	NOUN	NN	Number=Sing	40	compound	_	_
40	brain	brain	NOUN	NN	Number=Sing	43	nsubj	_	_
41	"	"	PUNCT	''	_	40	punct	_	_
42	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	43	cop	_	_
43	sarcastic	sarcastic	ADJ	JJ	Degree=Pos	31	conj	_	_
44	for	for	ADP	IN	_	47	case	_	_
45	a	a	DET	DT	Definite=Ind|PronType=Art	47	det	_	_
46	silly	silly	ADJ	JJ	Degree=Pos	47	amod	_	_
47	idea	idea	NOUN	NN	Number=Sing	43	obl	_	_
48	,	,	PUNCT	,	_	43	punct	_	_
49	"	"	PUNCT	``	_	43	punct	_	Agree=R8-pos-agree|Haiku=43:punct|HaikuPos=PUNCT:'':_
50	a	a	DET	DT	Definite=Ind|PronType=Art	51	det	_	_
51	vibe	vibe	NOUN	NN	Number=Sing	55	nsubj	_	_
52	"	"	PUNCT	''	_	51	punct	_	_
53	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	55	cop	_	_
54	a	a	DET	DT	Definite=Ind|PronType=Art	55	det	_	_
55	feeling	feeling	NOUN	NN	Number=Sing	31	ccomp	_	_
56	,	,	PUNCT	,	_	61	punct	_	_
57	and	and	CCONJ	CC	_	61	cc	_	_
58	"	"	PUNCT	``	_	59	punct	_	_
59	bestie	bestie	NOUN	NN	Number=Sing	61	nsubj	_	_
60	"	"	PUNCT	''	_	59	punct	_	_
61	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	31	conj	_	_
62	best	good	ADJ	JJS	Degree=Sup	63	amod	_	_
63	friend	friend	NOUN	NN	Number=Sing	61	obj	_	_
64	.	.	PUNCT	.	_	31	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | present | people | Words |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent word=Patient |
| 2 | **is a** | present | drops | the items |  |  |  |  | tree rules |
| 3 | **give** | present | a game | the items *not said here* | you |  |  |  | vn give-13.1-1 «NP V NP»: agent=Agent you=Theme |
| 4 | **is a** | present | a skin | a new look |  |  |  | for a character | tree rules |
| 5 | **mean** | present | a new look | pounds |  |  |  |  | vn intend-61.2-1 «NP V NP»: agent=Agent pound=Topic |
| 6 | **is** | present | galaxy brain |  |  |  |  | for a silly idea; sarcastic *property* | tree rules |
| 7 | **is a** | present | a vibe | a feeling |  |  |  |  | tree rules |
| 8 | **mean** | present | bestie | best friend |  |  |  |  | vn intend-61.2-1 «NP V NP»: agent=Agent friend=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:172-loot-boxes-streaks-and-the-sunk-cost.lesson:23`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R8-pos-agree ×3. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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