---
title: Words people use: "W" means a win; "cheat code" means a secret way r… — One counterexample is enough · tree and pragmatics
description: Words people use: "W" means a win; "cheat code" means a secret way round a game's rules; "that's a vibe" means "that's cool"; "dinnae" (Scotland) means don't; "hen" (Glasgow) means dear; "chuckin' it doon" (Scotland) means pouring with rain. Who acts: people, W, cheat code, that. A sentence of the l
---

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# One counterexample is enough, sentence 20

<!-- .ven lang=en -->
Words people use: "W" means a win; "cheat code" means a secret way round a game's rules; "that's a vibe" means "that's cool"; "dinnae" (Scotland) means don't; "hen" (Glasgow) means dear; "chuckin' it doon" (Scotland) means pouring with rain.

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**Who acts:** people, W, cheat code, that, vibe, dinnae · **What happens:** use, mean, be, not do, doon, pour · **To what, where:** Words, win, secret way, vibe · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of the lesson «One counterexample is enough» of the world course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (people, W, cheat code, that), what happens, when and where, as Mova's frames read it from the tree.

## The tree {#tree}

```conllu
# sent_id = school:world:187-one-counterexample-is-enough.lesson:20
# text = Words people use: "W" means a win; "cheat code" means a secret way round a game's rules; "that's a vibe" means "that's cool"; "dinnae" (Scotland) means don't; "hen" (Glasgow) means dear; "chuckin' it doon" (Scotland) means pouring with rain.
# source = school lesson (ours)
# course = world
# lesson = 187-one-counterexample-is-enough.lesson
# annotation = Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×3, R7-rel-agree ×1, R8-pos-agree ×2
1	Words	word	NOUN	NNS	Number=Plur	3	obj	_	_
2	people	people	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	use	use	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	:	:	PUNCT	:	_	8	punct	_	_
5	"	"	PUNCT	``	_	6	punct	_	_
6	W	W	PROPN	NNP	Number=Sing	8	nsubj	_	_
7	"	"	PUNCT	''	_	6	punct	_	_
8	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	win	win	NOUN	NN	Number=Sing	8	obj	_	_
11	;	;	PUNCT	,	_	16	punct	_	_
12	"	"	PUNCT	``	_	14	punct	_	Agree=R8-pos-agree|Haiku=14:punct|HaikuPos=PUNCT:'':_
13	cheat	cheat	NOUN	NN	Number=Sing	14	compound	_	_
14	code	code	NOUN	NN	Number=Sing	16	nsubj	_	_
15	"	"	PUNCT	''	_	14	punct	_	_
16	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art	19	det	_	_
18	secret	secret	ADJ	JJ	Degree=Pos	19	amod	_	_
19	way	way	NOUN	NN	Number=Sing	16	obj	_	_
20	round	round	ADV	RB	_	19	advmod	_	_
21	a	a	DET	DT	Definite=Ind|PronType=Art	22	det	_	_
22	game	game	NOUN	NN	Number=Sing	24	nmod:poss	_	_
23	's	's	PART	POS	_	22	case	_	_
24	rules	rule	NOUN	NNS	Number=Plur	19	nmod	_	_
25	;	;	PUNCT	,	_	3	punct	_	_
26	"	"	PUNCT	``	_	30	punct	_	Agree=R6-punct-agree|Haiku=3:punct|HaikuPos=PUNCT:'':_
27	that	that	PRON	DT	Number=Sing|PronType=Dem	30	nsubj	_	_
28	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	30	cop	_	_
29	a	a	DET	DT	Definite=Ind|PronType=Art	30	det	_	_
30	vibe	vibe	NOUN	NN	Number=Sing	32	nsubj	_	_
31	"	"	PUNCT	''	_	30	punct	_	_
32	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
33	"	"	PUNCT	``	_	36	punct	_	_
34	that	that	PRON	DT	Number=Sing|PronType=Dem	36	nsubj	_	_
35	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	36	cop	_	_
36	cool	cool	ADJ	JJ	Degree=Pos	32	ccomp	_	_
37	"	"	PUNCT	''	_	36	punct	_	Agree=R8-pos-agree|Haiku=36:punct|HaikuPos=PUNCT:``:_
38	;	;	PUNCT	,	_	36	punct	_	_
39	"	"	PUNCT	``	_	40	punct	_	Agree=R6-punct-agree|Haiku=36:punct|HaikuPos=PUNCT:'':_
40	dinnae	dinnae	X	FW	Foreign=Yes	45	nsubj	_	_
41	"	"	PUNCT	''	_	40	punct	_	Agree=R6-punct-agree|Haiku=36:punct
42	(	(	PUNCT	-LRB-	_	43	punct	_	_
43	Scotland	Scotland	PROPN	NNP	Number=Sing	45	compound	_	_
44	)	)	PUNCT	-RRB-	_	43	punct	_	_
45	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	32	conj	_	_
46	do	do	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	45	ccomp	_	_
47	n't	not	PART	RB	Polarity=Neg	46	advmod	_	_
48	;	;	PUNCT	,	_	55	punct	_	_
49	"	"	PUNCT	``	_	50	punct	_	_
50	hen	hen	NOUN	NN	Number=Sing	55	nsubj	_	_
51	"	"	PUNCT	''	_	50	punct	_	_
52	(	(	PUNCT	-LRB-	_	53	punct	_	_
53	Glasgow	Glasgow	PROPN	NNP	Number=Sing	50	appos	_	_
54	)	)	PUNCT	-RRB-	_	53	punct	_	_
55	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	32	parataxis	_	_
56	dear	dear	ADJ	JJ	Degree=Pos	55	xcomp	_	_
57	;	;	PUNCT	,	_	62	punct	_	_
58	"	"	PUNCT	``	_	59	punct	_	_
59	chuckin	chuckin	NOUN	NN	Number=Sing	62	compound	_	_
60	'	'	PUNCT	''	_	59	punct	_	_
61	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	62	nsubj	_	_
62	doon	doon	NOUN	NN	Number=Sing	67	nsubj	_	_
63	"	"	PUNCT	''	_	62	punct	_	_
64	(	(	PUNCT	-LRB-	_	65	punct	_	_
65	Scotland	Scotland	PROPN	NNP	Number=Sing	62	dep	_	_
66	)	)	PUNCT	-RRB-	_	65	punct	_	_
67	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	55	conj	_	_
68	pouring	pour	VERB	VBG	VerbForm=Ger	67	xcomp	_	Agree=R7-rel-agree|Haiku=67:ccomp
69	with	with	ADP	IN	_	70	case	_	_
70	rain	rain	NOUN	NN	Number=Sing	68	obl	_	_
71	.	.	PUNCT	.	_	32	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .note -->
No stored speech act for this sentence.

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | present | people | Words |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent word=Patient |
| 2 | **mean** | present | W | a win |  |  |  |  | vn intend-61.2-1 «NP V NP»: agent=Agent win=Topic |
| 3 | **mean** | present | cheat code | a secret way  a game's rules |  |  |  |  | vn intend-61.2-1 «NP V NP»: agent=Agent way=Topic |
| 4 | **is a** *in a quote* | present | that | a vibe |  |  |  |  | tree rules |
| 5 | **mean** | present | a vibe |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent |
| 6 | **is** *in a quote* | present | that |  |  |  |  | cool *property* | tree rules |
| 7 | **mean** | present | dinnae |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 8 | **not** **do** | present |  |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |
| 9 | **mean** | present | hen |  |  |  |  | dear *property* | vn intend-61.2-1 «NP V S»: agent=Agent |
| 10 | **doon** *in a quote* |  | vibe |  |  |  |  |  | tree rules |
| 11 | **mean** | present | chuckin doon |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 12 | **pour** *not said to happen* | gerund | chuckin doon *not said here* |  |  |  |  | with rain | vn substance\_emission-43.4-1 «NP.location V PP.theme»: agent=Location with rain=Theme |
| 13 | **rule** |  | a game |  |  |  |  |  | nom rule «cognition intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Licence: [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)**, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, `mova-school-agreed-en.conllu`) is part. The lessons were written for Mova's primary school. Sentence `school:world:187-one-counterexample-is-enough.lesson:20`.

**The tree:** Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R6-punct-agree ×3, R7-rel-agree ×1, R8-pos-agree ×2. **The frames** are read from the tree by Mova's frames reader (`prag`) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the [release 0.4](https://md.mova.elamur.ai/free/en/releases/0.4/).

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- ← previous: [One counterexample is enough, 19](https://md.mova.elamur.ai/free/en/corpora/school/world/187-one-counterexample-is-enough/19/)
- next →: [Check the claim, not the person, 0](https://md.mova.elamur.ai/free/en/corpora/school/world/188-check-the-claim-not-the-person/0/)
- ↑ back to [the lesson](https://md.mova.elamur.ai/free/en/corpora/school/world/187-one-counterexample-is-enough/)

