---
title: In a little while, however, she again heard a little pattering of fo… — Alice's Adventures in Wonderland · tree and pragmatics
description: In a little while, however, she again heard a little pattering of footsteps in the distance, and she looked up eagerly, half hoping that the Mouse had changed his mind, and was coming back to finish his story. Who acts: Alice, half, Mouse. A sentence of «Alice's Adventures in Wonderland» by Lewis Ca
---

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[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg11/4/95/)

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# Alice's Adventures in Wonderland, Chapter III. A Caucus-Race and a Long Tale, sentence 95

<!-- .ven lang=en -->
In a little while, however, she again heard a little pattering of footsteps in the distance, and she looked up eagerly, half hoping that the Mouse had changed his mind, and was coming back to finish his story.

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**Who acts:** Alice, half, Mouse · **What happens:** hear, look up, hope, change, come back, finish · **To what, where:** little pattering, mind, story

<!-- .vabout -->
This is a sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter III. A Caucus-Race and a Long Tale. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Alice, half, Mouse), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11:4:95
# text = In a little while, however, she again heard a little pattering of footsteps in the distance, and she looked up eagerly, half hoping that the Mouse had changed his mind, and was coming back to finish his story.
1	In	in	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	little	little	ADJ	JJ	Degree=Pos	4	amod	_	_
4	while	while	NOUN	NN	Number=Sing	10	obl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	however	however	ADV	RB	_	10	advmod	_	SpaceAfter=No
7	,	,	PUNCT	,	_	10	punct	_	_
8	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	10	nsubj	_	_
9	again	again	ADV	RB	_	10	advmod	_	_
10	heard	hear	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
12	little	little	ADJ	JJ	Degree=Pos	13	amod	_	_
13	pattering	pattering	NOUN	NN	Number=Sing	10	obj	_	_
14	of	of	ADP	IN	_	15	case	_	_
15	footsteps	footstep	NOUN	NNS	Number=Plur	13	nmod	_	_
16	in	in	ADP	IN	_	18	case	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	distance	distance	NOUN	NN	Number=Sing	15	nmod	_	SpaceAfter=No
19	,	,	PUNCT	,	_	22	punct	_	_
20	and	and	CCONJ	CC	_	22	cc	_	_
21	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	22	nsubj	_	_
22	looked	look	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	10	conj	_	_
23	up	up	ADP	RP	_	22	compound:prt	_	_
24	eagerly	eagerly	ADV	RB	_	22	advmod	_	SpaceAfter=No
25	,	,	PUNCT	,	_	26	punct	_	_
26	half	half	NOUN	NN	Number=Sing|NumForm=Word|NumType=Frac	22	parataxis	_	_
27	hoping	hope	VERB	VBG	VerbForm=Ger	26	acl	_	_
28	that	that	SCONJ	IN	_	32	mark	_	_
29	the	the	DET	DT	Definite=Def|PronType=Art	30	det	_	_
30	Mouse	Mouse	PROPN	NNP	Number=Sing	32	nsubj	_	_
31	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	32	aux	_	_
32	changed	change	VERB	VBN	Tense=Past|VerbForm=Part	27	advcl	_	_
33	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	34	nmod:poss	_	_
34	mind	mind	NOUN	NN	Number=Sing	32	obj	_	SpaceAfter=No
35	,	,	PUNCT	,	_	38	punct	_	_
36	and	and	CCONJ	CC	_	38	cc	_	_
37	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	38	aux	_	_
38	coming	come	VERB	VBG	Tense=Pres|VerbForm=Part	10	conj	_	_
39	back	back	ADV	RB	_	38	advmod	_	_
40	to	to	PART	TO	_	41	mark	_	_
41	finish	finish	VERB	VB	VerbForm=Inf	38	advcl	_	_
42	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	43	nmod:poss	_	_
43	story	story	NOUN	NN	Number=Sing	41	obj	_	SpaceAfter=No
44	.	.	PUNCT	.	_	10	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past | Alice | a little pattering of footsteps in the distance |  |  | again; while | however *property* | vn see-30.1-1-1 «NP V S»: agent=Experiencer pattering=Stimulus |
| 2 | **look up** | past | Alice |  |  |  |  | eagerly *property* | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 3 | **hope** | gerund | half *not said here* |  |  |  |  |  | vn long-32.2 «NP V S\_INF»: agent=Pivot |
| 4 | **change** | past · perfect | the Mouse | Mouse's mind |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent mind=Patient |
| 5 | **come back** | past · progressive | Alice *not said here* |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |
| 6 | **finish** | to-infinitive | Alice *not said here* | Mouse's story |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality story=Eventuality |
| 7 | **mind** |  | Mouse |  |  |  |  |  | nom mind «cognition transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Alice's Adventures in Wonderland» by Lewis Carroll, Project Gutenberg book 11 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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