---
title: Alice thought she might as well go back, and see how the game was go… — Alice's Adventures in Wonderland · tree and pragmatics
description: Alice thought she might as well go back, and see how the game was going on, as she heard the Queen’s voice in the distance, screaming with passion. Who acts: Alice, game. A sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter VIII. The Queen’s Croquet-Ground, with its dependency 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg11/9/100/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [tales](https://md.mova.elamur.ai/free/en/corpora/tales/) / [Alice's Adventures in Wonderland](https://md.mova.elamur.ai/free/en/corpora/tales/pg11/) / [Chapter VIII. The Queen’s Croquet-Ground](https://md.mova.elamur.ai/free/en/corpora/tales/pg11/9/) / 100

# Alice's Adventures in Wonderland, Chapter VIII. The Queen’s Croquet-Ground, sentence 100

<!-- .ven lang=en -->
Alice thought she might as well go back, and see how the game was going on, as she heard the Queen’s voice in the distance, screaming with passion.

<!-- .vintro -->
**Who acts:** Alice, game · **What happens:** think, go back, see, go on, hear, scream · **To what, where:** voice · **Speech:** someone speaks here

<!-- .vabout -->
This is a sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter VIII. The Queen’s Croquet-Ground. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Alice, game), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11:9:100
# text = Alice thought she might as well go back, and see how the game was going on, as she heard the Queen’s voice in the distance, screaming with passion.
1	Alice	Alice	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	thought	think	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
4	might	might	AUX	MD	VerbForm=Fin	7	aux	_	_
5	as	as	ADV	RB	ExtPos=CCONJ	7	cc	_	_
6	well	well	ADV	RB	Degree=Pos	5	fixed	_	_
7	go	go	VERB	VB	VerbForm=Inf	2	ccomp	_	_
8	back	back	ADV	RB	_	7	advmod	_	SpaceAfter=No
9	,	,	PUNCT	,	_	11	punct	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	see	see	VERB	VB	VerbForm=Inf	7	conj	_	_
12	how	how	ADV	WRB	PronType=Int	16	advmod	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
14	game	game	NOUN	NN	Number=Sing	16	nsubj	_	_
15	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	16	aux	_	_
16	going	go	VERB	VBG	Tense=Pres|VerbForm=Part	11	ccomp	_	_
17	on	on	ADP	RP	_	16	compound:prt	_	SpaceAfter=No
18	,	,	PUNCT	,	_	21	punct	_	_
19	as	as	SCONJ	IN	_	21	mark	_	_
20	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	21	nsubj	_	_
21	heard	hear	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	parataxis	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
23	Queen	Queen	PROPN	NNP	Number=Sing	25	nmod:poss	_	SpaceAfter=No
24	’s	's	PART	POS	_	23	case	_	_
25	voice	voice	NOUN	NN	Number=Sing	21	obj	_	_
26	in	in	ADP	IN	_	28	case	_	_
27	the	the	DET	DT	Definite=Def|PronType=Art	28	det	_	_
28	distance	distance	NOUN	NN	Number=Sing	21	obl	_	SpaceAfter=No
29	,	,	PUNCT	,	_	30	punct	_	_
30	screaming	scream	VERB	VBG	Tense=Pres|VerbForm=Part	21	advcl	_	_
31	with	with	ADP	IN	_	32	case	_	_
32	passion	passion	NOUN	NN	Number=Sing	30	obl	_	SpaceAfter=No
33	.	.	PUNCT	.	_	2	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | past | Alice |  |  |  |  |  | vn consider-29.9-2 «NP V how S»: agent=Agent clause=Theme |
| 2 | **go back** | might | Alice |  |  |  |  |  | vn convert-26.6.2 «NP V S\_ING»: agent=Patient |
| 3 | **see** | infinitive | Alice *not said here* |  |  |  |  |  | vn comprehend-87.2-1-1 «NP V how S\_INF»: agent=Experiencer clause=Stimulus |
| 4 | **go on** | past · progressive | the game |  |  |  |  |  | vn function-105.2.1 «NP V»: agent=Theme |
| 5 | **hear** | past | Alice | the Queen's voice |  |  |  | in the distance | vn see-30.1-1-1 «NP V S»: agent=Experiencer voice=Stimulus |
| 6 | **scream** *speech: express* | gerund | Alice *not said here* |  |  |  |  | with passion | vn sound\_emission-43.2 «NP.location V PP.theme»: agent=Location with passion=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Text:** «Alice's Adventures in Wonderland» by Lewis Carroll, Project Gutenberg book 11 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

<!-- /div -->

<!-- pn -->
- ← previous: [sentence 99](https://md.mova.elamur.ai/free/en/corpora/tales/pg11/9/99/)
- next →: [sentence 101](https://md.mova.elamur.ai/free/en/corpora/tales/pg11/9/101/)
- ↑ back to [Chapter VIII. The Queen’s Croquet-Ground](https://md.mova.elamur.ai/free/en/corpora/tales/pg11/9/)

