---
title: She had already heard her sentence three of the players to be execut… — Alice's Adventures in Wonderland · tree and pragmatics
description: She had already heard her sentence three of the players to be executed for having missed their turns, and she did not like the look of things at all, as the game was in such confusion that she never knew whether it was her turn or not. Who acts: Alice, game, look. A sentence of «Alice's Adventures i
---

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[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg11/9/101/)

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# Alice's Adventures in Wonderland, Chapter VIII. The Queen’s Croquet-Ground, sentence 101

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She had already heard her sentence three of the players to be executed for having missed their turns, and she did not like the look of things at all, as the game was in such confusion that she never knew whether it was her turn or not.

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**Who acts:** Alice, game, look · **What happens:** hear, execute, miss, not like, be, not know · **To what, where:** sentence, turns, look, such confusion, turn · **Speech:** someone speaks here

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This is a sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter VIII. The Queen’s Croquet-Ground. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Alice, game, look), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11:9:101
# text = She had already heard her sentence three of the players to be executed for having missed their turns, and she did not like the look of things at all, as the game was in such confusion that she never knew whether it was her turn or not.
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
2	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	aux	_	_
3	already	already	ADV	RB	_	4	advmod	_	_
4	heard	hear	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
6	sentence	sentence	NOUN	NN	Number=Sing	4	obj	_	_
7	three	three	NUM	CD	NumForm=Word|NumType=Card	4	obj	_	_
8	of	of	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	players	player	NOUN	NNS	Number=Plur	7	nmod	_	_
11	to	to	PART	TO	_	13	mark	_	_
12	be	be	AUX	VB	VerbForm=Inf	13	aux:pass	_	_
13	executed	execute	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	ccomp	_	_
14	for	for	SCONJ	IN	_	16	mark	_	_
15	having	have	AUX	VBG	Tense=Pres|VerbForm=Part	16	aux	_	_
16	missed	miss	VERB	VBN	Tense=Past|VerbForm=Part	13	advcl	_	_
17	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	18	nmod:poss	_	_
18	turns	turn	NOUN	NNS	Number=Plur	16	obj	_	SpaceAfter=No
19	,	,	PUNCT	,	_	24	punct	_	_
20	and	and	CCONJ	CC	_	24	cc	_	_
21	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	24	nsubj	_	_
22	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	24	aux	_	_
23	not	not	PART	RB	Polarity=Neg	24	advmod	_	_
24	like	like	VERB	VB	VerbForm=Inf	4	parataxis	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	look	look	NOUN	NN	Number=Sing	24	obj	_	_
27	of	of	ADP	IN	_	28	case	_	_
28	things	thing	NOUN	NNS	Number=Plur	26	nmod	_	_
29	at	at	ADP	IN	_	30	case	_	_
30	all	all	DET	DT	PronType=Tot	28	nmod	_	SpaceAfter=No
31	,	,	PUNCT	,	_	38	punct	_	_
32	as	as	SCONJ	IN	_	38	mark	_	_
33	the	the	DET	DT	Definite=Def|PronType=Art	34	det	_	_
34	game	game	NOUN	NN	Number=Sing	38	nsubj	_	_
35	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	38	cop	_	_
36	in	in	ADP	IN	_	38	case	_	_
37	such	such	ADJ	JJ	Degree=Pos	38	amod	_	_
38	confusion	confusion	NOUN	NN	Number=Sing	24	conj	_	_
39	that	that	SCONJ	IN	_	42	mark	_	_
40	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	42	nsubj	_	_
41	never	never	ADV	RB	PronType=Neg	42	advmod	_	_
42	knew	know	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	38	advcl	_	_
43	whether	whether	SCONJ	IN	_	47	mark	_	_
44	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	47	nsubj	_	_
45	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	47	cop	_	_
46	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	47	nmod:poss	_	_
47	turn	turn	NOUN	NN	Number=Sing	42	ccomp	_	_
48	or	or	CCONJ	CC	_	49	cc	_	_
49	not	not	PART	RB	Polarity=Neg	47	conj	_	SpaceAfter=No
50	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hear** | past · perfect | Alice | Alice's sentence |  |  |  |  | tree rules |
| 2 | **execute** | to-infinitive · passive |  |  |  |  |  |  | vn murder-42.1 «NP V NP» |
| 3 | **miss** | gerund · perfect |  | players's turns |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer turn=Stimulus |
| 4 | **not** **like** | past · do-support | Alice | the look of things at all |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot look=Theme |
| 5 | **is** | past | the game |  |  | such confusion |  |  | tree rules |
| 6 | **not** **know** | past | Alice |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |
| 7 | **is a** | past | look | Alice's turn |  |  |  |  | tree rules |
| 8 | **sentence** |  | Alice |  |  |  |  |  | nom sentence «communication transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Alice's Adventures in Wonderland» by Lewis Carroll, Project Gutenberg book 11 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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