---
title: “Get to your places!” shouted the Queen in a voice of thunder, and p… — Alice's Adventures in Wonderland · tree and pragmatics
description: “Get to your places!” shouted the Queen in a voice of thunder, and people began running about in all directions, tumbling up against each other; however, they got settled down in a minute or two, and the game began. Who acts: Queen, people, game. A sentence of «Alice's Adventures in Wonderland» by L
---

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# Alice's Adventures in Wonderland, Chapter VIII. The Queen’s Croquet-Ground, sentence 71

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“Get to your places!” shouted the Queen in a voice of thunder, and people began running about in all directions, tumbling up against each other; however, they got settled down in a minute or two, and the game began.

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**Who acts:** Queen, people, game · **What happens:** get, shout, begin, run about, tumble up, settle down · **To what, where:** voice, directions, people · **Speech:** someone speaks here

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This is a sentence of «Alice's Adventures in Wonderland» by Lewis Carroll, Chapter VIII. The Queen’s Croquet-Ground. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Queen, people, game), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11:9:71
# text = “Get to your places!” shouted the Queen in a voice of thunder, and people began running about in all directions, tumbling up against each other; however, they got settled down in a minute or two, and the game began.
1	“	"	PUNCT	``	_	2	punct	_	SpaceAfter=No
2	Get	get	VERB	VB	VerbForm=Inf	8	ccomp	_	_
3	to	to	ADP	IN	_	5	case	_	_
4	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	places	place	NOUN	NNS	Number=Plur	2	obl	_	SpaceAfter=No
6	!	!	PUNCT	.	_	2	punct	_	SpaceAfter=No
7	”	"	PUNCT	''	_	2	punct	_	_
8	shouted	shout	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	Queen	Queen	PROPN	NNP	Number=Sing	8	obj	_	_
11	in	in	ADP	IN	_	13	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	voice	voice	NOUN	NN	Number=Sing	8	obl	_	_
14	of	of	ADP	IN	_	15	case	_	_
15	thunder	thunder	NOUN	NN	Number=Sing	13	nmod	_	SpaceAfter=No
16	,	,	PUNCT	,	_	19	punct	_	_
17	and	and	CCONJ	CC	_	19	cc	_	_
18	people	people	NOUN	NNS	Number=Plur	19	nsubj	_	_
19	began	begin	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	8	parataxis	_	_
20	running	run	VERB	VBG	VerbForm=Ger	19	xcomp	_	_
21	about	about	ADV	RB	_	20	advmod	_	_
22	in	in	ADP	IN	_	24	case	_	_
23	all	all	DET	DT	PronType=Tot	24	det	_	_
24	directions	direction	NOUN	NNS	Number=Plur	20	obl	_	SpaceAfter=No
25	,	,	PUNCT	,	_	26	punct	_	_
26	tumbling	tumble	VERB	VBG	VerbForm=Ger	20	conj	_	_
27	up	up	ADP	RP	_	26	compound:prt	_	_
28	against	against	ADP	IN	_	29	case	_	_
29	each	each	DET	DT	ExtPos=PRON|PronType=Rcp	26	obl	_	_
30	other	other	ADJ	JJ	Degree=Pos	29	fixed	_	SpaceAfter=No
31	;	;	PUNCT	,	_	36	punct	_	_
32	however	however	ADV	RB	_	36	advmod	_	SpaceAfter=No
33	,	,	PUNCT	,	_	32	punct	_	_
34	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	36	nsubj:pass	_	_
35	got	get	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	36	aux:pass	_	_
36	settled	settle	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	19	conj	_	_
37	down	down	ADP	RP	_	36	compound:prt	_	_
38	in	in	ADP	IN	_	40	case	_	_
39	a	a	DET	DT	Definite=Ind|PronType=Art	40	det	_	_
40	minute	minute	NOUN	NN	Number=Sing	36	obl	_	_
41	or	or	CCONJ	CC	_	42	cc	_	_
42	two	two	NUM	CD	NumForm=Word|NumType=Card	40	conj	_	SpaceAfter=No
43	,	,	PUNCT	,	_	47	punct	_	_
44	and	and	CCONJ	CC	_	47	cc	_	_
45	the	the	DET	DT	Definite=Def|PronType=Art	46	det	_	_
46	game	game	NOUN	NN	Number=Sing	47	nsubj	_	_
47	began	begin	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	36	conj	_	SpaceAfter=No
48	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** *in a quote* | infinitive |  |  |  |  |  | to your places *result* | vn convert-26.6.2 «NP V S\_ING»: agent=Patient to place=Result |
| 2 | **shout** *speech: express* | past | the Queen |  |  | a voice of thunder |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 3 | **begin** | past | people |  |  |  |  |  | vn begin-55.1-1-1 «NP V S\_ING»: agent=Agent clause=Eventuality |
| 4 | **run about** | gerund | people *not said here* |  |  | all directions |  | about *property* | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme in direction=Trajectory |
| 5 | **tumble up** | gerund | people *not said here* |  |  |  |  | against each | vn calibratable\_cos-45.6.1-1 «NP.attribute V»: agent=Attribute |
| 6 | **settle down** | past · passive |  | people |  |  | minute | however *property* | tree rules |
| 7 | **begin** | past | the game |  |  |  |  |  | vn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Alice's Adventures in Wonderland» by Lewis Carroll, Project Gutenberg book 11 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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