---
title: The Soldier turned and saw a huge bear, which eyed him very ferociou… — Grimm's Fairy Stories · tree and pragmatics
description: The Soldier turned and saw a huge bear, which eyed him very ferociously. " Who acts: Soldier, huge bear. A sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Golden Goose, with its dependency tree and the pragmatics of every clause.
---

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[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg11027/15/61/)

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# Grimm's Fairy Stories, The Golden Goose, sentence 61

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The Soldier turned and saw a huge bear, which eyed him very ferociously. "

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**Who acts:** Soldier, huge bear · **What happens:** turn, see, eye · **To what, where:** huge bear, soldier

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This is a sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Golden Goose. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Soldier, huge bear), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11027:15:61
# text = The Soldier turned and saw a huge bear, which eyed him very ferociously. "
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Soldier	Soldier	PROPN	NNP	Number=Sing	3	nsubj	_	_
3	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	saw	see	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	huge	huge	ADJ	JJ	Degree=Pos	8	amod	_	_
8	bear	bear	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	11	punct	_	_
10	which	which	PRON	WDT	PronType=Rel	11	nsubj	_	_
11	eyed	eye	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	acl:relcl	_	_
12	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
13	very	very	ADV	RB	_	14	advmod	_	_
14	ferociously	ferociously	ADV	RB	_	11	advmod	_	SpaceAfter=No
15	.	.	PUNCT	.	_	3	punct	_	_
16	"	"	PUNCT	''	_	3	punct	_	SpaceAfter=No
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | past | the Soldier |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 2 | **see** | past | the Soldier *not said here* | a huge bear |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer bear=Stimulus |
| 3 | **eye** | past | a huge bear | soldier |  |  |  | ferociously *property* | vn sight-30.2 «NP V NP»: agent=Experiencer he=Stimulus |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Grimm's Fairy Stories» by Jacob Grimm, Project Gutenberg book 11027 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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