---
title: Ah, it is no other than that I must shoot you, for so has the King o… — Grimm's Fairy Stories · tree and pragmatics
description: Ah, it is no other than that I must shoot you, for so has the King ordered me," said the Huntsman, with a deep sigh. Who acts: sentence, I, King, Huntsman. A sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Water of Life, with its dependency tree and the pragmatics of every clause.
---

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# Grimm's Fairy Stories, The Water of Life, sentence 55

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Ah, it is no other than that I must shoot you, for so has the King ordered me," said the Huntsman, with a deep sigh.

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**Who acts:** sentence, I, King, Huntsman · **What happens:** be, shoot, have, order, say · **To what, where:** you, me · **Speech:** someone speaks here

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This is a sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Water of Life. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (sentence, I, King, Huntsman), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11027:17:55
# text = Ah, it is no other than that I must shoot you, for so has the King ordered me," said the Huntsman, with a deep sigh.
1	Ah	ah	INTJ	UH	_	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	no	no	DET	DT	PronType=Neg	6	det	_	_
6	other	other	ADJ	JJ	Degree=Pos	11	advcl	_	_
7	than	than	ADP	IN	_	8	case	_	_
8	that	that	PRON	DT	Number=Sing|PronType=Dem	11	obl	_	_
9	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	11	nsubj	_	_
10	must	must	AUX	MD	VerbForm=Fin	11	aux	_	_
11	shoot	shoot	VERB	VB	VerbForm=Inf	23	ccomp	_	_
12	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	11	obj	_	SpaceAfter=No
13	,	,	PUNCT	,	_	16	punct	_	_
14	for	for	SCONJ	IN	_	16	mark	_	_
15	so	so	ADV	RB	_	16	advmod	_	_
16	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	23	ccomp	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	King	King	PROPN	NNP	Number=Sing	19	nsubj	_	_
19	ordered	order	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	16	parataxis	_	_
20	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	19	obj	_	SpaceAfter=No
21	,	,	PUNCT	,	_	16	punct	_	SpaceAfter=No
22	"	"	PUNCT	''	_	16	punct	_	_
23	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
24	the	the	DET	DT	Definite=Def|PronType=Art	25	det	_	_
25	Huntsman	Huntsman	PROPN	NNP	Number=Sing	23	nsubj	_	SpaceAfter=No
26	,	,	PUNCT	,	_	30	punct	_	_
27	with	with	ADP	IN	_	30	case	_	_
28	a	a	DET	DT	Definite=Ind|PronType=Art	30	det	_	_
29	deep	deep	ADJ	JJ	Degree=Pos	30	amod	_	_
30	sigh	sigh	NOUN	NN	Number=Sing	25	appos	_	SpaceAfter=No
31	.	.	PUNCT	.	_	23	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | sentence |  |  |  |  | other *property* | tree rules |
| 2 | **shoot** | must | I | you |  |  |  | than that | vn throw-17.1-1 «NP V NP»: agent=Agent you=Theme |
| 3 | **have** | present |  |  |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent |
| 4 | **order** | past | the King |  | me |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent i=Theme |
| 5 | **say** *speech: assert* *in a quote* | past | the Huntsman |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Grimm's Fairy Stories» by Jacob Grimm, Project Gutenberg book 11027 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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