---
title: But what wilt thou give me if I succeed in fetching thy plaything up… — Grimm's Fairy Stories · tree and pragmatics
description: But what wilt thou give me if I succeed in fetching thy plaything up again?" Who acts: thou, I. A sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Frog Prince, with its dependency tree and the pragmatics of every clause.
---

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# Grimm's Fairy Stories, The Frog Prince, sentence 11

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But what wilt thou give me if I succeed in fetching thy plaything up again?"

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**Who acts:** thou, I · **What happens:** give, succeed, fetch up · **To what, where:** me, plaything

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This is a sentence of «Grimm's Fairy Stories» by Jacob Grimm, The Frog Prince. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (thou, I), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg11027:21:11
# text = But what wilt thou give me if I succeed in fetching thy plaything up again?"
1	But	but	CCONJ	CC	_	5	cc	_	_
2	what	what	PRON	WP	PronType=Int	5	obj	_	_
3	wilt	will	AUX	MD	Style=Arch|VerbForm=Fin	5	aux	_	_
4	thou	thou	PRON	PRP	Case=Nom|Number=Sing|Person=2|PronType=Prs|Style=Arch	5	nsubj	_	_
5	give	give	VERB	VB	VerbForm=Inf	0	root	_	_
6	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	5	iobj	_	_
7	if	if	SCONJ	IN	_	9	mark	_	_
8	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	9	nsubj	_	_
9	succeed	succeed	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	5	advcl	_	_
10	in	in	SCONJ	IN	_	11	mark	_	_
11	fetching	fetch	VERB	VBG	VerbForm=Ger	9	advcl	_	_
12	thy	thy	PRON	PRP$	Case=Gen|Number=Sing|Person=2|Poss=Yes|PronType=Prs|Style=Arch	13	nmod:poss	_	_
13	plaything	plaything	NOUN	NN	Number=Sing	11	obj	_	_
14	up	up	ADP	RP	_	11	compound:prt	_	_
15	again	again	ADV	RB	_	11	advmod	_	SpaceAfter=No
16	?	?	PUNCT	.	_	5	punct	_	SpaceAfter=No
17	"	"	PUNCT	''	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | future | thou |  | me |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent i=Recipient what=Theme |
| 2 | **succeed** *a condition, not said to happen* | present | I |  |  |  |  |  | vn succeed-74-1 «NP V»: agent=Agent |
| 3 | **fetch up** | gerund | I *not said here* | thy plaything |  |  | again |  | vn get-13.5.1-1 «NP V NP»: agent=Agent plaything=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Grimm's Fairy Stories» by Jacob Grimm, Project Gutenberg book 11027 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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