---
title: His games now were quite different to what they had formerly been, t… — Andersen's Fairy Tales · tree and pragmatics
description: His games now were quite different to what they had formerly been, they were so very knowing. Who acts: games. A sentence of «Andersen's Fairy Tales» by H. C. Andersen, The Snow Queen, part 1, with its dependency tree and the pragmatics of every clause.
---

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# Andersen's Fairy Tales, The Snow Queen, part 1, sentence 81

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His games now were quite different to what they had formerly been, they were so very knowing.

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**Who acts:** games · **What happens:** be, know

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This is a sentence of «Andersen's Fairy Tales» by H. C. Andersen, The Snow Queen, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (games), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg1597:11:81
# text = His games now were quite different to what they had formerly been, they were so very knowing.
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	games	game	NOUN	NNS	Number=Plur	6	nsubj	_	_
3	now	now	ADV	RB	PronType=Dem	2	advmod	_	_
4	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	6	cop	_	_
5	quite	quite	ADV	RB	_	6	advmod	_	_
6	different	different	ADJ	JJ	Degree=Pos	0	root	_	_
7	to	to	ADP	IN	_	8	case	_	_
8	what	what	PRON	WP	PronType=Rel	6	obl	_	_
9	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	12	nsubj	_	_
10	had	have	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	12	aux	_	_
11	formerly	formerly	ADV	RB	_	12	advmod	_	_
12	been	be	AUX	VBN	Tense=Past|VerbForm=Part	8	acl:relcl	_	SpaceAfter=No
13	,	,	PUNCT	,	_	18	punct	_	_
14	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	18	nsubj	_	_
15	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	18	aux	_	_
16	so	so	ADV	RB	_	18	advmod	_	_
17	very	very	ADV	RB	_	18	advmod	_	_
18	knowing	know	VERB	VBG	Tense=Pres|VerbForm=Part	6	advcl	_	SpaceAfter=No
19	.	.	PUNCT	.	_	6	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | sun's games |  |  |  |  | different *property* | tree rules |
| 2 | **know** | past · progressive | games *= game* |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Andersen's Fairy Tales» by H. C. Andersen, Project Gutenberg book 1597 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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