---
title: A VERY SKILLFUL BOWMAN went to the mountains in search of game, but… — Three hundred Aesop’s fables · tree and pragmatics
description: A VERY SKILLFUL BOWMAN went to the mountains in search of game, but all the beasts of the forest fled at his approach. Who acts: SKILLFUL BOWMAN, beasts, death. A sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part 8, with its dependency tree and the pragmatics of every clause.
---

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# Three hundred Aesop’s fables, Aesop’s Fables, part 8, sentence 84

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A VERY SKILLFUL BOWMAN went to the mountains in search of game, but all the beasts of the forest fled at his approach.

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**Who acts:** SKILLFUL BOWMAN, beasts, death · **What happens:** go, flee, search, approach · **To what, where:** search, approach, game

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This is a sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part 8. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (SKILLFUL BOWMAN, beasts, death), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg21:10:84
# text = A VERY SKILLFUL BOWMAN went to the mountains in search of game, but all the beasts of the forest fled at his approach.
1	A	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
2	VERY	very	ADV	RB	_	3	advmod	_	_
3	SKILLFUL	skillful	ADJ	JJ	Degree=Pos	4	amod	_	_
4	BOWMAN	bowman	NOUN	NN	Number=Sing	5	nsubj	_	_
5	went	go	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	to	to	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	mountains	mountain	NOUN	NNS	Number=Plur	5	obl	_	_
9	in	in	ADP	IN	_	10	case	_	_
10	search	search	NOUN	NN	Number=Sing	5	obl	_	_
11	of	of	ADP	IN	_	12	case	_	_
12	game	game	NOUN	NN	Number=Sing	10	nmod	_	SpaceAfter=No
13	,	,	PUNCT	,	_	21	punct	_	_
14	but	but	CCONJ	CC	_	21	cc	_	_
15	all	all	DET	PDT	PronType=Tot	17	det:predet	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
17	beasts	beast	NOUN	NNS	Number=Plur	21	nsubj	_	_
18	of	of	ADP	IN	_	20	case	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	20	det	_	_
20	forest	forest	NOUN	NN	Number=Sing	17	nmod	_	_
21	fled	flee	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin	5	conj	_	_
22	at	at	ADP	IN	_	24	case	_	_
23	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	24	nmod:poss	_	_
24	approach	approach	NOUN	NN	Number=Sing	21	obl	_	SpaceAfter=No
25	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | past | a SKILLFUL BOWMAN |  |  | search of game |  | to the mountains | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme to mountain=Initial\_Location |
| 2 | **flee** | past | all beasts of the forest |  |  | death's approach |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 3 | **search** |  |  | game |  |  |  |  | nom search «act transitive»: of=patient |
| 4 | **approach** |  | death |  |  |  |  |  | nom approach «act intransitive»: poss=agent |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Three hundred Aesop’s fables» by Aesop, Project Gutenberg book 21 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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