---
title: Seeing he could not escape, he turned round, and said: “I know, frie… — Three hundred Aesop’s fables · tree and pragmatics
description: Seeing he could not escape, he turned round, and said: “I know, friend Wolf, that I must be your prey, but before I die I would ask of you one favour you will play me a tune to which I may dance.” Who acts: tree, one favour. A sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part
---

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# Three hundred Aesop’s fables, Aesop’s Fables, part 9, sentence 83

<!-- .ven lang=en -->
Seeing he could not escape, he turned round, and said: “I know, friend Wolf, that I must be your prey, but before I die I would ask of you one favour you will play me a tune to which I may dance.”

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**Who acts:** tree, one favour · **What happens:** see, not escape, turn round, say, know, be · **To what, where:** prey, tune, tree · **Speech:** someone speaks here

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This is a sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part 9. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (tree, one favour), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg21:11:83
# text = Seeing he could not escape, he turned round, and said: “I know, friend Wolf, that I must be your prey, but before I die I would ask of you one favour you will play me a tune to which I may dance.”
1	Seeing	see	VERB	VBG	Tense=Pres|VerbForm=Part	8	advcl	_	_
2	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	_
3	could	could	AUX	MD	VerbForm=Fin	5	aux	_	_
4	not	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	escape	escape	VERB	VB	VerbForm=Inf	1	ccomp	_	SpaceAfter=No
6	,	,	PUNCT	,	_	1	punct	_	_
7	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
8	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
9	round	round	ADV	RB	_	8	advmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	12	punct	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	conj	_	SpaceAfter=No
13	:	:	PUNCT	:	_	16	punct	_	_
14	“	"	PUNCT	``	_	16	punct	_	SpaceAfter=No
15	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	16	nsubj	_	_
16	know	know	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	12	ccomp	_	SpaceAfter=No
17	,	,	PUNCT	,	_	19	punct	_	_
18	friend	friend	NOUN	NN	Number=Sing	19	nmod:desc	_	_
19	Wolf	Wolf	PROPN	NNP	Number=Sing	16	vocative	_	SpaceAfter=No
20	,	,	PUNCT	,	_	26	punct	_	_
21	that	that	SCONJ	IN	_	26	mark	_	_
22	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	26	nsubj	_	_
23	must	must	AUX	MD	VerbForm=Fin	26	aux	_	_
24	be	be	AUX	VB	VerbForm=Inf	26	cop	_	_
25	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	26	nmod:poss	_	_
26	prey	prey	NOUN	NN	Number=Sing	16	conj	_	SpaceAfter=No
27	,	,	PUNCT	,	_	31	punct	_	_
28	but	but	CCONJ	CC	_	31	cc	_	_
29	before	before	SCONJ	IN	_	31	mark	_	_
30	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	31	nsubj	_	_
31	die	die	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	8	parataxis	_	_
32	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	34	nsubj	_	_
33	would	would	AUX	MD	VerbForm=Fin	34	aux	_	_
34	ask	ask	VERB	VB	VerbForm=Inf	31	parataxis	_	_
35	of	of	ADP	IN	_	36	case	_	_
36	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	34	obl	_	_
37	one	one	NUM	CD	NumForm=Word|NumType=Card	38	nummod	_	_
38	favour	favour	NOUN	NN	Number=Sing	41	nsubj	_	_
39	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	41	nsubj	_	_
40	will	will	AUX	MD	VerbForm=Fin	41	aux	_	_
41	play	play	VERB	VB	VerbForm=Inf	34	ccomp	_	_
42	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	41	obj	_	_
43	a	a	DET	DT	Definite=Ind|PronType=Art	44	det	_	_
44	tune	tune	NOUN	NN	Number=Sing	41	obj	_	_
45	to	to	ADP	IN	_	46	case	_	_
46	which	which	PRON	WDT	PronType=Rel	49	obl	_	_
47	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	49	nsubj	_	_
48	may	may	AUX	MD	VerbForm=Fin	49	aux	_	_
49	dance	dance	VERB	VB	VerbForm=Inf	44	acl:relcl	_	SpaceAfter=No
50	.	.	PUNCT	.	_	8	punct	_	SpaceAfter=No
51	”	"	PUNCT	''	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **see** | gerund | tree *not said here* |  |  |  |  |  | vn comprehend-87.2-1-1 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 2 | **not** **escape** | could | tree |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 3 | **turn round** | past | tree |  |  |  |  | round *property* | tree rules |
| 4 | **say** *speech: assert* | past | tree *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 5 | **know** *in a quote* | present | tree |  |  |  |  | Wolf  friend *vocative* | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |
| 6 | **is a** *in a quote* | must | tree | your prey |  |  |  |  | tree rules |
| 7 | **die** *in a quote* | present | tree |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |
| 8 | **ask** *speech: ask* *in a quote* | would | tree |  |  |  |  | of you | vn inquire-37.1.2 «NP V PP.recipient how S»: agent=Agent of you=Recipient clause=Topic |
| 9 | **play** *in a quote* | future | one favour | a tune | tree |  |  |  | vn performance-26.7-1 «NP V NP.beneficiary NP»: agent=Agent i=Beneficiary tune=Theme |
| 10 | **dance** *in a quote* | may | tree |  |  | a tune |  |  | vn waltz-51.5 «NP V PP.trajectory PP.goal»: agent=Theme to which=Trajectory |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Three hundred Aesop’s fables» by Aesop, Project Gutenberg book 21 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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