---
title: The Huntsman wished to have the fish, and their owner experienced an… — Three hundred Aesop’s fables · tree and pragmatics
description: The Huntsman wished to have the fish, and their owner experienced an equal longing for the contents of the game-bag. Who acts: Huntsman, owner. A sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part 5, with its dependency tree and the pragmatics of every clause.
---

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[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg21/7/15/)

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# Three hundred Aesop’s fables, Aesop’s Fables, part 5, sentence 15

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The Huntsman wished to have the fish, and their owner experienced an equal longing for the contents of the game-bag.

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**Who acts:** Huntsman, owner · **What happens:** wish, have, experience · **To what, where:** fish, equal longing

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This is a sentence of «Three hundred Aesop’s fables» by Aesop, Aesop’s Fables, part 5. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Huntsman, owner), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg21:7:15
# text = The Huntsman wished to have the fish, and their owner experienced an equal longing for the contents of the game-bag.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Huntsman	Huntsman	PROPN	NNP	Number=Sing	3	nsubj	_	_
3	wished	wish	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	have	have	VERB	VB	VerbForm=Inf	3	xcomp	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	fish	fish	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
8	,	,	PUNCT	,	_	12	punct	_	_
9	and	and	CCONJ	CC	_	12	cc	_	_
10	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	owner	owner	NOUN	NN	Number=Sing	12	nsubj	_	_
12	experienced	experience	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
13	an	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
14	equal	equal	ADJ	JJ	Degree=Pos	15	amod	_	_
15	longing	longing	NOUN	NN	Number=Sing	12	obj	_	_
16	for	for	ADP	IN	_	18	case	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	contents	contents	NOUN	NNS	Number=Ptan	12	obl	_	_
19	of	of	ADP	IN	_	23	case	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
21	game	game	NOUN	NN	Number=Sing	23	compound	_	SpaceAfter=No
22	-	-	PUNCT	HYPH	_	21	punct	_	SpaceAfter=No
23	bag	bag	NOUN	NN	Number=Sing	18	nmod	_	SpaceAfter=No
24	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wish** | past | the Huntsman |  |  |  |  |  | vn wish-62 «NP V for NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **have** *not said to happen* | to-infinitive | the Huntsman *not said here* | the fish |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent fish=Patient |
| 3 | **experience** | past | Huntsman's owner | a equal longing |  |  |  | for the contents of the game bag | vn sight-30.2 «NP V NP»: agent=Experiencer longing=Stimulus |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Three hundred Aesop’s fables» by Aesop, Project Gutenberg book 21 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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