---
title: The king said yes, if he was skilful and could get game for him, he… — Grimms' Fairy Tales · tree and pragmatics
description: The king said yes, if he was skilful and could get game for him, he should come to him, but that deer had never taken up their quarters in any part of the district or country. Who acts: king. A sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Pink, with its dependency tree and the pragmatics of
---

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# Grimms' Fairy Tales, The Pink, sentence 38

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The king said yes, if he was skilful and could get game for him, he should come to him, but that deer had never taken up their quarters in any part of the district or country.

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**Who acts:** king · **What happens:** say, be, get, come, not take up · **To what, where:** game, cook, deer, part · **Speech:** someone speaks here

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This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Pink. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (king), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg2591:31:38
# text = The king said yes, if he was skilful and could get game for him, he should come to him, but that deer had never taken up their quarters in any part of the district or country.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	king	king	NOUN	NN	Number=Sing	3	nsubj	_	_
3	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	yes	yes	INTJ	UH	Polarity=Pos	3	obj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	if	if	SCONJ	IN	_	9	mark	_	_
7	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
8	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	cop	_	_
9	skilful	skilful	ADJ	JJ	Degree=Pos	3	parataxis	_	_
10	and	and	CCONJ	CC	_	12	cc	_	_
11	could	could	AUX	MD	VerbForm=Fin	12	aux	_	_
12	get	get	VERB	VB	VerbForm=Inf	9	conj	_	_
13	game	game	NOUN	NN	Number=Sing	12	obj	_	_
14	for	for	ADP	IN	_	15	case	_	_
15	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	12	obl	_	SpaceAfter=No
16	,	,	PUNCT	,	_	19	punct	_	_
17	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	19	nsubj	_	_
18	should	should	AUX	MD	VerbForm=Fin	19	aux	_	_
19	come	come	VERB	VB	VerbForm=Inf	3	conj	_	_
20	to	to	ADP	IN	_	21	case	_	_
21	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	19	obl	_	SpaceAfter=No
22	,	,	PUNCT	,	_	28	punct	_	_
23	but	but	CCONJ	CC	_	28	cc	_	_
24	that	that	SCONJ	IN	_	28	mark	_	_
25	deer	deer	NOUN	NNS	Number=Plur	28	nsubj:pass	_	_
26	had	have	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	28	aux	_	_
27	never	never	ADV	RB	PronType=Neg	28	advmod	_	_
28	taken	take	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	conj	_	_
29	up	up	ADP	RP	_	28	compound:prt	_	_
30	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	31	nmod:poss	_	_
31	quarters	quarter	NOUN	NNS	Number=Plur	28	obj	_	_
32	in	in	ADP	IN	_	34	case	_	_
33	any	any	DET	DT	PronType=Ind	34	det	_	_
34	part	part	NOUN	NN	Number=Sing	28	obl	_	_
35	of	of	ADP	IN	_	37	case	_	_
36	the	the	DET	DT	Definite=Def|PronType=Art	37	det	_	_
37	district	district	NOUN	NN	Number=Sing	34	nmod	_	_
38	or	or	CCONJ	CC	_	39	cc	_	_
39	country	country	NOUN	NN	Number=Sing	37	conj	_	SpaceAfter=No
40	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | past | the king |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent yes=Topic |
| 2 | **is** *a condition, not said to happen* | past | king |  |  |  |  | skilful *property* | tree rules |
| 3 | **get** | could | king *not said here* | game |  |  |  | for king | vn get-13.5.1-1 «NP V NP PP.beneficiary»: agent=Agent game=Theme for he=Beneficiary |
| 4 | **come** | should | king |  | cook |  |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme to he=Initial\_Location |
| 5 | **not** **take up** | past · perfect · passive |  | deer |  | any part of the district or country |  |  | vn bring-11.3 «NP V NP ADVP»: subject=Theme quarter=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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