---
title: ‘Surely,’ said he, ‘the whole seven must have forgotten themselves o… — Grimms' Fairy Tales · tree and pragmatics
description: ‘Surely,’ said he, ‘the whole seven must have forgotten themselves over some game of play’; and when he had waited still longer and they yet did not come, he flew into a rage and wished them all turned into ravens. Who acts: father, sons. A sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Seven
---

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# Grimms' Fairy Tales, The Seven Ravens, sentence 6

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‘Surely,’ said he, ‘the whole seven must have forgotten themselves over some game of play’; and when he had waited still longer and they yet did not come, he flew into a rage and wished them all turned into ravens.

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**Who acts:** father, sons · **What happens:** say, forget, wait, not come, fly, wish · **To what, where:** seven, game, rage, ravens · **Speech:** someone speaks here

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This is a sentence of «Grimms' Fairy Tales» by Jacob Grimm, The Seven Ravens. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (father, sons), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg2591:53:6
# text = ‘Surely,’ said he, ‘the whole seven must have forgotten themselves over some game of play’; and when he had waited still longer and they yet did not come, he flew into a rage and wished them all turned into ravens.
1	‘	'	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	Surely	surely	ADV	RB	_	5	advmod	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	SpaceAfter=No
4	’	'	PUNCT	''	_	5	punct	_	_
5	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
6	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	6	punct	_	_
8	‘	'	PUNCT	``	_	5	punct	_	SpaceAfter=No
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	whole	whole	ADJ	JJ	Degree=Pos	8	xcomp	_	_
11	seven	seven	NUM	CD	NumForm=Word|NumType=Card	14	obl	_	_
12	must	must	AUX	MD	VerbForm=Fin	14	aux	_	_
13	have	have	AUX	VB	VerbForm=Inf	14	aux	_	_
14	forgotten	forget	VERB	VBN	Tense=Past|VerbForm=Part	10	parataxis	_	_
15	themselves	themselves	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs|Reflex=Yes	14	obj	_	_
16	over	over	ADP	IN	_	18	case	_	_
17	some	some	DET	DT	PronType=Ind	18	det	_	_
18	game	game	NOUN	NN	Number=Sing	14	obl	_	_
19	of	of	ADP	IN	_	20	case	_	_
20	play	play	NOUN	NN	Number=Sing	18	nmod	_	SpaceAfter=No
21	’	'	PUNCT	''	_	18	punct	_	SpaceAfter=No
22	;	;	PUNCT	,	_	27	punct	_	_
23	and	and	CCONJ	CC	_	27	cc	_	_
24	when	when	SCONJ	WRB	_	27	mark	_	_
25	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	27	nsubj	_	_
26	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	27	aux	_	_
27	waited	wait	VERB	VBN	Tense=Past|VerbForm=Part	14	conj	_	_
28	still	still	ADV	RB	_	29	advmod	_	_
29	longer	long	ADV	RBR	Degree=Cmp	27	advmod	_	_
30	and	and	CCONJ	CC	_	35	cc	_	_
31	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	35	nsubj	_	_
32	yet	yet	ADV	RB	_	35	advmod	_	_
33	did	do	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	35	aux	_	_
34	not	not	PART	RB	Polarity=Neg	35	advmod	_	_
35	come	come	VERB	VB	VerbForm=Inf	27	conj	_	SpaceAfter=No
36	,	,	PUNCT	,	_	38	punct	_	_
37	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	38	nsubj	_	_
38	flew	fly	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	27	parataxis	_	_
39	into	into	ADP	IN	_	41	case	_	_
40	a	a	DET	DT	Definite=Ind|PronType=Art	41	det	_	_
41	rage	rage	NOUN	NN	Number=Sing	38	obl	_	_
42	and	and	CCONJ	CC	_	43	cc	_	_
43	wished	wish	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	38	conj	_	_
44	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	46	nsubj	_	_
45	all	all	ADV	RB	_	46	advmod	_	_
46	turned	turn	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	43	ccomp	_	_
47	into	into	ADP	IN	_	48	case	_	_
48	ravens	raven	NOUN	NNS	Number=Plur	46	obl	_	SpaceAfter=No
49	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | past |  |  |  |  |  | surely *property* | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 2 | **forget** | must · perfect |  | seven |  | some game of play |  |  | tree rules |
| 3 | **wait** | past · perfect | father |  |  |  |  | long *property* | vn exist-47.1 «NP V»: agent=Theme |
| 4 | **not** **come** | past · do-support | sons *= son* |  |  |  | yet |  | vn escape-51.1-1 «NP V»: agent=Theme |
| 5 | **fly** | past | father |  |  |  |  | into a rage *result* | vn run-51.3.2-2-1 «NP V PP.result»: agent=Theme into rage=Result |
| 6 | **wish** | past | father *not said here* |  |  |  |  |  | vn wish-62 «NP V for NP S\_INF»: agent=Pivot clause=Theme |
| 7 | **turn** | past | sons *= son* |  |  | ravens |  | all *property* | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme into raven=Trajectory |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Grimms' Fairy Tales» by Jacob Grimm, Project Gutenberg book 2591 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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