---
title: The little drummer still kept his healthy color; he had suffered no… — Fairy Tales of Hans Christian Andersen · tree and pragmatics
description: The little drummer still kept his healthy color; he had suffered no damage; he looked cheerfully at the dog of the regiment, which was jumping along as merrily as if the whole thing had been got up for his amusement, and as if the bullets were only flying about that he might have a game of play with
---

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# Fairy Tales of Hans Christian Andersen, The Golden Treasure, sentence 69

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The little drummer still kept his healthy color; he had suffered no damage; he looked cheerfully at the dog of the regiment, which was jumping along as merrily as if the whole thing had been got up for his amusement, and as if the bullets were only flying about that he might have a game of play with them.

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**Who acts:** little drummer, drummer, regiment, bullets · **What happens:** keep, suffer, look, jump, get up, fly · **To what, where:** healthy color, damage, whole thing, game

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This is a sentence of «Fairy Tales of Hans Christian Andersen» by H. C. Andersen, The Golden Treasure. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (little drummer, drummer, regiment, bullets), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg27200:39:69
# text = The little drummer still kept his healthy color; he had suffered no damage; he looked cheerfully at the dog of the regiment, which was jumping along as merrily as if the whole thing had been got up for his amusement, and as if the bullets were only flying about that he might have a game of play with them.
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	little	little	ADJ	JJ	Degree=Pos	3	amod	_	_
3	drummer	drummer	NOUN	NN	Number=Sing	5	nsubj	_	_
4	still	still	ADV	RB	_	5	advmod	_	_
5	kept	keep	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
7	healthy	healthy	ADJ	JJ	Degree=Pos	8	amod	_	_
8	color	color	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
9	;	;	PUNCT	,	_	12	punct	_	_
10	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	12	nsubj	_	_
11	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	12	aux	_	_
12	suffered	suffer	VERB	VBN	Tense=Past|VerbForm=Part	5	conj	_	_
13	no	no	DET	DT	PronType=Neg	14	det	_	_
14	damage	damage	NOUN	NN	Number=Sing	12	obj	_	SpaceAfter=No
15	;	;	PUNCT	:	_	17	punct	_	_
16	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	17	nsubj	_	_
17	looked	look	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	conj	_	_
18	cheerfully	cheerfully	ADV	RB	_	17	advmod	_	_
19	at	at	ADP	IN	_	21	case	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	21	det	_	_
21	dog	dog	NOUN	NN	Number=Sing	17	obl	_	_
22	of	of	ADP	IN	_	24	case	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	regiment	regiment	NOUN	NN	Number=Sing	21	nmod	_	SpaceAfter=No
25	,	,	PUNCT	,	_	28	punct	_	_
26	which	which	PRON	WDT	PronType=Rel	28	nsubj	_	_
27	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	28	aux	_	_
28	jumping	jump	VERB	VBG	Tense=Pres|VerbForm=Part	24	acl	_	_
29	along	along	ADV	RB	_	28	advmod	_	_
30	as	as	ADV	RB	_	31	advmod	_	_
31	merrily	merrily	ADV	RB	_	28	advmod	_	_
32	as	as	SCONJ	IN	_	39	mark	_	_
33	if	if	SCONJ	IN	_	39	mark	_	_
34	the	the	DET	DT	Definite=Def|PronType=Art	36	det	_	_
35	whole	whole	ADJ	JJ	Degree=Pos	36	amod	_	_
36	thing	thing	NOUN	NN	Number=Sing	39	nsubj:pass	_	_
37	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	39	aux	_	_
38	been	be	AUX	VBN	Tense=Past|VerbForm=Part	39	aux:pass	_	_
39	got	get	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	28	ccomp	_	_
40	up	up	ADP	RP	_	39	compound:prt	_	_
41	for	for	ADP	IN	_	43	case	_	_
42	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	43	nmod:poss	_	_
43	amusement	amusement	NOUN	NN	Number=Sing	39	obl	_	SpaceAfter=No
44	,	,	PUNCT	,	_	52	punct	_	_
45	and	and	CCONJ	CC	_	52	cc	_	_
46	as	as	SCONJ	IN	_	52	mark	_	_
47	if	if	SCONJ	IN	_	52	mark	_	_
48	the	the	DET	DT	Definite=Def|PronType=Art	49	det	_	_
49	bullets	bullet	NOUN	NNS	Number=Plur	52	nsubj	_	_
50	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	52	aux	_	_
51	only	only	ADV	RB	_	52	advmod	_	_
52	flying	fly	VERB	VBG	Tense=Pres|VerbForm=Part	17	advcl	_	_
53	about	about	SCONJ	IN	_	57	mark	_	_
54	that	that	SCONJ	IN	_	57	mark	_	_
55	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	57	nsubj	_	_
56	might	might	AUX	MD	VerbForm=Fin	57	aux	_	_
57	have	have	VERB	VB	VerbForm=Inf	52	advcl	_	_
58	a	a	DET	DT	Definite=Ind|PronType=Art	59	det	_	_
59	game	game	NOUN	NN	Number=Sing	57	obj	_	_
60	of	of	ADP	IN	_	61	case	_	_
61	play	play	NOUN	NN	Number=Sing	59	nmod	_	_
62	with	with	ADP	IN	_	63	case	_	_
63	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	61	nmod	_	SpaceAfter=No
64	.	.	PUNCT	.	_	5	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | past | the little drummer | drummer's healthy color |  |  | still |  | vn keep-15.2 «NP V NP»: agent=Agent color=Theme |
| 2 | **suffer** | past · perfect | drummer | no damage |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer damage=Stimulus |
| 3 | **look** | past | drummer |  |  |  |  | at the dog of the regiment; cheerfully *property* | vn peer-30.3 «NP V PP.theme»: agent=Agent at dog=Theme |
| 4 | **jump** | past · progressive | the regiment |  |  |  |  | along, merrily *property* | tree rules |
| 5 | **get up** *a condition, not said to happen* | past · perfect · passive |  | the whole thing |  |  |  | for drummer's amusement | vn get-13.5.1-1 «NP V NP PP.source»: subject=Theme for amusement=Source |
| 6 | **fly** | past · progressive | the bullets |  |  |  |  |  | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |
| 7 | **have** | might | drummer | a game of play with bullets |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent game=Patient |
| 8 | **amuse** |  | drummer |  |  |  |  |  | nom amusement «feeling transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Fairy Tales of Hans Christian Andersen» by H. C. Andersen, Project Gutenberg book 27200 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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