---
title: Wrap yourself in this skin, leave the palace, and walk so long as yo… — The Fairy Tales of Charles Perrault · tree and pragmatics
description: Wrap yourself in this skin, leave the palace, and walk so long as you can find ground to carry you: when one sacrifices everything to virtue the gods know how to mete out reward. Who acts: you, one, gods. A sentence of «The Fairy Tales of Charles Perrault» by Charles Perrault, Towards Her"], with it
---

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# The Fairy Tales of Charles Perrault, Towards Her"\], sentence 93

<!-- .ven lang=en -->
Wrap yourself in this skin, leave the palace, and walk so long as you can find ground to carry you: when one sacrifices everything to virtue the gods know how to mete out reward.

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**Who acts:** you, one, gods · **What happens:** wrap, leave, walk, find, carry, sacrifice · **To what, where:** yourself, skin, palace, ground, you, everything · **Speech:** someone speaks here

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This is a sentence of «The Fairy Tales of Charles Perrault» by Charles Perrault, Towards Her"\]. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, one, gods), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg29021:15:93
# text = Wrap yourself in this skin, leave the palace, and walk so long as you can find ground to carry you: when one sacrifices everything to virtue the gods know how to mete out reward.
1	Wrap	wrap	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	yourself	yourself	PRON	PRP	Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes	1	obj	_	_
3	in	in	ADP	IN	_	5	case	_	_
4	this	this	DET	DT	Number=Sing|PronType=Dem	5	det	_	_
5	skin	skin	NOUN	NN	Number=Sing	1	obl	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	leave	leave	VERB	VB	VerbForm=Inf	1	parataxis	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	palace	palace	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	12	punct	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	walk	walk	VERB	VB	Mood=Imp|VerbForm=Fin	1	parataxis	_	_
13	so	so	ADV	RB	_	14	advmod	_	_
14	long	long	ADV	RB	Degree=Pos	12	advmod	_	_
15	as	as	SCONJ	IN	_	18	mark	_	_
16	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	18	nsubj	_	_
17	can	can	AUX	MD	VerbForm=Fin	18	aux	_	_
18	find	find	VERB	VB	VerbForm=Inf	14	advcl	_	_
19	ground	ground	NOUN	NN	Number=Sing	18	obj	_	_
20	to	to	PART	TO	_	21	mark	_	_
21	carry	carry	VERB	VB	VerbForm=Inf	19	acl	_	_
22	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	21	obj	_	SpaceAfter=No
23	:	:	PUNCT	:	_	26	punct	_	_
24	when	when	SCONJ	WRB	_	26	mark	_	_
25	one	one	PRON	PRP	Number=Sing|Person=3|PronType=Prs	26	nsubj	_	_
26	sacrifices	sacrifice	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
27	everything	everything	PRON	NN	Number=Sing|PronType=Tot	26	obj	_	_
28	to	to	ADP	IN	_	29	case	_	_
29	virtue	virtue	NOUN	NN	Number=Sing	26	obl	_	_
30	the	the	DET	DT	Definite=Def|PronType=Art	31	det	_	_
31	gods	god	NOUN	NNS	Number=Plur	32	nsubj	_	_
32	know	know	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	26	parataxis	_	_
33	how	how	ADV	WRB	PronType=Int	35	advmod	_	_
34	to	to	PART	TO	_	35	mark	_	_
35	mete	mete	VERB	VB	VerbForm=Inf	32	ccomp	_	_
36	out	out	ADP	RP	_	35	compound:prt	_	_
37	reward	reward	NOUN	NN	Number=Sing	35	obj	_	SpaceAfter=No
38	.	.	PUNCT	.	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wrap** | imperative | you *not said here* | yourself |  | this skin |  |  | vn spray-9.7-1 «NP V NP PP.destination»: agent=Agent yourself=Theme in skin=Destination |
| 2 | **leave** | infinitive |  | the palace |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent palace=Theme |
| 3 | **walk** | infinitive |  |  |  |  |  | long *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 4 | **find** | can | you | ground |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent ground=Topic |
| 5 | **carry** | to-infinitive | you *not said here* | you |  |  |  |  | vn carry-11.4 «NP V NP»: agent=Agent you=Theme |
| 6 | **sacrifice** | present | one | everything | virtue |  |  |  | vn contribute-13.2-1-1 «NP V NP PP.recipient»: agent=Agent everything=Theme to virtue=Recipient |
| 7 | **know** | present | the gods |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V how S\_INF»: agent=Experiencer clause=Stimulus |
| 8 | **mete out** | to-infinitive |  | reward |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «The Fairy Tales of Charles Perrault» by Charles Perrault, Project Gutenberg book 29021 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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