---
title: Whence it came none knew, and it was so heavy that none could move i… — Cossack Fairy Tales and Folk Tales · tree and pragmatics
description: Whence it came none knew, and it was so heavy that none could move it, though they tried for ages. " Who acts: stone, none, wolves. A sentence of «Cossack Fairy Tales and Folk Tales», The Story of Unlucky Daniel, with its dependency tree and the pragmatics of every clause.
---

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# Cossack Fairy Tales and Folk Tales, The Story of Unlucky Daniel, sentence 20

<!-- .ven lang=en -->
Whence it came none knew, and it was so heavy that none could move it, though they tried for ages. "

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**Who acts:** stone, none, wolves · **What happens:** come, know, be, move, try · **To what, where:** stone

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This is a sentence of «Cossack Fairy Tales and Folk Tales», The Story of Unlucky Daniel. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (stone, none, wolves), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg29672:10:20
# text = Whence it came none knew, and it was so heavy that none could move it, though they tried for ages. "
1	Whence	whence	ADV	WRB	PronType=Int	3	advmod	_	_
2	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
3	came	come	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	20	advcl	_	_
4	none	none	PRON	NN	PronType=Neg	5	nsubj	_	_
5	knew	know	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	parataxis	_	SpaceAfter=No
6	,	,	PUNCT	,	_	11	punct	_	_
7	and	and	CCONJ	CC	_	11	cc	_	_
8	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	nsubj	_	_
9	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	11	cop	_	_
10	so	so	ADV	RB	_	11	advmod	_	_
11	heavy	heavy	ADJ	JJ	Degree=Pos	3	conj	_	_
12	that	that	SCONJ	IN	_	15	mark	_	_
13	none	none	PRON	NN	PronType=Neg	15	nsubj	_	_
14	could	could	AUX	MD	VerbForm=Fin	15	aux	_	_
15	move	move	VERB	VB	VerbForm=Inf	11	advcl	_	_
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	15	obj	_	SpaceAfter=No
17	,	,	PUNCT	,	_	20	punct	_	_
18	though	though	SCONJ	IN	_	20	mark	_	_
19	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	20	nsubj	_	_
20	tried	try	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
21	for	for	ADP	IN	_	22	case	_	_
22	ages	age	NOUN	NNS	Number=Plur	20	obl	_	SpaceAfter=No
23	.	.	PUNCT	.	_	20	punct	_	_
24	"	"	PUNCT	''	_	20	punct	_	SpaceAfter=No
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **come** | past | stone |  |  |  |  | whence *property* | vn escape-51.1-1 «NP V»: agent=Theme |
| 2 | **know** | past | none |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |
| 3 | **is** | past | stone |  |  |  |  | heavy *property* | tree rules |
| 4 | **move** | could | none | stone |  |  |  |  | vn roll-51.3.1 «NP V NP.theme»: agent=Agent it=Theme |
| 5 | **try** | past | wolves *= wolf* |  |  |  | for ages |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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