---
title: Then the nobleman felt that he must drink of that water or die; but… — Cossack Fairy Tales and Folk Tales · tree and pragmatics
description: Then the nobleman felt that he must drink of that water or die; but the huntsman rushed up and splashed in the spring with his sword, and immediately the water turned to blood. Who acts: nobleman, huntsman, water. A sentence of «Cossack Fairy Tales and Folk Tales», The Voices At the Window, part 1, 
---

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# Cossack Fairy Tales and Folk Tales, The Voices At the Window, part 1, sentence 32

<!-- .ven lang=en -->
Then the nobleman felt that he must drink of that water or die; but the huntsman rushed up and splashed in the spring with his sword, and immediately the water turned to blood.

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**Who acts:** nobleman, huntsman, water · **What happens:** feel, drink, die, rush up, splash, turn · **To what, where:** blood

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This is a sentence of «Cossack Fairy Tales and Folk Tales», The Voices At the Window, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (nobleman, huntsman, water), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg29672:4:32
# text = Then the nobleman felt that he must drink of that water or die; but the huntsman rushed up and splashed in the spring with his sword, and immediately the water turned to blood.
1	Then	then	ADV	RB	PronType=Dem	4	advmod	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	nobleman	nobleman	NOUN	NN	Number=Sing	4	nsubj	_	_
4	felt	feel	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	that	that	SCONJ	IN	_	8	mark	_	_
6	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
7	must	must	AUX	MD	VerbForm=Fin	8	aux	_	_
8	drink	drink	VERB	VB	VerbForm=Inf	4	ccomp	_	_
9	of	of	ADP	IN	_	11	case	_	_
10	that	that	DET	DT	Number=Sing|PronType=Dem	11	det	_	_
11	water	water	NOUN	NN	Number=Sing	8	obl	_	_
12	or	or	CCONJ	CC	_	13	cc	_	_
13	die	die	VERB	VB	VerbForm=Inf	8	conj	_	SpaceAfter=No
14	;	;	PUNCT	,	_	18	punct	_	_
15	but	but	CCONJ	CC	_	18	cc	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
17	huntsman	huntsman	NOUN	NN	Number=Sing	18	nsubj	_	_
18	rushed	rush	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	parataxis	_	_
19	up	up	ADP	RP	_	18	compound:prt	_	_
20	and	and	CCONJ	CC	_	21	cc	_	_
21	splashed	splash	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	18	conj	_	_
22	in	in	ADP	IN	_	24	case	_	_
23	the	the	DET	DT	Definite=Def|PronType=Art	24	det	_	_
24	spring	spring	NOUN	NN	Number=Sing	21	obl	_	_
25	with	with	ADP	IN	_	27	case	_	_
26	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	27	nmod:poss	_	_
27	sword	sword	NOUN	NN	Number=Sing	24	nmod	_	SpaceAfter=No
28	,	,	PUNCT	,	_	33	punct	_	_
29	and	and	CCONJ	CC	_	33	cc	_	_
30	immediately	immediately	ADV	RB	_	33	advmod	_	_
31	the	the	DET	DT	Definite=Def|PronType=Art	32	det	_	_
32	water	water	NOUN	NN	Number=Sing	33	nsubj	_	_
33	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
34	to	to	ADP	IN	_	35	case	_	_
35	blood	blood	NOUN	NN	Number=Sing	33	obl	_	SpaceAfter=No
36	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **feel** | past | the nobleman |  |  |  | then |  | vn conjecture-29.5-2 «NP V that S»: agent=Agent clause=Theme |
| 2 | **drink** | must | nobleman |  |  |  |  | of that water | vn eat-39.1-1 «NP V PP.source»: agent=Agent of water=Source |
| 3 | **die** | infinitive | nobleman *not said here* |  |  |  |  |  | vn calibratable\_cos-45.6.1 «NP.attribute V»: agent=Attribute |
| 4 | **rush up** | past | the huntsman |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 5 | **splash** | participle | the huntsman *not said here* |  |  |  | spring |  | vn sound\_emission-43.2 «NP V»: agent=Theme |
| 6 | **turn** | past | the water |  |  | blood |  | immediately *property* | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme to blood=Trajectory |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Cossack Fairy Tales and Folk Tales», Project Gutenberg book 29672 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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- ← previous: [sentence 31](https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/4/31/)
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- ↑ back to [The Voices At the Window, part 1](https://md.mova.elamur.ai/free/en/corpora/tales/pg29672/4/)

