---
title: Before you get there you must capture some game. — The Brown Fairy Book · tree and pragmatics
description: Before you get there you must capture some game. Who acts: you. A sentence of «The Brown Fairy Book» by Andrew Lang, The Brown Fairy Book, part 3, with its dependency tree and the pragmatics of every clause.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg3282/3/107/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [tales](https://md.mova.elamur.ai/free/en/corpora/tales/) / [The Brown Fairy Book](https://md.mova.elamur.ai/free/en/corpora/tales/pg3282/) / [The Brown Fairy Book, part 3](https://md.mova.elamur.ai/free/en/corpora/tales/pg3282/3/) / 107

# The Brown Fairy Book, The Brown Fairy Book, part 3, sentence 107

<!-- .ven lang=en -->
Before you get there you must capture some game.

<!-- .vintro -->
**Who acts:** you · **What happens:** get, capture · **To what, where:** game

<!-- .vabout -->
This is a sentence of «The Brown Fairy Book» by Andrew Lang, The Brown Fairy Book, part 3. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg3282:3:107
# text = Before you get there you must capture some game.
1	Before	before	SCONJ	IN	_	3	mark	_	_
2	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
3	get	get	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	advcl	_	_
4	there	there	ADV	RB	PronType=Dem	3	advmod	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
6	must	must	AUX	MD	VerbForm=Fin	7	aux	_	_
7	capture	capture	VERB	VB	VerbForm=Inf	0	root	_	_
8	some	some	DET	DT	PronType=Ind	9	det	_	_
9	game	game	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	.	.	PUNCT	.	_	7	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | you |  |  | there |  |  | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 2 | **capture** | must | you | some game |  |  |  |  | vn steal-10.5-1 «NP V NP»: agent=Agent game=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Text:** «The Brown Fairy Book» by Andrew Lang, Project Gutenberg book 3282 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

<!-- /div -->

<!-- pn -->
- ← previous: [sentence 106](https://md.mova.elamur.ai/free/en/corpora/tales/pg3282/3/106/)
- next →: [sentence 108](https://md.mova.elamur.ai/free/en/corpora/tales/pg3282/3/108/)
- ↑ back to [The Brown Fairy Book, part 3](https://md.mova.elamur.ai/free/en/corpora/tales/pg3282/3/)

