---
title: The man hunted and killed plenty of game, and they stayed there for… — The Punishment of the Stingy, and Other Indian S… · tree and pragmatics
description: The man hunted and killed plenty of game, and they stayed there for a long time. Who acts: man, lodges. A sentence of «The Punishment of the Stingy, and Other Indian Stories» by George Bird Grinnell, Nothing Child, with its dependency tree and the pragmatics of every clause.
---

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# The Punishment of the Stingy, and Other Indian Stories, Nothing Child, sentence 10

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The man hunted and killed plenty of game, and they stayed there for a long time.

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**Who acts:** man, lodges · **What happens:** hunt, kill, stay · **To what, where:** plenty

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This is a sentence of «The Punishment of the Stingy, and Other Indian Stories» by George Bird Grinnell, Nothing Child. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (man, lodges), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg66596:15:10
# text = The man hunted and killed plenty of game, and they stayed there for a long time.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	man	man	NOUN	NN	Number=Sing	3	nsubj	_	_
3	hunted	hunt	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	killed	kill	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
6	plenty	plenty	NOUN	NN	Number=Sing	5	obj	_	_
7	of	of	ADP	IN	_	8	case	_	_
8	game	game	NOUN	NN	Number=Sing	6	nmod	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	and	and	CCONJ	CC	_	12	cc	_	_
11	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	12	nsubj	_	_
12	stayed	stay	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
13	there	there	ADV	RB	PronType=Dem	12	advmod	_	_
14	for	for	ADP	IN	_	17	case	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	17	det	_	_
16	long	long	ADJ	JJ	Degree=Pos	17	amod	_	_
17	time	time	NOUN	NN	Number=Sing	12	obl	_	SpaceAfter=No
18	.	.	PUNCT	.	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hunt** | past | the man |  |  |  |  |  | vn hunt-35.1 «NP V»: agent=Agent |
| 2 | **kill** | past | the man *not said here* | plenty of game |  |  |  |  | vn remove-10.1 «NP V NP»: agent=Agent plenty=Theme |
| 3 | **stay** | past | lodges *= lodge* |  |  | there | time |  | vn exist-47.1 «NP V»: agent=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «The Punishment of the Stingy, and Other Indian Stories» by George Bird Grinnell, Project Gutenberg book 66596 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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