---
title: Grind flour, grind salt, grind wealth, grind all things good for Poh… — The Sampo: A Wonder Tale of the Old North · tree and pragmatics
description: Grind flour, grind salt, grind wealth, grind all things good for Pohyola, but do not smother us with your bounties.” Who acts: you. A sentence of «The Sampo: A Wonder Tale of the Old North» by James Baldwin, The Forging of the Sampo, with its dependency tree and the pragmatics of every clause.
---

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# The Sampo: A Wonder Tale of the Old North, The Forging of the Sampo, sentence 77

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Grind flour, grind salt, grind wealth, grind all things good for Pohyola, but do not smother us with your bounties.”

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**Who acts:** you · **What happens:** grind, not smother · **To what, where:** flour, salt, wealth, things, us

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This is a sentence of «The Sampo: A Wonder Tale of the Old North» by James Baldwin, The Forging of the Sampo. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg66819:11:77
# text = Grind flour, grind salt, grind wealth, grind all things good for Pohyola, but do not smother us with your bounties.”
1	Grind	grind	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	flour	flour	NOUN	NN	Number=Sing	1	obj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	grind	grind	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
5	salt	salt	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	grind	grind	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
8	wealth	wealth	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	grind	grind	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	_
11	all	all	DET	DT	PronType=Tot	12	det	_	_
12	things	thing	NOUN	NNS	Number=Plur	10	obj	_	_
13	good	good	ADJ	JJ	Degree=Pos	12	amod	_	_
14	for	for	ADP	IN	_	15	case	_	_
15	Pohyola	Pohyola	PROPN	NNP	Number=Sing	13	obl	_	SpaceAfter=No
16	,	,	PUNCT	,	_	20	punct	_	_
17	but	but	CCONJ	CC	_	20	cc	_	_
18	do	do	AUX	VB	Mood=Imp|VerbForm=Fin	20	aux	_	_
19	not	not	PART	RB	Polarity=Neg	20	advmod	_	_
20	smother	smother	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
21	us	we	PRON	PRP	Case=Acc|Number=Plur|Person=1|PronType=Prs	20	obj	_	_
22	with	with	ADP	IN	_	24	case	_	_
23	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	24	nmod:poss	_	_
24	bounties	bounty	NOUN	NNS	Number=Plur	20	obl	_	SpaceAfter=No
25	.	.	PUNCT	.	_	1	punct	_	SpaceAfter=No
26	”	"	PUNCT	''	_	1	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **grind** | imperative | you *not said here* | flour |  |  |  |  | vn carve-21.2-1 «NP V NP»: agent=Agent flour=Patient |
| 2 | **grind** | present |  | salt |  |  |  |  | vn carve-21.2-1 «NP V NP»: agent=Agent salt=Patient |
| 3 | **grind** | present |  | wealth |  |  |  |  | vn carve-21.2-1 «NP V NP»: agent=Agent wealth=Patient |
| 4 | **grind** | present |  | all things |  |  |  |  | vn carve-21.2-1 «NP V NP»: agent=Agent thing=Patient |
| 5 | **not** **smother** | infinitive · do-support | you *not said here* |  | us |  |  | with your bounties | vn fill-9.8-1 «NP V NP PP.theme»: agent=Agent we=Destination with bounty=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «The Sampo: A Wonder Tale of the Old North» by James Baldwin, Project Gutenberg book 66819 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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