---
title: Now he, forgetful of the dead man's warning, played with the dice gi… — Indian Fairy Tales · tree and pragmatics
description: Now he, forgetful of the dead man's warning, played with the dice given him by Raja Sarkap, besides which, Sarkap let loose his famous rat, Dhol Raja, and it ran about the board, upsetting the chaupur pieces on the sly, so that Rasalu lost the first game, and gave up his shining armour. Who acts: di
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg7128/21/65/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [tales](https://md.mova.elamur.ai/free/en/corpora/tales/) / [Indian Fairy Tales](https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/) / [Demon With Matted Hair " 196, part 15](https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/) / 65

# Indian Fairy Tales, Demon With Matted Hair " 196, part 15, sentence 65

<!-- .ven lang=en -->
Now he, forgetful of the dead man's warning, played with the dice given him by Raja Sarkap, besides which, Sarkap let loose his famous rat, Dhol Raja, and it ran about the board, upsetting the chaupur pieces on the sly, so that Rasalu lost the first game, and gave up his shining armour.

<!-- .vintro -->
**Who acts:** dice, Sarkap, rat, Rasalu, dead man · **What happens:** play, give, let, lose, run, upset · **To what, where:** Raja, famous rat, chaupur pieces, sly, first game, shining armour

<!-- .vabout -->
This is a sentence of «Indian Fairy Tales» by Joseph Jacobs, Demon With Matted Hair " 196, part 15. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (dice, Sarkap, rat, Rasalu), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg7128:21:65
# text = Now he, forgetful of the dead man's warning, played with the dice given him by Raja Sarkap, besides which, Sarkap let loose his famous rat, Dhol Raja, and it ran about the board, upsetting the chaupur pieces on the sly, so that Rasalu lost the first game, and gave up his shining armour.
1	Now	now	ADV	RB	PronType=Dem	2	advmod	_	_
2	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	12	nsubj:pass	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	forgetful	forgetful	PROPN	NNP	Number=Sing	2	conj	_	_
5	of	of	ADP	IN	_	10	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	dead	dead	ADJ	JJ	Degree=Pos	8	amod	_	_
8	man	man	NOUN	NN	Number=Sing	10	nmod:poss	_	SpaceAfter=No
9	's	's	PART	POS	_	8	case	_	_
10	warning	warning	NOUN	NN	Number=Sing	4	nmod	_	SpaceAfter=No
11	,	,	PUNCT	,	_	12	punct	_	_
12	played	play	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
13	with	with	ADP	IN	_	15	case	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	15	det	_	_
15	dice	dice	NOUN	NN	Number=Sing	12	obl	_	_
16	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	15	acl	_	_
17	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	16	obj	_	_
18	by	by	ADP	IN	_	19	case	_	_
19	Raja	Raja	PROPN	NNP	Number=Sing	16	obl	_	_
20	Sarkap	Sarkap	PROPN	NNP	Number=Sing	19	flat	_	SpaceAfter=No
21	,	,	PUNCT	,	_	26	punct	_	_
22	besides	besides	ADP	IN	_	23	case	_	_
23	which	which	PRON	WDT	PronType=Rel	26	obl	_	SpaceAfter=No
24	,	,	PUNCT	,	_	26	punct	_	_
25	Sarkap	Sarkap	PROPN	NNP	Number=Sing	26	nsubj	_	_
26	let	let	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	12	parataxis	_	_
27	loose	lose	VERB	VB	VerbForm=Inf	26	xcomp	_	_
28	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	30	nmod:poss	_	_
29	famous	famous	ADJ	JJ	Degree=Pos	30	amod	_	_
30	rat	rat	NOUN	NN	Number=Sing	27	obj	_	SpaceAfter=No
31	,	,	PUNCT	,	_	33	punct	_	_
32	Dhol	Dhol	PROPN	NNP	Number=Sing	33	compound	_	_
33	Raja	Raja	PROPN	NNP	Number=Sing	27	obl	_	SpaceAfter=No
34	,	,	PUNCT	,	_	37	punct	_	_
35	and	and	CCONJ	CC	_	37	cc	_	_
36	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	37	nsubj	_	_
37	ran	run	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	26	conj	_	_
38	about	about	ADP	IN	_	40	case	_	_
39	the	the	DET	DT	Definite=Def|PronType=Art	40	det	_	_
40	board	board	NOUN	NN	Number=Sing	37	obl	_	SpaceAfter=No
41	,	,	PUNCT	,	_	42	punct	_	_
42	upsetting	upset	VERB	VBG	VerbForm=Ger	37	advcl	_	_
43	the	the	DET	DT	Definite=Def|PronType=Art	45	det	_	_
44	chaupur	chaupur	NOUN	NN	Number=Sing	45	compound	_	_
45	pieces	piece	NOUN	NNS	Number=Plur	42	obj	_	_
46	on	on	ADP	IN	_	48	case	_	_
47	the	the	DET	DT	Definite=Def|PronType=Art	48	det	_	_
48	sly	sly	ADJ	JJ	Degree=Pos	45	nmod	_	SpaceAfter=No
49	,	,	PUNCT	,	_	53	punct	_	_
50	so	so	SCONJ	IN	_	53	mark	_	_
51	that	that	SCONJ	IN	_	53	mark	_	_
52	Rasalu	Rasalu	PROPN	NNP	Number=Sing	53	nsubj	_	_
53	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	42	conj	_	_
54	the	the	DET	DT	Definite=Def|PronType=Art	56	det	_	_
55	first	first	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Ord	56	amod	_	_
56	game	game	NOUN	NN	Number=Sing	53	obj	_	SpaceAfter=No
57	,	,	PUNCT	,	_	59	punct	_	_
58	and	and	CCONJ	CC	_	59	cc	_	_
59	gave	give	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	12	conj	_	_
60	up	up	ADP	RP	_	59	compound:prt	_	_
61	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	63	nmod:poss	_	_
62	shining	shine	VERB	VBG	VerbForm=Ger	63	amod	_	_
63	armour	armour	NOUN	NN	Number=Sing	59	obj	_	SpaceAfter=No
64	.	.	PUNCT	.	_	12	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | participle · passive |  | Raja |  |  |  | with the dice | vn play-114.2-1 «NP V NP PP.co-agent»: subject=Theme with dice=Co-Agent |
| 2 | **give** | participle | the dice *not said here* | Raja |  |  |  | by Raja | vn give-13.1-1 «NP V NP»: agent=Agent he=Theme |
| 3 | **let** | past | Sarkap |  |  |  |  |  | tree rules |
| 4 | **lose** | infinitive | Sarkap *not said here* | Raja's famous rat |  |  |  | Dhol Raja *obl* | vn succeed-74-3-1 «NP V NP»: agent=Agent rat=Eventuality |
| 5 | **run** | past | rat |  |  |  |  | about the board | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme about board=Trajectory |
| 6 | **upset** | gerund | rat *not said here* | the chaupur pieces |  | the sly |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus piece=Experiencer |
| 7 | **lose** | past | Rasalu | the first game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |
| 8 | **give up** | past |  | Raja's shining armour |  |  |  |  | vn resign-10.11-2 «NP V NP»: agent=Agent armour=Source |
| 9 | **shine** | gerund |  |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |
| 10 | **warn** |  | the dead man |  |  |  |  |  | nom warning «communication transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Text:** «Indian Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

<!-- /div -->

<!-- pn -->
- ← previous: [sentence 64](https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/64/)
- next →: [sentence 66](https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/66/)
- ↑ back to [Demon With Matted Hair " 196, part 15](https://md.mova.elamur.ai/free/en/corpora/tales/pg7128/21/)

