---
title: Or if needs you must stay; ere the next game you play, Place hand in… — Indian Fairy Tales · tree and pragmatics
description: Or if needs you must stay; ere the next game you play, Place hand in your pocket, I pray!" Who acts: you, I. A sentence of «Indian Fairy Tales» by Joseph Jacobs, Demon With Matted Hair " 196, part 15, with its dependency tree and the pragmatics of every clause.
---

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# Indian Fairy Tales, Demon With Matted Hair " 196, part 15, sentence 70

<!-- .ven lang=en -->
Or if needs you must stay; ere the next game you play, Place hand in your pocket, I pray!"

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**Who acts:** you, I · **What happens:** need, stay, ere, play, pray · **To what, where:** Place hand, pocket, next game

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This is a sentence of «Indian Fairy Tales» by Joseph Jacobs, Demon With Matted Hair " 196, part 15. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, I), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg7128:21:70
# text = Or if needs you must stay; ere the next game you play, Place hand in your pocket, I pray!"
1	Or	or	CCONJ	CC	_	3	cc	_	_
2	if	if	SCONJ	IN	_	3	mark	_	_
3	needs	need	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
5	must	must	AUX	MD	VerbForm=Fin	6	aux	_	_
6	stay	stay	VERB	VB	VerbForm=Inf	3	xcomp	_	SpaceAfter=No
7	;	;	PUNCT	,	_	8	punct	_	_
8	ere	ere	VERB	VB	VerbForm=Inf	6	conj	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	next	next	ADJ	JJ	Degree=Pos	11	amod	_	_
11	game	game	NOUN	NN	Number=Sing	8	obj	_	_
12	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	13	nsubj	_	_
13	play	play	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	11	acl:relcl	_	SpaceAfter=No
14	,	,	PUNCT	,	_	16	punct	_	_
15	Place	Place	PROPN	NNP	Number=Sing	16	compound	_	_
16	hand	hand	NOUN	NN	Number=Sing	6	obl	_	_
17	in	in	ADP	IN	_	19	case	_	_
18	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	19	nmod:poss	_	_
19	pocket	pocket	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
20	,	,	PUNCT	,	_	22	punct	_	_
21	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	22	nsubj	_	_
22	pray	pray	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	3	advcl	_	SpaceAfter=No
23	!	!	PUNCT	.	_	3	punct	_	SpaceAfter=No
24	"	"	PUNCT	''	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **need** | present |  |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **stay** *not said to happen* | must | you | Place hand |  | your pocket |  |  | vn exist-47.1 «NP V PP.location»: agent=Theme in pocket=Location |
| 3 | **ere** | infinitive | you *not said here* | the next game |  |  |  |  | tree rules |
| 4 | **play** | present | you | the next game *not said here* |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 5 | **pray** | present | I |  |  |  |  |  | vn long-32.2 «NP V S\_INF»: agent=Pivot |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Indian Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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