---
title: The object of the game is to see which of the players can first move… — Indian Fairy Tales · tree and pragmatics
description: The object of the game is to see which of the players can first move all his men into the black centre square of the cross (Temple, _l. c._, p. 344, and _Legends of Panjab_, i. 243-5). Who acts: object. A sentence of «Indian Fairy Tales» by Joseph Jacobs, XIX. Raja Rasalu., with its dependency tree 
---

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# Indian Fairy Tales, XIX. Raja Rasalu., sentence 6

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The object of the game is to see which of the players can first move all his men into the black centre square of the cross (Temple, \_l. c.\_, p. 344, and \_Legends of Panjab\_, i. 243-5).

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**Who acts:** object · **What happens:** be, move · **To what, where:** men, black centre square · **Speech:** someone speaks here

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This is a sentence of «Indian Fairy Tales» by Joseph Jacobs, XIX. Raja Rasalu.. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (object), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg7128:50:6
# text = The object of the game is to see which of the players can first move all his men into the black centre square of the cross (Temple, _l. c._, p. 344, and _Legends of Panjab_, i. 243-5).
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	object	object	NOUN	NN	Number=Sing	8	nsubj	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	2	nmod	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	see	see	VERB	VB	VerbForm=Inf	0	root	_	_
9	which	which	PRON	WDT	PronType=Rel	15	obj	_	_
10	of	of	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	players	player	NOUN	NNS	Number=Plur	15	obl	_	_
13	can	can	AUX	MD	VerbForm=Fin	15	aux	_	_
14	first	first	ADV	RB	NumForm=Word|NumType=Ord	15	advmod	_	_
15	move	move	VERB	VB	VerbForm=Inf	8	ccomp	_	_
16	all	all	DET	PDT	PronType=Tot	18	det:predet	_	_
17	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	18	nmod:poss	_	_
18	men	man	NOUN	NNS	Number=Plur	15	obj	_	_
19	into	into	ADP	IN	_	23	case	_	_
20	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
21	black	black	ADJ	JJ	Degree=Pos	23	amod	_	_
22	centre	centre	NOUN	NN	Number=Sing	23	compound	_	_
23	square	square	NOUN	NN	Number=Sing	15	obl	_	_
24	of	of	ADP	IN	_	26	case	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	cross	cross	NOUN	NN	Number=Sing	23	nmod	_	_
27	(	(	PUNCT	-LRB-	_	28	punct	_	SpaceAfter=No
28	Temple	Temple	PROPN	NNP	Number=Sing	26	appos	_	SpaceAfter=No
29	,	,	PUNCT	,	_	32	punct	_	_
30	_	_	PUNCT	NFP	_	32	punct	_	SpaceAfter=No
31	l.	l.	NOUN	NN	Number=Sing	32	compound	_	_
32	c.	c.	NOUN	NNS	Number=Plur	28	appos	_	SpaceAfter=No
33	_	_	PUNCT	NFP	_	32	punct	_	SpaceAfter=No
34	,	,	PUNCT	,	_	35	punct	_	_
35	p.	P.	PROPN	NNP	Number=Sing	28	conj	_	_
36	344	344	NUM	CD	NumForm=Digit|NumType=Card	35	flat	_	SpaceAfter=No
37	,	,	PUNCT	,	_	40	punct	_	_
38	and	and	CCONJ	CC	_	40	cc	_	_
39	_	_	PUNCT	NFP	_	40	punct	_	SpaceAfter=No
40	Legends	legend	NOUN	NNS	Number=Plur	8	obl	_	_
41	of	of	ADP	IN	_	42	case	_	_
42	Panjab	Panjab	PROPN	NNP	Number=Sing	40	nmod	_	SpaceAfter=No
43	_	_	PUNCT	NFP	_	40	punct	_	SpaceAfter=No
44	,	,	PUNCT	,	_	46	punct	_	_
45	i.	i.	X	FW	Foreign=Yes	46	nsubj	_	_
46	243-5	243-5	NUM	CD	NumForm=Digit|NumType=Card	40	appos	_	SpaceAfter=No
47	)	)	PUNCT	-RRB-	_	46	punct	_	SpaceAfter=No
48	.	.	PUNCT	.	_	8	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | the object of the game |  |  |  |  | Legends of Panjab *obl*; see *property* | tree rules |
| 2 | **move** | can |  | Chaupur's men |  | the black centre square of the cross |  | of the players; first *property* | vn slide-11.2 «NP V NP.destination PP.initial\_location»: agent=Agent which=Destination man=Theme of player=Initial\_Location |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Indian Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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