---
title: Those who conduct the game scream at the top of their voices when th… — Wigwam stories told by North American Indians · tree and pragmatics
description: Those who conduct the game scream at the top of their voices when they rattle the platter; and they strike their shoulders so hard as to make themselves black and blue with the blow.” Who acts: Those, games. A sentence of «Wigwam stories told by North American Indians» by Mary Catherine Judd, Indian
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/tales/pg73136/20/32/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [tales](https://md.mova.elamur.ai/free/en/corpora/tales/) / [Wigwam stories told by North American…](https://md.mova.elamur.ai/free/en/corpora/tales/pg73136/) / [Indian Games](https://md.mova.elamur.ai/free/en/corpora/tales/pg73136/20/) / 32

# Wigwam stories told by North American Indians, Indian Games, sentence 32

<!-- .ven lang=en -->
Those who conduct the game scream at the top of their voices when they rattle the platter; and they strike their shoulders so hard as to make themselves black and blue with the blow.”

<!-- .vintro -->
**Who acts:** Those, games · **What happens:** conduct, rattle, strike, make · **To what, where:** game scream, top, platter, shoulders, games

<!-- .vabout -->
This is a sentence of «Wigwam stories told by North American Indians» by Mary Catherine Judd, Indian Games. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Those, games), what happens, when and where, as Mova's frames read it from the tree.

<!-- .note-en -->
**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg73136:20:32
# text = Those who conduct the game scream at the top of their voices when they rattle the platter; and they strike their shoulders so hard as to make themselves black and blue with the blow.”
1	Those	that	PRON	DT	Number=Plur|PronType=Dem	3	nsubj	_	_
2	who	who	PRON	WP	PronType=Rel	3	nsubj	_	_
3	conduct	conduct	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	game	game	NOUN	NN	Number=Sing	6	compound	_	_
6	scream	scream	NOUN	NN	Number=Sing	3	obj	_	_
7	at	at	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	top	top	NOUN	NN	Number=Sing	3	obl	_	_
10	of	of	ADP	IN	_	12	case	_	_
11	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	12	nmod:poss	_	_
12	voices	voice	NOUN	NNS	Number=Plur	9	nmod	_	_
13	when	when	ADV	WRB	PronType=Int	15	advmod	_	_
14	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	15	nsubj	_	_
15	rattle	rattle	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
17	platter	platter	NOUN	NN	Number=Sing	15	obj	_	SpaceAfter=No
18	;	;	PUNCT	:	_	21	punct	_	_
19	and	and	CCONJ	CC	_	21	cc	_	_
20	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	21	nsubj	_	_
21	strike	strike	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
22	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	23	nmod:poss	_	_
23	shoulders	shoulder	NOUN	NNS	Number=Plur	21	obj	_	_
24	so	so	ADV	RB	_	25	advmod	_	_
25	hard	hard	ADV	RB	Degree=Pos	21	advmod	_	_
26	as	as	SCONJ	IN	_	28	mark	_	_
27	to	to	PART	TO	_	28	mark	_	_
28	make	make	VERB	VB	VerbForm=Inf	21	advcl	_	_
29	themselves	themselves	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs|Reflex=Yes	28	obj	_	_
30	black	black	ADJ	JJ	Degree=Pos	28	xcomp	_	_
31	and	and	CCONJ	CC	_	32	cc	_	_
32	blue	blue	ADJ	JJ	Degree=Pos	30	conj	_	_
33	with	with	ADP	IN	_	35	case	_	_
34	the	the	DET	DT	Definite=Def|PronType=Art	35	det	_	_
35	blow	blow	NOUN	NN	Number=Sing	30	obl	_	SpaceAfter=No
36	.	.	PUNCT	.	_	3	punct	_	SpaceAfter=No
37	”	"	PUNCT	''	_	3	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **conduct** | present | Those | the game scream |  | the top of games's voices |  | who *nsubj* | vn accompany-51.7 «NP V NP PP.destination»: agent=Agent scream=Theme at top=Destination |
| 2 | **rattle** | present | games *= game* | the platter |  |  |  |  | vn animal\_sounds-38 «NP V NP.theme»: agent=Agent platter=Theme |
| 3 | **strike** | present | games *= game* | games's shoulders |  |  |  | hard *property* | vn hit-18.1-1 «NP V NP»: agent=Agent shoulder=Patient |
| 4 | **make** | to-infinitive | games *= game* *not said here* | games *= game* |  |  |  | black *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset themselves=Product |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- div src -->

**Text:** «Wigwam stories told by North American Indians» by Mary Catherine Judd, Project Gutenberg book 73136 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

<!-- /div -->

<!-- pn -->
- ← previous: [sentence 31](https://md.mova.elamur.ai/free/en/corpora/tales/pg73136/20/31/)
- next →: [sentence 33](https://md.mova.elamur.ai/free/en/corpora/tales/pg73136/20/33/)
- ↑ back to [Indian Games](https://md.mova.elamur.ai/free/en/corpora/tales/pg73136/20/)

