---
title: His squire Ramm dismounted, tied his horse to a tree, and went after… — Legends and tales of the Harz Mountains · tree and pragmatics
description: His squire Ramm dismounted, tied his horse to a tree, and went after some game that had been shot. Who acts: squire, game. A sentence of «Legends and tales of the Harz Mountains» by Toofie Lauder, Legends and Tales., part 10, with its dependency tree and the pragmatics of every clause.
---

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# Legends and tales of the Harz Mountains, Legends and Tales., part 10, sentence 29

<!-- .ven lang=en -->
His squire Ramm dismounted, tied his horse to a tree, and went after some game that had been shot.

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**Who acts:** squire, game · **What happens:** dismount, tie, go, be · **To what, where:** horse, shot

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This is a sentence of «Legends and tales of the Harz Mountains» by Toofie Lauder, Legends and Tales., part 10. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (squire, game), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg74323:11:29
# text = His squire Ramm dismounted, tied his horse to a tree, and went after some game that had been shot.
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	squire	squire	NOUN	NN	Number=Sing	4	nsubj	_	_
3	Ramm	Ramm	PROPN	NNP	Number=Sing	2	appos	_	_
4	dismounted	dismount	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	tied	tie	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
7	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	horse	horse	NOUN	NN	Number=Sing	6	obj	_	_
9	to	to	ADP	IN	_	11	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	tree	tree	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
12	,	,	PUNCT	,	_	14	punct	_	_
13	and	and	CCONJ	CC	_	14	cc	_	_
14	went	go	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
15	after	after	ADP	IN	_	17	case	_	_
16	some	some	DET	DT	PronType=Ind	17	det	_	_
17	game	game	NOUN	NN	Number=Sing	14	obl	_	_
18	that	that	PRON	WDT	PronType=Rel	21	nsubj	_	_
19	had	have	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	21	aux	_	_
20	been	be	AUX	VBN	Tense=Past|VerbForm=Part	21	cop	_	_
21	shot	shot	NOUN	NN	Number=Sing	17	acl:relcl	_	SpaceAfter=No
22	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **dismount** | past | forest's squire |  |  |  |  |  | vn disassemble-23.3 «NP V NP»: agent=Agent |
| 2 | **tie** | past | forest's squire *not said here* | forest's horse |  |  |  | to a tree | vn mix-22.1-2 «NP V NP PP.co-patient»: agent=Agent horse=Patient to tree=Co-Patient |
| 3 | **go** | past | forest's squire *not said here* |  |  |  | after some game |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 4 | **is a** | past · perfect | some game | shot |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Legends and tales of the Harz Mountains» by Toofie Lauder, Project Gutenberg book 74323 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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