---
title: "Are you making game of me, man; what else have I to stake?" — Celtic Fairy Tales · tree and pragmatics
description: "Are you making game of me, man; what else have I to stake?" Who acts: you, beggar. A sentence of «Celtic Fairy Tales» by Joseph Jacobs, The Story-teller At Fault, with its dependency tree and the pragmatics of every clause.
---

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# Celtic Fairy Tales, The Story-teller At Fault, sentence 43

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"Are you making game of me, man; what else have I to stake?"

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**Who acts:** you, beggar · **What happens:** make, be, stake · **To what, where:** making game

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This is a sentence of «Celtic Fairy Tales» by Joseph Jacobs, The Story-teller At Fault. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, beggar), what happens, when and where, as Mova's frames read it from the tree.

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**Parsed by Mova, not checked by a teacher.** This tree is Mova's own parse (the `en` model, on the CPU, when the site is built); it may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg7885:20:43
# text = "Are you making game of me, man; what else have I to stake?"
1	"	"	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	Are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
4	making	make	VERB	VBG	VerbForm=Ger	5	amod	_	_
5	game	game	NOUN	NN	Number=Sing	0	root	_	_
6	of	of	ADP	IN	_	7	case	_	_
7	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	5	nmod	_	SpaceAfter=No
8	,	,	PUNCT	,	_	9	punct	_	_
9	man	man	NOUN	NN	Number=Sing	5	conj	_	SpaceAfter=No
10	;	;	PUNCT	,	_	16	punct	_	_
11	what	what	PRON	WP	PronType=Int	16	obj	_	_
12	else	else	ADV	RB	_	11	advmod	_	_
13	have	have	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	16	aux	_	_
14	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	16	nsubj	_	_
15	to	to	PART	TO	_	16	mark	_	_
16	stake	stake	VERB	VB	VerbForm=Inf	5	parataxis	_	SpaceAfter=No
17	?	?	PUNCT	.	_	16	punct	_	SpaceAfter=No
18	"	"	PUNCT	''	_	16	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** *in a quote* | gerund |  |  |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset |
| 2 | **is a** *in a quote* | present | you | making game and man |  |  |  | of the beggar *= beggar* | tree rules |
| 3 | **stake** *in a quote* | present | the beggar *= beggar* | making game and man |  |  |  |  | vn poison-42.2 «NP V NP»: agent=Agent what=Patient |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Celtic Fairy Tales» by Joseph Jacobs, Project Gutenberg book 7885 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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