---
title: Dark was the visage of Hârpstinà When the robe was laid at her rival… — Legends of the Northwest · tree and pragmatics
description: Dark was the visage of Hârpstinà When the robe was laid at her rival's feet, And merry maidens and warriors saw Her flashing eyes and her look of hate, As she turned to Wakâwa, the chief, and said:-- "The game was mine were it fairly played. Who acts: Dark, feet, merry maidens, acclaim. A sentence o
---

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# Legends of the Northwest, The Game of Ball. \[2\], sentence 18

<!-- .ven lang=en -->
Dark was the visage of Hârpstinà When the robe was laid at her rival's feet, And merry maidens and warriors saw Her flashing eyes and her look of hate, As she turned to Wakâwa, the chief, and said:-- "The game was mine were it fairly played.

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**Who acts:** Dark, feet, merry maidens, acclaim, game · **What happens:** be, lay, see, turn, say · **To what, where:** visage, robe, flashing eyes, Wakâwa, merry maidens · **Speech:** someone speaks here

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This is a sentence of «Legends of the Northwest» by Hanford Lennox Gordon, The Game of Ball. \[2\]. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Dark, feet, merry maidens, acclaim), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg8122:6:18
# text = Dark was the visage of Hârpstinà When the robe was laid at her rival's feet, And merry maidens and warriors saw Her flashing eyes and her look of hate, As she turned to Wakâwa, the chief, and said:-- "The game was mine were it fairly played.
1	Dark	Dark	ADJ	NNP	Degree=Pos	4	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	visage	visage	NOUN	NN	Number=Sing	0	root	_	_
5	of	of	ADP	IN	_	6	case	_	_
6	Hârpstinà	Hârpstinà	PROPN	NNP	Number=Sing	4	nmod	_	_
7	When	when	SCONJ	WRB	_	11	mark	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	robe	robe	NOUN	NN	Number=Sing	11	nsubj:pass	_	_
10	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	11	aux:pass	_	_
11	laid	lay	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	acl	_	_
12	at	at	ADP	IN	_	16	case	_	_
13	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	14	nmod:poss	_	_
14	rival	rival	NOUN	NN	Number=Sing	16	nmod:poss	_	SpaceAfter=No
15	's	's	PART	POS	_	14	case	_	_
16	feet	foot	NOUN	NNS	Number=Plur	11	obl:agent	_	SpaceAfter=No
17	,	,	PUNCT	,	_	23	punct	_	_
18	And	and	CCONJ	CC	_	23	cc	_	_
19	merry	merry	ADJ	JJ	Degree=Pos	20	amod	_	_
20	maidens	maiden	NOUN	NNS	Number=Plur	23	nsubj	_	_
21	and	and	CCONJ	CC	_	22	cc	_	_
22	warriors	warrior	NOUN	NNS	Number=Plur	20	conj	_	_
23	saw	see	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	4	acl:relcl	_	_
24	Her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	26	nmod:poss	_	_
25	flashing	flashing	NOUN	NN	Number=Sing	26	compound	_	_
26	eyes	eye	NOUN	NNS	Number=Plur	23	obj	_	_
27	and	and	CCONJ	CC	_	29	cc	_	_
28	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	29	nmod:poss	_	_
29	look	look	NOUN	NN	Number=Sing	26	conj	_	_
30	of	of	ADP	IN	_	31	case	_	_
31	hate	hate	NOUN	NN	Number=Sing	29	nmod	_	SpaceAfter=No
32	,	,	PUNCT	,	_	35	punct	_	_
33	As	as	SCONJ	IN	_	35	mark	_	_
34	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	35	nsubj	_	_
35	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	23	conj	_	_
36	to	to	ADP	IN	_	37	case	_	_
37	Wakâwa	Wakâwa	PROPN	NNP	Number=Sing	35	obl	_	SpaceAfter=No
38	,	,	PUNCT	,	_	40	punct	_	_
39	the	the	DET	DT	Definite=Def|PronType=Art	40	det	_	_
40	chief	chief	NOUN	NN	Number=Sing	37	appos	_	SpaceAfter=No
41	,	,	PUNCT	,	_	43	punct	_	_
42	and	and	CCONJ	CC	_	43	cc	_	_
43	said	say	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	23	conj	_	SpaceAfter=No
44	:	:	PUNCT	:	_	50	punct	_	SpaceAfter=No
45	--	--	PUNCT	,	_	50	punct	_	_
46	"	"	PUNCT	``	_	50	punct	_	SpaceAfter=No
47	The	the	DET	DT	Definite=Def|PronType=Art	48	det	_	_
48	game	game	NOUN	NN	Number=Sing	50	nsubj	_	_
49	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	50	cop	_	_
50	mine	my	PRON	PRP	Number=Sing|Person=1|Poss=Yes|PronType=Prs	43	ccomp	_	_
51	were	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	54	cop	_	_
52	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	54	nsubj	_	_
53	fairly	fairly	ADV	RB	_	54	advmod	_	_
54	played	play	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	50	parataxis	_	SpaceAfter=No
55	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | past | Dark | the visage |  |  |  | of Hârpstinà | tree rules |
| 2 | **lay** | past · passive | Hârpstinà's rival's feet | the robe |  |  |  |  | vn create-26.4 «NP V NP»: agent=Agent subject=Result |
| 3 | **see** | past | merry maidens and warriors | Hârpstinà's flashing eyes and Hârpstinà's look of hate |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer eye=Stimulus |
| 4 | **turn** | past | acclaim |  | Wakâwa |  |  |  | vn roll-51.3.1 «NP V PP.result»: agent=Theme to wakâwa=Result |
| 5 | **say** *speech: assert* | past | merry maidens and warriors *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 6 | **is a** *in a quote* | past | the game | merry maidens and warriors *= maiden* |  |  |  |  | tree rules |
| 7 | **is** *in a quote* | past | game |  |  |  |  | fairly, play *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Legends of the Northwest» by Hanford Lennox Gordon, Project Gutenberg book 8122 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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