---
title: The wild steeds scented the game ahead, And sprang like hounds to th… — Legends of the Northwest · tree and pragmatics
description: The wild steeds scented the game ahead, And sprang like hounds to the eager race. Who acts: wild steeds. A sentence of «Legends of the Northwest» by Hanford Lennox Gordon, Heyóka Wacípee [16]--the Giant's Dance., with its dependency tree and the pragmatics of every clause.
---

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# Legends of the Northwest, Heyóka Wacípee \[16\]--the Giant's Dance., sentence 78

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The wild steeds scented the game ahead, And sprang like hounds to the eager race.

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**Who acts:** wild steeds · **What happens:** scent, spring · **To what, where:** game, eager race

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This is a sentence of «Legends of the Northwest» by Hanford Lennox Gordon, Heyóka Wacípee \[16\]--the Giant's Dance.. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (wild steeds), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg8122:7:78
# text = The wild steeds scented the game ahead, And sprang like hounds to the eager race.
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	wild	wild	ADJ	JJ	Degree=Pos	3	amod	_	_
3	steeds	steed	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	scented	scent	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	4	obj	_	_
7	ahead	ahead	ADV	RB	_	4	advmod	_	SpaceAfter=No
8	,	,	PUNCT	,	_	10	punct	_	_
9	And	and	CCONJ	CC	_	10	cc	_	_
10	sprang	spring	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
11	like	like	ADP	IN	_	12	case	_	_
12	hounds	hound	NOUN	NNS	Number=Plur	10	obl	_	_
13	to	to	ADP	IN	_	16	case	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
15	eager	eager	ADJ	JJ	Degree=Pos	16	amod	_	_
16	race	race	NOUN	NN	Number=Sing	10	obl	_	SpaceAfter=No
17	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **scent** | past | the wild steeds | the game |  |  |  | ahead *property* | vn butter-9.9 «NP V NP.destination»: agent=Agent game=Destination |
| 2 | **spring** | past | the wild steeds *not said here* |  |  | the eager race |  | like hounds | vn run-51.3.2 «NP V PP.location»: agent=Theme to race=Destination |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «Legends of the Northwest» by Hanford Lennox Gordon, Project Gutenberg book 8122 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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