---
title: The numeral “ten,” in the Japanese, or rather Chinese name of this d… — In Ghostly Japan · tree and pragmatics
description: The numeral “ten,” in the Japanese, or rather Chinese name of this diversion, does not refer to ten kinds, but only to ten packages of incense; for _Jitchū-kō_, besides being the most amusing, is the very simplest of incense-games, and is played with only four kinds of incense. Who acts: numeral, Ji
---

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# In Ghostly Japan, Opening, sentence 177

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The numeral “ten,” in the Japanese, or rather Chinese name of this diversion, does not refer to ten kinds, but only to ten packages of incense; for \_Jitchū-kō\_, besides being the most amusing, is the very simplest of incense-games, and is played with only four kinds of incense.

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**Who acts:** numeral, Jitchū · **What happens:** not refer, be, play, name · **To what, where:** ten packages, diversion

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This is a sentence of «In Ghostly Japan» by Lafcadio Hearn, Opening. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (numeral, Jitchū), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg8128:1:180
# text = The numeral “ten,” in the Japanese, or rather Chinese name of this diversion, does not refer to ten kinds, but only to ten packages of incense; for _Jitchū-kō_, besides being the most amusing, is the very simplest of incense-games, and is played with only four kinds of incense.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	numeral	numeral	NOUN	NN	Number=Sing	21	nsubj	_	_
3	“	"	PUNCT	``	_	4	punct	_	SpaceAfter=No
4	ten	ten	NUM	CD	NumForm=Word|NumType=Card	2	appos	_	SpaceAfter=No
5	,	,	PUNCT	,	_	2	punct	_	SpaceAfter=No
6	”	"	PUNCT	''	_	2	punct	_	_
7	in	in	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	Japanese	Japanese	ADJ	JJ	Degree=Pos	2	nmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	14	punct	_	_
11	or	or	CCONJ	CC	_	14	cc	_	_
12	rather	rather	ADV	RB	_	13	advmod	_	_
13	Chinese	Chinese	ADJ	JJ	Degree=Pos	14	amod	_	_
14	name	name	NOUN	NN	Number=Sing	9	parataxis	_	_
15	of	of	ADP	IN	_	17	case	_	_
16	this	this	DET	DT	Number=Sing|PronType=Dem	17	det	_	_
17	diversion	diversion	NOUN	NN	Number=Sing	14	nmod	_	SpaceAfter=No
18	,	,	PUNCT	,	_	2	punct	_	_
19	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	21	aux	_	_
20	not	not	PART	RB	Polarity=Neg	21	advmod	_	_
21	refer	refer	VERB	VB	VerbForm=Inf	0	root	_	_
22	to	to	ADP	IN	_	24	case	_	_
23	ten	ten	NUM	CD	NumForm=Word|NumType=Card	24	nummod	_	_
24	kinds	kind	NOUN	NNS	Number=Plur	21	obl	_	SpaceAfter=No
25	,	,	PUNCT	,	_	30	punct	_	_
26	but	but	CCONJ	CC	_	30	cc	_	_
27	only	only	ADV	RB	_	29	advmod	_	_
28	to	to	ADP	IN	_	29	case	_	_
29	ten	ten	NUM	CD	NumForm=Word|NumType=Card	30	nummod	_	_
30	packages	package	NOUN	NNS	Number=Plur	21	obl	_	_
31	of	of	ADP	IN	_	32	case	_	_
32	incense	incense	NOUN	NN	Number=Sing	30	nmod	_	SpaceAfter=No
33	;	;	PUNCT	:	_	50	punct	_	_
34	for	for	ADP	IN	_	50	case	_	_
35	_	_	PUNCT	``	_	36	punct	_	SpaceAfter=No
36	Jitchū	Jitchū	PROPN	NNP	Number=Sing	50	nsubj	_	SpaceAfter=No
37	-	-	PUNCT	HYPH	_	38	punct	_	SpaceAfter=No
38	kō	kō	PROPN	NNP	Number=Sing	36	conj	_	SpaceAfter=No
39	_	_	PUNCT	NFP	_	50	punct	_	SpaceAfter=No
40	,	,	PUNCT	,	_	45	punct	_	_
41	besides	besides	ADP	IN	_	45	mark	_	_
42	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	45	cop	_	_
43	the	the	DET	DT	Definite=Def|PronType=Art	45	det	_	_
44	most	most	ADV	RBS	Degree=Sup	45	advmod	_	_
45	amusing	amusing	ADJ	JJ	Degree=Pos	50	amod	_	SpaceAfter=No
46	,	,	PUNCT	,	_	50	punct	_	_
47	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	50	cop	_	_
48	the	the	DET	DT	Definite=Def|PronType=Art	50	det	_	_
49	very	very	ADV	RB	_	50	advmod	_	_
50	simplest	simple	ADJ	JJS	Degree=Sup	21	parataxis	_	_
51	of	of	ADP	IN	_	54	case	_	_
52	incense	incense	NOUN	NN	Number=Sing	54	compound	_	SpaceAfter=No
53	-	-	PUNCT	HYPH	_	52	punct	_	SpaceAfter=No
54	games	game	NOUN	NNS	Number=Plur	50	obl	_	SpaceAfter=No
55	,	,	PUNCT	,	_	58	punct	_	_
56	and	and	CCONJ	CC	_	58	cc	_	_
57	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	58	aux:pass	_	_
58	played	play	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	50	parataxis	_	_
59	with	with	ADP	IN	_	62	case	_	_
60	only	only	ADV	RB	_	61	advmod	_	_
61	four	four	NUM	CD	NumForm=Word|NumType=Card	62	nummod	_	_
62	kinds	kind	NOUN	NNS	Number=Plur	58	obl	_	_
63	of	of	ADP	IN	_	64	case	_	_
64	incense	incense	NOUN	NN	Number=Sing	62	nmod	_	SpaceAfter=No
65	.	.	PUNCT	.	_	21	punct	_	_
```

## Pragmatics {#pragmatics}

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **refer** | present · do-support | the numeral in the Japanese  Chinese name of this diversion | ten packages of incense |  |  |  | to ten kinds | vn relate-86.2-2 «NP V PP.co-theme»: agent=Theme to kind=Co-Theme |
| 2 | **is** | gerund |  |  |  |  |  | amusing *property* | tree rules |
| 3 | **is** | present | Jitchū and kō |  |  |  |  | of incense games; simple *property* | tree rules |
| 4 | **play** | present · passive |  |  |  |  |  | with four kinds of incense | vn play-114.2-1 «NP V PP.theme»: with kind=Theme |
| 5 | **name** |  |  | this diversion |  |  |  |  | nom name «communication transitive»: of=patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «In Ghostly Japan» by Lafcadio Hearn, Project Gutenberg book 8128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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