---
title: _ Good actions go not outside of the gate: bad deeds travel a thousa… — In Ghostly Japan · tree and pragmatics
description: _ Good actions go not outside of the gate: bad deeds travel a thousand _ri_. Who acts: Good actions, bad deeds. A sentence of «In Ghostly Japan» by Lafcadio Hearn, Morning Awakening After a Night’s Rest in a Temple, part 1, with its dependency tree and the pragmatics of every clause.
---

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# In Ghostly Japan, Morning Awakening After a Night’s Rest in a Temple, part 1, sentence 216

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\_ Good actions go not outside of the gate: bad deeds travel a thousand \_ri\_.

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**Who acts:** Good actions, bad deeds · **What happens:** not go, travel · **To what, where:** gate, thousand

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This is a sentence of «In Ghostly Japan» by Lafcadio Hearn, Morning Awakening After a Night’s Rest in a Temple, part 1. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Good actions, bad deeds), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg8128:24:217
# text = _ Good actions go not outside of the gate: bad deeds travel a thousand _ri_.
1	_	_	PUNCT	NFP	_	3	punct	_	_
2	Good	good	ADJ	JJ	Degree=Pos	3	amod	_	_
3	actions	action	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	go	go	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	not	not	PART	RB	Polarity=Neg	4	advmod	_	_
6	outside	outside	ADP	IN	_	9	case	_	_
7	of	of	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	gate	gate	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
10	:	:	PUNCT	:	_	13	punct	_	_
11	bad	bad	ADJ	JJ	Degree=Pos	12	amod	_	_
12	deeds	deed	NOUN	NNS	Number=Plur	13	nsubj	_	_
13	travel	travel	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
15	thousand	thousand	NUM	CD	NumForm=Word|NumType=Card	13	obl	_	_
16	_	_	PUNCT	HYPH	_	15	punct	_	SpaceAfter=No
17	ri	RI	PROPN	NNP	Number=Sing	15	nmod:unmarked	_	SpaceAfter=No
18	_	_	PUNCT	NFP	_	13	discourse	_	SpaceAfter=No
19	.	.	PUNCT	.	_	4	punct	_	_
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **go** | present | Good actions |  |  | the gate |  |  | vn occur-48.3-2 «NP V PP»: agent=Theme outside gate=Location |
| 2 | **travel** | present | bad deeds | a thousand  ri |  |  |  |  | vn run-51.3.2-1 «NP V»: agent=Theme |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «In Ghostly Japan» by Lafcadio Hearn, Project Gutenberg book 8128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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