---
title: _ Goodness [or, virtue] is the return for goodness; evil is the retu… — In Ghostly Japan · tree and pragmatics
description: _ Goodness [or, virtue] is the return for goodness; evil is the return for evil. Who acts: Goodness, evil. A sentence of «In Ghostly Japan» by Lafcadio Hearn, Morning Awakening After a Night’s Rest in a Temple, part 2, with its dependency tree and the pragmatics of every clause.
---

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# In Ghostly Japan, Morning Awakening After a Night’s Rest in a Temple, part 2, sentence 219

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\_ Goodness \[or, virtue\] is the return for goodness; evil is the return for evil.

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**Who acts:** Goodness, evil · **What happens:** be · **To what, where:** return

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This is a sentence of «In Ghostly Japan» by Lafcadio Hearn, Morning Awakening After a Night’s Rest in a Temple, part 2. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Goodness, evil), what happens, when and where, as Mova's frames read it from the tree.

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**Mova's own parse.** This tree may be wrong.

## The tree {#tree}

```conllu
# sent_id = book:pg8128:25:219
# text = _ Goodness [or, virtue] is the return for goodness; evil is the return for evil.
1	_	_	PUNCT	NFP	_	2	punct	_	_
2	Goodness	goodness	NOUN	NN	Number=Sing	10	nsubj	_	_
3	[	[	PUNCT	-LRB-	_	6	punct	_	SpaceAfter=No
4	or	or	CCONJ	CC	_	6	cc	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	virtue	virtue	NOUN	NN	Number=Sing	2	appos	_	SpaceAfter=No
7	]	]	PUNCT	-RRB-	_	6	punct	_	_
8	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	return	return	NOUN	NN	Number=Sing	0	root	_	_
11	for	for	ADP	IN	_	12	case	_	_
12	goodness	goodness	NOUN	NN	Number=Sing	10	nmod	_	SpaceAfter=No
13	;	;	PUNCT	,	_	17	punct	_	_
14	evil	evil	NOUN	NN	Number=Sing	17	nsubj	_	_
15	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	17	cop	_	_
16	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
17	return	return	NOUN	NN	Number=Sing	10	conj	_	_
18	for	for	ADP	IN	_	19	case	_	_
19	evil	evil	NOUN	NN	Number=Sing	17	nmod	_	SpaceAfter=No
20	.	.	PUNCT	.	_	10	punct	_	SpaceAfter=No
```

## Pragmatics {#pragmatics}

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| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Goodness | the return and the return |  |  |  | for goodness | tree rules |
| 2 | **is a** | present | evil | the return |  |  |  | for evil | tree rules |

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One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

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**Text:** «In Ghostly Japan» by Lafcadio Hearn, Project Gutenberg book 8128 (public domain in the USA). **Tree:** Mova's own parse, Elamur Cosmic License. **Frames:** Mova's frames reader (`prag`), the chapter read in order.

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