---
title: Sharing toys and playing board games fairly — how Mova does on the tests · Everyday
description: Lesson 242 of the everyday course of Mova's primary school: 10 of 18 tests right, exam 3 of 4, every question with the options, the student's choice, the right answer and why it chose.
---

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# Sharing toys and playing board games fairly

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**Tests:** 10 of 18 right · **Exam:** 3 of 4 right · **Kind:** ★ · **Understood:** 18 of 22 · **Run:** 2026-10-18, commit `f3c23ea72`

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Lesson 242 of the everyday course of Mova's primary school, as Mova's small model took its tests: it had read this lesson and the ones before it and learned from their exercises. Each test shows the options in the order the student saw them, its choice, the right answer, the score of every option and why it chose. The lesson itself, sentence by sentence with trees and pragmatics: [the lesson in the corpora](https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/).

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Every question of this lesson and each of its options parsed by Mova, with trees and pragmatics: [the lesson's questions in the corpora](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/).

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### Test 1 · ★ · right ✓ {#t1}

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A boy in Glasgow loses a game of snakes and ladders and blames his sister. What should he understand?

- **1.** He did not think hard enough about his moves — score 4
- **2.** His sister must have moved the dice when he was not looking — score 0
- **3.** It is a game of chance, so nobody caused it — **← Mova's choice** · **✓ the right answer** · score 5
- **4.** The board must have been set up the wrong way — score 2

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**Why:** It took the question to ask what it is done to. It chose option 3 with score 5, against 4 for the next best. Its support: lesson 53, line 5: «A boy in Denver is about to throw his controller when he loses a game; instead he puts it down, takes five slow breaths, and a minute later he can laugh about…», reached through the same lesson line as the sentence the question matched. What matched: it fills the role the question asks for (+3); the same thing acted on «game» (+2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t1/)

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### Test 2 · ★ · right ✓ {#t2}

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Why is it important that all players read the rules before a new game?

- **1.** The box says that you must, by law — no support
- **2.** Everyone needs the same rules for the game to be fair — **← Mova's choice** · **✓ the right answer** · score 16
- **3.** It makes the game last much longer — score 4
- **4.** So that the winner can say afterwards that the rules were wrong — score 6

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**Why:** It took the question to ask why something happens (its cause). It chose option 2 with score 16, against 6 for the next best. Its support: lesson 242, line 13: «Read the rules together before a new board game, because everyone needs the same rules for the game to be fair.», reached through the cause of the sentence the question matched. What matched: the same action «need» (+6); the same thing acted on «same rules» (+5); the same doer «everyone» (+3); the same circumstance (+2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t2/)

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### Test 3 · ★ · right ✓ {#t3}

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After a games evening, the dice from the board game are missing. What would have prevented it?

- **1.** Rolling dice in the box lid and packing up after — **← Mova's choice** · **✓ the right answer** · score 2
- **2.** Using only one dice — no support
- **3.** Rolling them much harder, right off the table — no support
- **4.** Keeping them on the floor under the table between turns — no support

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**Why:** It took the question to ask what it is done to. It chose option 1 with score 2, the only option with support. Its support: lesson 242, line 18: «Roll dice inside the box lid or a tray, so they do not get lost and nobody argues about the number.», reached through the option's own match among the sentences about the question's things. What matched: the same action «roll» (+2); the same place «box lid» (+1). Against it: a different thing acted on (counts against) (-1). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t3/)

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### Test 4 · ★ · right ✓ {#t4}

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Two children at the beach both want the only bucket. Which idea is fairest?

- **1.** The one who shouts the loudest gets it — no support
- **2.** Throw the bucket in the sea — no support
- **3.** The stronger one takes it and keeps it — no support
- **4.** Take turns, or build the castle together — **← Mova's choice** · **✓ the right answer** · score 9

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**Why:** It took the question to ask who or what does it. It chose option 4 with score 9, the only option with support. Its support: lesson 242, line 2: «Sharing is a skill: take turns, use a timer, or find a game you can both play. When a younger child wants to join a game that is too hard, play on their team o…», reached through the same lesson line as the sentence the question matched. What matched: the same action «take» (+5); the same thing acted on «turns» (+4). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t4/)

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### Test 5 · ★ · wrong ✗ {#t5}

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A player in checkers can jump an opponent's piece but does not want to. In standard rules, what is true?

- **1.** He can choose to skip the jump — **← Mova's choice** · no support
- **2.** Jumping is never allowed — no support
- **3.** He must jump when he can — **✓ the right answer** · no support
- **4.** He gets an extra turn instead — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t5/)

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### Test 6 · ★ · right ✓ {#t6}

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Why should old batteries not go in the normal bin?

- **1.** They can leak, burn or catch fire and harm the environment — **← Mova's choice** · **✓ the right answer** · score 9
- **2.** They are worth money at the shop — score 3
- **3.** They can still be used forever if you warm them up a bit — score 5
- **4.** Bins are too small for batteries — score 3

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**Why:** It took the question to ask why something happens (its cause). It chose option 1 with score 9, against 5 for the next best. Its support: lesson 241, line 8: «A swallowed button battery can burn through the throat within hours, so give a loose one to an adult at once; swallowing one is an emergency.», reached through the cause of the sentence the question matched. What matched: the same action «burn» (+6); the same doer «swallowed button battery» (+3). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t6/)

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### Test 7 · ★ · right ✓ {#t7}

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A beginner in chess captures lots of pieces but loses. What did he forget?

- **1.** Pawns are worth the most points — no support
- **2.** The queen can never be captured by the other player — no support
- **3.** Chess is won by whoever has more pieces left at the end — no support
- **4.** The goal is checkmate, not capturing everything — **← Mova's choice** · **✓ the right answer** · score 9

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**Why:** It took the question to ask what it is done to. It chose option 4 with score 9, the only option with support. Its support: lesson 242, line 3: «Some games are about skill and some about luck. In chess the aim is checkmate, trapping the king, not capturing everything. In a dice game luck decides, so the…», reached through the same lesson line as the sentence the question matched. What matched: the same action «capture» (+4); it fills the role the question asks for (+3); the same thing acted on «everything» (+2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t7/)

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### Test 8 · ★ · wrong ✗ {#t8}

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A boy keeps peeking at his friend's cards. Why is that wrong?

- **1.** It is only wrong in proper tournaments with prizes — **← Mova's choice** · no support
- **2.** It is fine as long as he does not win — no support
- **3.** It makes the game unfair and dishonest — **✓ the right answer** · no support
- **4.** It slows the game down a little bit — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t8/)

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### Test 9 · ★ · right ✓ {#t9}

<!-- .q -->
lil bro n me both want the scooter game, he's crying

- **1.** Take turns, use a timer or play it together — **← Mova's choice** · **✓ the right answer** · score 9
- **2.** Tell him he's too little n go play somewhere else — no support
- **3.** Grab it, you had it first so it's yours — no support
- **4.** Hide it so nobody has it — no support

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**Why:** It took the question to ask which statement is true. It chose option 1 with score 9, the only option with support. Its support: lesson 242, line 2: «Sharing is a skill: take turns, use a timer, or find a game you can both play. When a younger child wants to join a game that is too hard, play on their team o…», reached through the same lesson line as the sentence the question matched. What matched: the same action «take» (+5); the same thing acted on «turns» (+4). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t9/)

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### Test 10 · ★ · right ✓ {#t10}

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rolled the dice n it went under the sofa again lol

- **1.** Roll inside the box lid or a tray — **← Mova's choice** · **✓ the right answer** · no support
- **2.** Roll it on the floor instead — no support
- **3.** Just guess the number n carry on — no support
- **4.** Throw it even harder next time — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t10/)

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### Test 11 · ★ · wrong ✗ {#t11}

<!-- .q -->
snakes n ladders, i'm on 5 n rolled 3. do i count 5 as one?

- **1.** No, count from the next square, so you land on 8 — **✓ the right answer** · score 3
- **2.** Move back 3 squares — no support
- **3.** Start again from square 1, that's the rule — no support
- **4.** Yes, count 5 as one, so you land on 7 — **← Mova's choice** · score 4

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**Why:** It took the question to ask which statement is true. It chose option 4 with score 4, against 3 for the next best. Its support: lesson 242, line 19: «In snakes and ladders, count from the next square, not the one you are on.», reached through the remembered sentence the question matched. What matched: the same circumstance (+3); the same action «count» (+1). The right option, 1, scored 3. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t11/)

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### Test 12 · ★ · wrong ✗ {#t12}

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my mate reckons in chess u win by taking all the pieces. right?

- **1.** Yes, and the queen must go first — no support
- **2.** Yes, the last piece left wins — no support
- **3.** You win by reaching the far row — **← Mova's choice** · score 2
- **4.** No, you win by checkmate — **✓ the right answer** · no support

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**Why:** It took the question to ask which statement is true. It chose option 3 with score 2, the only option with support. Its support: lesson 242, line 16: «In checkers (draughts in the UK), you must jump when you can in standard rules, and a piece reaching the far row is crowned king.», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «far row» (+2); the same action «reach» (+1). Against it: a different doer (counts against) (-1). The right option, 4, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t12/)

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### Test 13 · ★ · wrong ✗ {#t13}

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he took my piece, gonna chuck the board at him

- **1.** Throw it at the wall instead so you don't hit him — **← Mova's choice** · score 3
- **2.** No, stop, cool down and talk it out or get an adult — **✓ the right answer** · no support
- **3.** Yes, he started it, so it's fair — no support
- **4.** Only throw the dice at him — no support

<!-- .why -->
**Why:** It took the question to ask which statement is true. It chose option 1 with score 3, the only option with support. Its support: lesson 242, line 6: «Two brothers in New Zealand fought over a board game; one threw the board, its corner caught the other above the eye, and he needed stitches.», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «board» (+2); the same action «throw» (+1). The right option, 2, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t13/)

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### Test 14 · ★ · wrong ✗ {#t14}

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Why is snatching a toy from a toddler more dangerous than it looks?

- **1.** Toddlers always bite back very hard — no support
- **2.** Toddlers forget it at once — no support
- **3.** The toy breaks every time — **← Mova's choice** · score 6
- **4.** The toddler can fall over and hit their head — **✓ the right answer** · score 2

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**Why:** It took the question to ask why something happens (its cause). It chose option 3 with score 6, against 2 for the next best. Its support: lesson 33, line 7: «A little boy in Liverpool bit into a laundry detergent pod that looked like a toy; it burst in his mouth and he had to be treated in hospital for burns and bre…», reached through the option's own match among the sentences about the question's things. What matched: the same action «burst» (+4); the same doer «toy» (+2). The right option, 4, scored 2. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t14/)

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### Test 15 · ★ · wrong ✗ {#t15}

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Jo flips the board whenever she loses. What will likely happen?

- **1.** Everyone lets her win forever after that — no support
- **2.** She becomes the best player in the class — no support
- **3.** Nothing, because flipping the board is part of games — **← Mova's choice** · score 2
- **4.** Others stop wanting to play with her — **✓ the right answer** · no support

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**Why:** It took the question to ask which statement is true. It chose option 3 with score 2, the only option with support. Its support: lesson 242, line 6: «Two brothers in New Zealand fought over a board game; one threw the board, its corner caught the other above the eye, and he needed stitches.», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «board» (+2); the same action «throw» (+1). Against it: a different doer (counts against) (-1). The right option, 4, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t15/)

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### Test 16 · ★ · right ✓ {#t16}

<!-- .q -->
did u hear 2 brothers fought over the same toy and one fell and split his head on the table? real lesson?

- **1.** Take turns or use a timer; toy fights cause injuries — **← Mova's choice** · **✓ the right answer** · score 3
- **2.** Fights only ever cause hurt feelings, never real injuries — no support
- **3.** Grab the toy first so there's no fight — score 2
- **4.** The bigger child should always win — no support

<!-- .why -->
**Why:** It took the question to ask which statement is true. It chose option 1 with score 3, against 2 for the next best. Its support: lesson 242, line 10: «When a sibling wants the same toy, take turns, use a timer or find a game to play together.», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «turns» (+2); the same action «take» (+1). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t16/)

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### Test 17 · ★ · wrong ✗ {#t17}

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apparently some kid cheated at Uno so much that nobody in the whole school will play with him now. what's probably exaggerated?

- **1.** That kids notice cheating — no support
- **2.** That he played Uno — no support
- **3.** That cheating spoils games — **← Mova's choice** · score 2
- **4.** The whole school; but cheats do lose playmates — **✓ the right answer** · no support

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**Why:** It took the question to ask what it is done to. It chose option 3 with score 2, the only option with support. Its support: lesson 216, line 7: «A boy in Scotland played games on his phone in bed every night; he became so tired that he fell asleep in class and his grades dropped.», reached through the remembered sentence the question matched. What matched: it fills the role the question asks for (+2). The right option, 4, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t17/)

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### Test 18 · ★ · right ✓ {#t18}

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my mate says used batteries can just go in the bin, they're dead anyway. right?

- **1.** Yes, but only the small ones — no support
- **2.** Yes, if you wrap them up in paper first — score 2
- **3.** No, they can leak or catch fire; use battery recycling — **← Mova's choice** · **✓ the right answer** · score 4
- **4.** Yes, dead batteries are totally harmless — no support

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**Why:** It took the question to ask which statement is true. It chose option 3 with score 4, against 2 for the next best. Its support: lesson 242, line 8: «Let an adult change toy batteries, and put used batteries in battery recycling, not the bin, because they can leak, burn or catch fire.», reached through the remembered sentence the question matched. What matched: the same doer «batteries» (+2); the same action «catch» (+1); the same thing acted on «fire» (+1). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t18/)

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### Exam question 1 · formal language · right ✓ {#e1}

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Identify the reason for which the rules of a new board game are read together before play.

- **1.** All players need the same rules for the game to be fair — **← Mova's choice** · **✓ the right answer** · score 9
- **2.** The oldest player alone requires knowledge of the rules — no support
- **3.** The rules change once read — no support
- **4.** Reading the rules makes the game considerably shorter — score 3

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**Why:** It took the question to ask which statement is true. It chose option 1 with score 9, against 3 for the next best. Its support: lesson 242, line 13: «Read the rules together before a new board game, because everyone needs the same rules for the game to be fair.», reached through the same lesson line as the sentence the question matched. What matched: the same property (+4); the same doer «same rules» (+3); the same light verb (be, have, do, get, go) (+2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/e1/)

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### Exam question 2 · formal language · wrong ✗ {#e2}

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Which of the following statements most accurately characterises the aim of chess?

- **1.** To keep all one's pieces on the board — **← Mova's choice** · no support
- **2.** To checkmate the opponent's king — **✓ the right answer** · no support
- **3.** To capture every one of the opponent's pieces — no support
- **4.** To reach the far side of the board — no support

<!-- .why -->
**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/e2/)

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### Exam question 3 · formal language · right ✓ {#e3}

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Select the response consistent with the established rules of snakes and ladders.

- **1.** One moves only on even rolls — no support
- **2.** One counts the square presently occupied as the first — no support
- **3.** One counts from the square after the one occupied — **← Mova's choice** · **✓ the right answer** · score 2
- **4.** One moves backwards whenever a six is thrown — no support

<!-- .why -->
**Why:** It took the question to ask which statement is true. It chose option 3 with score 2, the only option with support. Its support: lesson 242, line 19: «In snakes and ladders, count from the next square, not the one you are on.», reached through the option's own match among the sentences about the question's things. What matched: the same action «count» (+1); the same place «next square» (+1). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/e3/)

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### Exam question 4 · formal language · right ✓ {#e4}

<!-- .q -->
Ascertain the correct attitude towards the outcome of a game of chance.

- **1.** The dice are to be blamed and replaced — no support
- **2.** The loser was careless and is to blame — no support
- **3.** Luck decides, so no person is to be blamed — **← Mova's choice** · **✓ the right answer** · score 1
- **4.** The winner was the cleverest player — no support

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**Why:** It took the question to ask which statement is true. It chose option 3 with score 1, the only option with support. Its support: lesson 54, line 11: «An «I» sentence says how you feel without blaming the other person.», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «other person» (+2); the same action «blame» (+1). Against it: one says «not», the other does not (counts against) (-2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/e4/)

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<!-- pn -->
- ← previous: [241. Safe toys for you and little ones](https://md.mova.elamur.ai/free/en/school-run/everyday/241-safe-toys/)
- next →: [243. Puzzles, money and video games](https://md.mova.elamur.ai/free/en/school-run/everyday/243-puzzles-and-video-games/)
- ↑ back to [Everyday](https://md.mova.elamur.ai/free/en/school-run/everyday/)

