---
title: In-game purchases and skins: the dancing banana problem — how Mova does on the tests · Everyday
description: Lesson 412 of the everyday course of Mova's primary school: 2 of 10 tests right, exam 2 of 4, every question with the options, the student's choice, the right answer and why it chose.
---

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# In-game purchases and skins: the dancing banana problem

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**Tests:** 2 of 10 right · **Exam:** 2 of 4 right · **Kind:** plain · **Understood:** 5 of 14 · **Run:** 2026-10-18, commit `f3c23ea72`

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Lesson 412 of the everyday course of Mova's primary school, as Mova's small model took its tests: it had read this lesson and the ones before it and learned from their exercises. Each test shows the options in the order the student saw them, its choice, the right answer, the score of every option and why it chose. The lesson itself, sentence by sentence with trees and pragmatics: [the lesson in the corpora](https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/).

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Every question of this lesson and each of its options parsed by Mova, with trees and pragmatics: [the lesson's questions in the corpora](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/).

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### Test 1 · wrong ✗ {#t1}

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«nah mate this skin makes me cracked, I'm way better now». true?

- **1.** Yes, if it cost a lot — **← Mova's choice** · score 2
- **2.** Yes, rare skins are faster and jump a bit higher — no support
- **3.** No, a skin changes how you look, not how you play — **✓ the right answer** · score 2
- **4.** Only in the first week — no support

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**Why:** It took the question to ask which statement is true. It chose option 1 with score 2, tied with another option at 2 (the first shown, or the one claiming less beyond what it knows, wins). Its support: lesson 412, line 2: «Priya did something cleverer before she bought her dream skin. Her mum paid her for hoovering, so she worked out what the skin really cost: not «just 1,500 V-b…», reached through the option's own match among the sentences about the question's things. What matched: the same action «cost» (+2). The right option, 3, scored 2. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t1/)

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### Test 2 · wrong ✗ {#t2}

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«only 79p, doesn't count». Ollie does it twenty times. What's true?

- **1.** Twenty spends cost the same as one — **← Mova's choice** · no support
- **2.** Small spends are always free — no support
- **3.** It still costs only 79p altogether — no support
- **4.** It adds up to almost sixteen pounds — **✓ the right answer** · no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t2/)

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### Test 3 · wrong ✗ {#t3}

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Theo's mate: «lol default skin, are u poor or what». Best reply in the squad?

- **1.** Laugh along and tease someone else instead — **← Mova's choice** · no support
- **2.** Default skins mean you are bad at games — no support
- **3.** He should buy a skin to stop the teasing — no support
- **4.** What you spend says nothing about who you are — **✓ the right answer** · no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t3/)

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### Test 4 · wrong ✗ {#t4}

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Jayden: «my fave YouTuber's got it, so it must be good». What should he wonder?

- **1.** Is the skin heavier than others? — **← Mova's choice** · score 5
- **2.** Was the YouTuber paid to show it? — **✓ the right answer** · no support
- **3.** Did the YouTuber pay double? — no support
- **4.** Is the YouTuber's skin bigger than his? — score 5

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**Why:** It took the question to ask what it is done to. It chose option 1 with score 5, tied with another option at 5 (the first shown, or the one claiming less beyond what it knows, wins). Its support: lesson 412, line 3: «Leo swore a new skin made him play better, and lost in the new skin exactly the way he had lost in the old one. Theo was teased for playing in the free default…», reached through the option's own match among the sentences about the question's things. What matched: the same doer «jayden» (+2); it fills the role the question asks for (+2); the same thing acted on «skin» (+1). The right option, 2, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t4/)

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### Test 5 · wrong ✗ {#t5}

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«just 1,500 V-bucks, that's nothing». What does Priya say?

- **1.** V-bucks only count after midnight — no support
- **2.** V-bucks are worth nothing at all — **← Mova's choice** · score 5
- **3.** V-bucks cost real money, so check the price in pounds — **✓ the right answer** · score 1
- **4.** V-bucks are free, so spend them all whenever you like — score 2

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**Why:** It took the question to ask what it is done to. It chose option 2 with score 5, against 2 for the next best. Its support: lesson 196, line 1: «Sometimes the plain truth would hurt someone and a big lie would not be honest. There is a third way: find something TRUE and kind to say, or kindly say nothin…», reached through the option's own match among the sentences about the question's things. What matched: it fills the role the question asks for (+2); a different doer (counts against) (+2); the same thing acted on «nothing» (+1). The right option, 3, scored 1. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t5/)

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### Test 6 · right ✓ {#t6}

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the game: «wait 8 hours or finish NOW for 50 gems!» What's going on?

- **1.** Gems make the game run faster — score 5
- **2.** The game makes waiting annoying so you pay — **← Mova's choice** · **✓ the right answer** · score 12
- **3.** Waiting breaks the game — score 1
- **4.** The game is being kind and saving you time — score 5

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**Why:** It took the question to ask who or what does it. It chose option 2 with score 12, against 5 for the next best. Its support: lesson 412, line 4: «Games use quiet tricks to make spending feel easy. Prices are in coins, gems or V-bucks instead of pounds, so they feel like play money. Ruby's battle pass gav…», reached through the same lesson line as the sentence the question matched. What matched: the same action «make» (+7); it fills the role the question asks for (+3); the same doer «games» (+2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t6/)

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### Test 7 · right ✓ {#t7}

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Ruby: «gotta log in every day or I lose my rewards, ugh». Wise thought?

- **1.** She must never miss a day, even when she's ill in bed — score -2
- **2.** If a game makes you play out of worry, ask who's in charge — **← Mova's choice** · **✓ the right answer** · score 1
- **3.** She should play all night to get ahead — no support
- **4.** She should buy two passes — no support

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**Why:** It took the question to ask which statement is true. It chose option 2 with score 1, against -2 for the next best. Its support: lesson 412, line 4: «Games use quiet tricks to make spending feel easy. Prices are in coins, gems or V-bucks instead of pounds, so they feel like play money. Ruby's battle pass gav…», reached through the same lesson line as the sentence the question matched. What matched: the same action «make» (+3); a different thing acted on (counts against) (+2); the same doer «games» (+1). Against it: one says «not», the other does not (counts against) (-5). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t7/)

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### Test 8 · wrong ✗ {#t8}

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Kai, birthday money in hand: «buying it NOW». Wisest advice?

- **1.** Spend it all, money is for spending — **← Mova's choice** · no support
- **2.** Buy it quick before the money disappears — no support
- **3.** Wait a few days and see if he still wants it — **✓ the right answer** · no support
- **4.** Buy the banana and the Lego together — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t8/)

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### Test 9 · wrong ✗ {#t9}

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Ollie's mum: «how much this year on games?» What's the best way to answer truthfully?

- **1.** Ask a friend to guess how much he spent — **← Mova's choice** · no support
- **2.** Say «nothing» and change the subject — no support
- **3.** Check the purchase history together — **✓ the right answer** · no support
- **4.** Guess a small number and hope she believes it — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t9/)

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### Test 10 · wrong ✗ {#t10}

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Mia's rule: half on games, half saved. She gets £20. How much for games?

- **1.** Twenty pounds — **← Mova's choice** · no support
- **2.** Ten pounds — **✓ the right answer** · no support
- **3.** Fifteen pounds — no support
- **4.** Five pounds — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t10/)

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### Exam question 1 · formal language · right ✓ {#e1}

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Identify the principal reason for which the denomination of in-game prices in coins, gems or similar units is considered to influence the expenditure of minors.

- **1.** Such units obscure the fact that real money is being spent — **← Mova's choice** · **✓ the right answer** · no support
- **2.** Such units are cheaper than the national currency — no support
- **3.** Such units are refundable upon request in all cases — no support
- **4.** Such units are exempt from any purchase history — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/e1/)

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### Exam question 2 · formal language · wrong ✗ {#e2}

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Whereas a pupil incurs twenty separate charges of seventy-nine pence each, determine the aggregate expenditure.

- **1.** Twenty pounds and seventy-nine pence — **← Mova's choice** · no support
- **2.** Fifteen pounds and eighty pence — **✓ the right answer** · no support
- **3.** Seventy-nine pence — no support
- **4.** Seven pounds and ninety pence — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/e2/)

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### Exam question 3 · formal language · right ✓ {#e3}

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Which of the following statements most accurately characterises the effect of a cosmetic item, hereinafter a skin, upon a player's performance?

- **1.** It alters appearance and does not alter skill — **← Mova's choice** · **✓ the right answer** · no support
- **2.** It alters skill solely during the first week — no support
- **3.** It improves skill in direct proportion to its price — no support
- **4.** It impairs skill where the item is free — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/e3/)

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### Exam question 4 · formal language · wrong ✗ {#e4}

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Select the response most consistent with established guidance in respect of a large intended purchase of a cosmetic item.

- **1.** The purchase ought to be concealed from a parent — **← Mova's choice** · no support
- **2.** The purchase ought to be doubled to obtain value — no support
- **3.** The purchase ought to be deferred for several days and reconsidered — **✓ the right answer** · no support
- **4.** The purchase ought to be completed without delay, lest the price rise — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/e4/)

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- ← previous: [411. Account swaps and passwords: the door key of you…](https://md.mova.elamur.ai/free/en/school-run/everyday/411-account-swaps-and-passwords/)
- next →: [413. Loot boxes and the surprise trap](https://md.mova.elamur.ai/free/en/school-run/everyday/413-loot-boxes-and-the-surprise-trap/)
- ↑ back to [Everyday](https://md.mova.elamur.ai/free/en/school-run/everyday/)

