---
title: The row over a game — how Mova does on the tests · Everyday
description: Lesson 475 of the everyday course of Mova's primary school: 3 of 11 tests right, exam 3 of 4, every question with the options, the student's choice, the right answer and why it chose.
---

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[home](https://md.mova.elamur.ai/free/en/) / [at school](https://md.mova.elamur.ai/free/en/school-run/) / [Everyday](https://md.mova.elamur.ai/free/en/school-run/everyday/) / 475

# The row over a game

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**Tests:** 3 of 11 right · **Exam:** 3 of 4 right · **Kind:** plain · **Understood:** 11 of 15 · **Run:** 2026-10-18, commit `f3c23ea72`

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Lesson 475 of the everyday course of Mova's primary school, as Mova's small model took its tests: it had read this lesson and the ones before it and learned from their exercises. Each test shows the options in the order the student saw them, its choice, the right answer, the score of every option and why it chose. The lesson itself, sentence by sentence with trees and pragmatics: [the lesson in the corpora](https://md.mova.elamur.ai/free/en/corpora/school/everyday/475-the-row-over-a-game/).

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Every question of this lesson and each of its options parsed by Mova, with trees and pragmatics: [the lesson's questions in the corpora](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/).

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### Test 1 · wrong ✗ {#t1}

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«he took the shortcut, that's cheating, I'm never speaking to him again». Is it likely to last forever?

- **1.** No, but only if he pays — **← Mova's choice** · no support
- **2.** Yes, shortcuts are always cheating — no support
- **3.** No, game rows usually blow over after cooling off — **✓ the right answer** · no support
- **4.** Yes, game rows always end friendships for good — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t1/)

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### Test 2 · right ✓ {#t2}

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Lily: «I deleted it by accident, honest». It wasn't an accident. What would fix it fastest?

- **1.** Sticking to the accident story — no support
- **2.** Deleting her own tower too, to be fair — score 5
- **3.** Owning up to feeling jealous — **← Mova's choice** · **✓ the right answer** · score 6
- **4.** Blaming the internet connection — no support

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**Why:** It took the question to ask what it is done to. It chose option 3 with score 6, against 5 for the next best. Its support: lesson 353, line 5: «Feeling jealous is a normal feeling; what matters is what you do with it.», reached through the same lesson line as the sentence the question matched. What matched: the same action «feel» (+5); the same property (+1). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t2/)

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### Test 3 · wrong ✗ {#t3}

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«He took my turn so I'll just shove him off». What would probably happen?

- **1.** Everyone would agree you were right — no support
- **2.** Someone could get hurt — **✓ the right answer** · no support
- **3.** He'd say sorry and give you the turn back — **← Mova's choice** · score 4
- **4.** Nothing, trampolines are soft — no support

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**Why:** It took the question to ask which statement is true. It chose option 3 with score 4, the only option with support. Its support: lesson 397, line 4: «Kai's little sister wanted a go, so the big kids gave her an unplugged controller. She was thrilled for ten minutes, then worked it out, burst into tears, and…», reached through the option's own match among the sentences about the question's things. What matched: the same action «give» (+3); the same thing acted on «real turn» (+1). The right option, 2, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t3/)

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### Test 4 · wrong ✗ {#t4}

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«L + ratio, get rekt» after winning 5–0. Why can that turn into a real fall-out?

- **1.** Raj likes being teased — **← Mova's choice** · no support
- **2.** Teasing a loser hurts more than losing — **✓ the right answer** · no support
- **3.** It can't, it's just words — no support
- **4.** It's a nice way to say well played, everyone knows — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t4/)

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### Test 5 · right ✓ {#t5}

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«this game is trash» says Chloe, switching off mid-song while losing. What's going on?

- **1.** She's annoyed with losing, not with the game — **← Mova's choice** · **✓ the right answer** · score 7
- **2.** The game really is broken and keeps skipping songs — score 5
- **3.** Aisha is cheating — score 6
- **4.** The music is too loud — no support

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**Why:** It took the question to ask who or what does it. It chose option 1 with score 7, against 6 for the next best. Its support: lesson 425, line 4: «Some families pick games where nobody loses alone. Ollie's family plays cooperative games, where everyone works together against the game, and wins or loses to…», reached through the option's own match among the sentences about the question's things. What matched: the same action «lose» (+5); the same circumstance (+4). Against it: a different doer (counts against) (-2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t5/)

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### Test 6 · wrong ✗ {#t6}

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Coach hears Jake: «we lost cos Sam missed, he's a muppet». What does a good team say?

- **1.** We win and lose together — **✓ the right answer** · score 3
- **2.** Only Sam is to blame for it — no support
- **3.** Sam should never play again — **← Mova's choice** · score 6
- **4.** Only Jake is to blame for it — no support

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**Why:** It took the question to ask what it is done to. It chose option 3 with score 6, against 3 for the next best. Its support: lesson 475, line 1: «Sam and Jake are playing Mario Kart. Jake says Sam cheated with the shortcut; Sam says the shortcut is part of the game. Controllers hit the sofa. «You're such…», reached through the option's own match among the sentences about the question's things. What matched: the same doer «sam» (+4); the same action «play» (+2). The right option, 1, scored 3. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t6/)

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### Test 7 · wrong ✗ {#t7}

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«I touched it first!» «No, I did!» They don't talk for a week. What does this show?

- **1.** Lampposts are dangerous — no support
- **2.** They should have a proper fight to settle it — **← Mova's choice** · score 5
- **3.** Some rows are tiny and a laugh can end them — **✓ the right answer** · score 3
- **4.** They'll be enemies forever — no support

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**Why:** It took the question to ask what it is done to. It chose option 2 with score 5, against 3 for the next best. Its support: lesson 14, line 7: «A girl in Toronto saw that her friend looked pale, would not talk and stared at the floor; she told a teacher, and the friend got help for a problem she had be…», reached through the same lesson line as the sentence the question matched. What matched: it fills the role the question asks for (+3); the same thing acted on «problem» (+2). The right option, 3, scored 3. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t7/)

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### Test 8 · wrong ✗ {#t8}

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«tig-backs are allowed, everyone knows that, innit». What's the best way to stop this kind of row?

- **1.** Stop playing games forever — **← Mova's choice** · score 5
- **2.** Let whoever is it make up rules — no support
- **3.** Agree the rules before you start — **✓ the right answer** · no support
- **4.** The loudest person decides — no support

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**Why:** It took the question to ask what it is done to. It chose option 1 with score 5, the only option with support. Its support: lesson 424, line 2: «Theo plans team games with drawings: arrows, circles and a stick figure of himself with a cape. His team laughed at the cape and then won three matches in a ro…», reached through the same lesson line as the sentence the question matched. What matched: it fills the role the question asks for (+3); the same thing acted on «one» (+2). The right option, 3, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t8/)

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### Test 9 · wrong ✗ {#t9}

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In a cartoon, two pals smash controllers and never speak again. What happens more often in real life?

- **1.** They cool off and play again — **✓ the right answer** · no support
- **2.** They buy new friends — **← Mova's choice** · score -2
- **3.** They move house — no support
- **4.** They never speak to each other again — no support

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**Why:** It took the question to ask which statement is true. It chose option 2 with score -2, the only option with support. Its support: lesson 454, line 18: ««Raging» (UK, Ireland) means furious; «pals» means friends; «no» in Scots can mean «not», as in «I'm no believing».», reached through the option's own match among the sentences about the question's things. What matched: the same thing acted on «friends» (+1). Against it: the same doer «pals» (-1); a different action (counts against) (-2). The right option, 1, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t9/)

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### Test 10 · wrong ✗ {#t10}

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«it was just a joke, why u so salty??» («salty» means upset or bitter.) Mia was hurt. Who should listen?

- **1.** Nobody, jokes never hurt — score 3
- **2.** The friend who joked — **✓ the right answer** · score 3
- **3.** Only Mia's teacher at school — **← Mova's choice** · score 4
- **4.** Only Mia's mum, nobody else — no support

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**Why:** It took the question to ask who or what does it. It chose option 3 with score 4, against 3 for the next best. Its support: lesson 426, line 7: ««The dog ate my homework» is the oldest school excuse, so teachers hear it as a joke.», reached through the option's own match among the sentences about the question's things. What matched: the same action «hear» (+5). Against it: the same doer «teachers» (-1). The right option, 2, scored 3. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t10/)

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### Test 11 · right ✓ {#t11}

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Monopoly board flipped across the room. What rule could stop it next time?

- **1.** Agree first: no flipping, no sulking — **← Mova's choice** · **✓ the right answer** · score 6
- **2.** Never let cousins play — score 1
- **3.** Glue the board down — no support
- **4.** Only play with whoever won last time — no support

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**Why:** It took the question to ask who or what does it. It chose option 1 with score 6, against 1 for the next best. Its support: lesson 35, line 1: «When a child is old enough to stay home alone for a short time, the family agrees on clear rules first: who may come in, what you may use, and how to reach a p…», reached through the option's own match among the sentences about the question's things. What matched: the same action «agree» (+5); the same property (+3). Against it: a different doer (counts against) (-2). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t11/)

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### Exam question 1 · formal language · right ✓ {#e1}

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Identify the principal cause, as established in the lesson, of disputes arising between friends during games.

- **1.** The desire to win rather than enmity towards the friend — **← Mova's choice** · **✓ the right answer** · score 6
- **2.** A deep and lasting hatred between the players — no support
- **3.** The intervention of parents — no support
- **4.** Defects in the equipment employed — no support

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**Why:** It took the question to ask which statement is true. It chose option 1 with score 6, the only option with support. Its support: lesson 475, line 1: «Sam and Jake are playing Mario Kart. Jake says Sam cheated with the shortcut; Sam says the shortcut is part of the game. Controllers hit the sofa. «You're such…», reached through the option's own match among the sentences about the question's things. What matched: the same action «win» (+3); the same circumstance (+3). · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/e1/)

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### Exam question 2 · formal language · wrong ✗ {#e2}

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Which of the following measures is most likely to prevent disputes concerning the rules of a game?

- **1.** Agreement upon the rules prior to commencement — **✓ the right answer** · no support
- **2.** The adoption of new rules during play as needs arise — **← Mova's choice** · score 4
- **3.** Deference to the loudest participant — no support
- **4.** The abandonment of all games — no support

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**Why:** It took the question to ask which statement is true. It chose option 2 with score 4, the only option with support. Its support: lesson 96, line 2: «Different homes have different rules, and kindly following the rules of the house you are in keeps everyone happy.», reached through the same lesson line as the sentence the question matched. What matched: the same action «follow» (+2); the same thing acted on «rules» (+2). The right option, 1, found no support in what it remembers. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/e2/)

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### Exam question 3 · formal language · right ✓ {#e3}

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Ascertain the most effective means, as established in the lesson, of reconciliation following a quarrel in which one party has falsely claimed an accident.

- **1.** A candid acknowledgement of the true feeling, such as jealousy — **← Mova's choice** · **✓ the right answer** · no support
- **2.** The avoidance of the other party indefinitely — no support
- **3.** Persistence in the account of an accident — no support
- **4.** Retaliation in kind against the other party — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/e3/)

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### Exam question 4 · formal language · right ✓ {#e4}

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Select the response consistent with the established facts concerning a remark presented as a jest which causes distress.

- **1.** It is reasonable to inform the speaker that it caused hurt — **← Mova's choice** · **✓ the right answer** · no support
- **2.** Such remarks ought to be repeated more loudly — no support
- **3.** A jest can never occasion distress — no support
- **4.** The distressed party is necessarily at fault for lacking humour — no support

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**Why:** No option found support in what it remembers, so it guessed: it took the first option shown. · [the question and its options parsed, with trees and pragmatics](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/e4/)

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- ← previous: [474. Feuds between families](https://md.mova.elamur.ai/free/en/school-run/everyday/474-feuds-between-families/)
- next →: [476. The secret that got told](https://md.mova.elamur.ai/free/en/school-run/everyday/476-the-secret-that-got-told/)
- ↑ back to [Everyday](https://md.mova.elamur.ai/free/en/school-run/everyday/)

